Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, turkey hangovers, Ali Funeka getting robbed by Canadian boxing judges, or your Black Friday steals, Coffee Talk is the place to do it.
I hope everyone had an excellent Thanksgiving. Now that many of you are full of turkey, stuffing, and pumpkin pie, let’s talk about something important: being evil. Nah, I’m not talking about going on a random acts of cruelty spree. I’m talking about being evil in games.
As I started my fourth play through of Dragon Age: Origins during Thanksgiving break, I noticed that I was either totally or mostly good in my three previous runs. Looking back at my history of BioWare and Lionhead games, I almost always play as the good guy — even when I play the game multiple times. The one exception was Star Wars: Knights of the Old Republic, simply because some of the Sith powers were too cool to ignore.
For me, gaming as the bad guy isn’t fun. I don’t fantasize about being the villain. I want to be the hero! Furthermore, I feel guilty about evil choices I make in RPGs. Sometimes I’ll pick a nefarious dialogue branch just to see what happens, but if the consequences are too severe, I’ll go back and reload my game out of guilt.
I wanted to see how you guys play games where you have a choice between being good or evil. Do you usually take the angelic route like me? Or do you enjoy being a devilish character?