250GB PlayStation 3 Slim Official — Landing 11/3 for $349.99

Sony has officially announced details on the 250GB PS3 Slim that everyone knew was coming. Here are some tidbits from the press release:

Following the successful launch of the slimmer and lighter PlayStation 3 system with 120GB hard disk drive (HDD), Sony Computer Entertainment America today announced that a new PS3 system with a 250GB HDD will be available on November 3 for $349.99 (MSRP).

The 250GB PS3 system offers the same form factor and functionality as the current 120GB system, which achieved retail sales of 1 million units worldwide in the three weeks since its launch on September 1. Both models will be available at retail this holiday, providing both gamers and gift-givers with the opportunity to choose the PS3 system that’s right for them.

While it’s not as exciting as the GameCom 2009 announcement of the PS3 Slim and price cut, the 250GB model is pretty important. In addition to giving consumers (that don’t know how to replace a hard drive themselves — duh!) more choice, it allows Sony some wiggle room in the future. With two models, price cuts can be manipulated in a clever way. Besides, Microsoft’s Xbox 360 has multiple models, so Sony can use two models to compete for different customers (the differences will be more pronounced as future price cuts occur).

PS3 Slim 3

What do you think of the 250GB PS3 Slim’s price? Any of you plan on picking one up in November?

BioWare and EA 2D Reveal Dragon Age Journeys Flash Game

Dragon Age Journeys

BioWare and EA 2D have revealed new information on the upcoming Dragon Age Journeys game for web browsers that support Flash. Producer Ethan Levy wrote:

We have some big plans for Journeys. The first piece that we are currently building is a 3 chapter, single player, tactical rpg delivered in Flash. Right now we’re hard at work finishing the first chapter, Dragon Age Journeys: The Deep Roads. The game will introduce you to the dwarven city of Orzammar and the Deep Roads surrounding it where the dwarves face a persistent threat from the darkspawn hordes.

The game is interesting on several levels. On the marketing front, it helps promote Dragon Age: Origins. On the experimental side, it allows EA to see how far it can push the boundaries of Flash games. As a BioWare fanboy, I’m totally down with anything that fleshes out the DA universe. As a gamer, I’m curious to see if a Flash-based RPG will entertain me.

What do you ladies and gents think of Dragon Age Journeys?

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Microsoft Expects to be Outsold by Sony, Brushes it Off

With the recent price cut to the PlayStation 3, Microsoft expects that it will be behind Sony when the September 2009 NPD console sales figures are released later today. Ultimately, Microsoft feels that it doesn’t matter. Company director of project management Aaron Greenberg told Game Informer:

I can tell you to that when NPD releases September sales later today, we fully expect PlayStation 3 will come in as the console with the most units sold for the month. This is frankly not a real surprise to us or the analysts that follow this industry, as it is typical to see a short term bump following the introduction of new hardware and pricing into the marketplace. What I can tell you is we remain confident that Xbox 360 will not only outsell PS3 for the full calendar year, but for this entire generation. It is similar to a game of baseball, it is not about just winning one inning, but instead being able to win the game by consistently delivering across all nine innings.

While I doubt that Sony can sell enough PS3s to overtake Microsoft for the year, it has a strong chance at outselling its rival for the remainder of 2009, which includes the lucrative holiday-shopping season. Considering the recent economy and the immediate financial future, this console generation will probably be longer than either company expected. This bodes well for Sony; the more time it has to catch up, the better.

Console Wars!!!
Console Wars!!!

What do you think of Aaron’s comments? Do you think the PS3 will outsell the Xbox 360 for the rest of the year? What do you think Sony’s chances are of catching up to Microsoft this generation?

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(Most) T-Mobile Sidekick Users Get a Happy Ending

T-Mobile Sidekick

After suffering a massive data disruption and offering its customers an olive branch, it looks like most T-Mobile Sidekick users will have their data restored! The company’s latest update said:

We are pleased to report that we have recovered most, if not all, customer data for those Sidekick customers whose data was affected by the recent outage. We plan to begin restoring users’ personal data as soon as possible, starting with personal contacts, after we have validated the data and our restoration plan. We will then continue to work around the clock to restore data to all affected users, including calendar, notes, tasks, photographs and high scores, as quickly as possible.

T-Mobile and Danger (a Microsoft company) have dodged a huge bullet. Permanent data last would have meant legions of pissed of customers that it would have to pacify with gift cards and free service. There are certainly some customers that will jump ship, but this situation could have been way, way worse.

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Pokepark Officially Announced for Nintendo Wii

Pokepark Wii

Japanese retailers have been blogging about the upcoming Pokepark for Wii, but Nintendo Japan has been mum on the game…until now. Andriasang reported:

In Pokepark Wii, you take control of Pikachu and work through mini games with other Pokemon. After making friends with Pokemon through tag, battle, and quiz mini-games, you can cooperate with your new friends in more advanced events.

If you’ve been reading my stuff then you know that I’m a giant Pokemon nerd. While the game doesn’t sound as if it will offer the rich experience of the Pokemon role-playing games, I’m still psyched for it. Plus, it kind of mimics my real life in that you make friends “through tag, battle, and quiz mini-games”.

Anyone else down for some more Pokemon action on Wii?

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Questions Wanted!!!

Since interaction is a big part of the RPad.tv experience (not to be confused with the Jimi Hendrix Experience), I wanted to get your input for some of the interviews I’ll be conducting in the future. If I use your question, you’ll get credit when the interview runs.

I plan on interviewing a game developer that was the top guy behind a very successful console-gaming franchise. He recently switched over to iPhone development, as he views it as an exciting new market with lots of great creative possibilities.

What would you ask this man?

Coffee Talk #4: Game Review Scores and You

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, whether the Motorola Cliq will turn the company around, why the hell it’s raining in Los Angeles, or bellybutton lint, Coffee Talk is the place to do it.

In Coffee Talk #2, reader rbee90 brought up the topic of game reviews, which led to a conversation about review scores. The discussion started to get interesting and reader RRODisHere suggested that I write about the topic in Coffee Talk. Well here it is!

I have a ton of problems with the way most — not all — game reviews work. Scoring is a huge pet peeve of mine. 100-point scales are just stupid. I’d love for someone to (intelligently) explain the one-point difference between a game that gets an 87 and one that gets an 88. Five-point scales — which I like a whole lot better — are a problem because of the way the business uses scores and how some consumers interpret them. Here’s a pro tip for you — three stars out of five is not the same as 60 percent. Yet that’s the way a three-out-of-five is treated by review aggregators (most of the time). What’s worse is that some publishers base royalties on aggregate review scores, which is completely unfair to developers.

Borat Thumbs Up

Personally, I think there should only be three review scores — buy it, rent it, eff it, symbolized by thumbs up, thumbs in the middle, and a thumbs down (or Megan Fox’s thumbs). Isn’t purchasing, renting, or passing what it all comes down to anyway? I pushed for this system when I worked at GameSpy, but nobody was buying it. Oddly enough, my boss at GameSpy eventually went to Crispy Gamer, which uses a scale like the one I suggested. Anyway, the bottom line is that scores have become so important that the words behind them are often overlooked and sometimes ignored.

Then there’s the way some games are reviewed. Some publishers send code to reviewers days before they’re allowed to publish their reviews. For competitive reasons, everyone wants to get the review up the second the embargo lifts. This has the reviewer cramming a pint glass of gameplay into a shot glass of time. Another practice that bugs the hell out of me is when publishers have reviewers play the game off site. In these cases, a reviewer has to commute to a hotel suite or a conference room to play the game for a few days before writing the review. Again, the short amount of time introduces a problem, but it’s compounded by having to play the game in a completely unnatural setting. My issue here is that reviewers have to play games in a way that few consumers would. Do most people play 50-hour games in three days? Of course not. Do most people make daily commutes to play games in a conference room? No.

Okay, I’m getting angry about the whole deal. What I’d like to know from you is what you expect from game reviews. Do you like like 100-point scales or do you prefer five-star systems? What information is most important to you in a game review? Do you think that the unnatural way reviewers have to play games leads to an unnatural view of the game? Leave a comment and let me know (please)!

New FFXIII Character Revealed: Oerba Yun Fang

New information has been revealed on the unnamed character shown in the Final Fantasy XIII TGS 2009 trailer — ladies and gentlemen, I give you Oerba Yun Fang! Kotaku pieced together some information off of this Famitsu scan posted by FinalFantasy-XIII.net. The site’s Brian Ashcraft deduced:

Her name is Oerba Yun Fang — she’s a mysterious L’Cie lady with a nifty tattoo. Her summon is “The Dragon King”, Bahamut.

FFXIII Oerba screen

A few questions for you:

– What do you think of the Australian voices being used in FFXIII? One of my friends finds them disturbing and weird. Personally, I find it hot in that Olivia Newton John way.

– Any guesses as to what Bahamut’s gestalt mode will be? The whole concept of gestalt mode is bugging me and I wouldn’t be surprised if he turned into a toilet bowl or something.

– What do you think of Oerba Yun Fang?

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German Advocacy Group to Hold Protest Against Violent Games

Killer Games

A German group called Aktionsbündnis Amoklauf Winnenden is holding a protest against violent games on October 17. The country has had its issues with violent videogames over the last few years and things appear to be escalating. According to Game Politics:

A German advocacy group has organized an event designed to get participants to bring their “killer games” to in order to dispose of them in a trash can.

Aktionsbündnis Amoklauf Winnenden, or Action Alliance (loosely translated), has setup the event for this Saturday, October 17 in front of the Stuttgart State Opera. One game tosser will win a signed jersey from the German national soccer team. No word on what will be done with the “donated” games, but presumably they will be smashed or discarded in some way.

I hate these kinds of protests. They’re stupid. Is the group holding a similar event so that people can trash their violent DVDs en masse? I thought it was lame when people protested The Beatles and The Dixie Chicks with mass album burnings or silly gatherings to destroy CDs. On a side note, I think it’s funny that the above quote says “game tosser”. That sounds like a phrase British gamers would use over Xbox Live.

What do you think of this protest?

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PSA: Amazon Having a Buy 2 Get 1 Free Sale

Amazon logo

Ignition Entertainment’s Shane Bettenhausen reminded me that Amazon.com is having a buy 2 get 1 free sale (just like Toys ‘R Us). Of course he also reminded me that his game, Muramasa, is included in the deal. Ha!

If you’re like me, then you greatly prefer shopping through Amazon than a retail store. Are you guys picking anything during Amazon’s sale? Or do you prefer going to Toys ‘R Us?