Coffee Talk #96: Can Nintendo Be Stopped?!?

“Can Nintendo be stopped?” That’s the question a lot of game writers have been asking for the last few years. With the ridiculous success of the Nintendo DS and Wii, it seems like a good question. I, however, think it’s a stupid question considering what a lot of these people have been writing about Nintendo for the last 15 years. The story goes a little something like this:

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, your closing thoughts on the Vancouver Winter Olympics, why there isn’t a PSN error 867-5309, or the hotness of Mika Brzezinski, Coffee Talk is the place to do it.

“Can Nintendo be stopped?” That’s the question a lot of game writers have been asking for the last few years. With the ridiculous success of the Nintendo DS and Wii, it seems like a good question. I, however, think it’s a stupid question considering what a lot of these people have been writing about Nintendo for the last 15 years. The story goes a little something like this:

  • Nintendo 64: Can Nintendo be restarted?
  • GameCube: Really, can Nintendo be restarted?
  • DS/Wii starting hot: Can Nintendo keep it up?
  • DS/Wii continuing to be hot: Can Nintendo be stopped?
  • DS/Wii in 2010: Will Nintendo remember the people that got them here?

While Nintendo did well with the N64 and GameCube (despite what some people think, the company was highly profitable and cash-rich back then), it was clear to the entire world that it needed to do something different in order to overtake Microsoft and Sony. It did and now the company gets heat from the Nintendo “faithful”. A lot of N64 and GameCube owners were rooting for Nintendo to reclaim the throne, but I guess that was a conditional wish. Funny how it goes….

Anyway, the answer to the question, “Can Nintendo be stopped?” is obviously, “Hell to the no!” — at least for this console generation. As for the next generation…well, the market is constantly changing and there are way too many things that can happen between now and then.

The better question, in my mind anyway, is this: “Will Microsoft and Sony be able to reach as broad an audience as the Wii with their next-gen consoles?” What do you think?

Did PSN Error 8001050F Get Your PS3?

Last night a number of PlayStation 3 owners were hit with PSN error 8001050F. Sony has determined that the problem only hits users of older PS3 models and that users with the newer “slim” hardware appear to be unaffected. Luckily, I spent most of Sunday on my Xbox 360 playing Vandal Hearts: Flames of Judgement. In the middle of my session I received this message from a developer friend:

Don’t turn your PS3 on — like at all. Seems to be a leap-year firmware bug that corrupts your profile and stops you from using PSN or any PSN purchases. Many offline games won’t start either and it may be wiping Trophies.

Last time I checked, 2010 wasn’t a leap year, so I’m not sure what he meant by that. Then again, he’s way more technical than I am so it might be code speak. What I do know is that several users have reported that their PS3 consoles have — for some unknown reason — reset the date to 12/31/99, which appears to be wreaking havoc with other data.

Scanning my Facebook and Twitter friends, it appears that a lot of my buddies were hit by 8001050F. As of this writing, the support thread on Sony’s forums is 38 pages long. As much as I want to get more Heavy Rain trophies, I’m not even going to look at my PS3 until Sony issues an “all clear” statement.

Any of you get hit by this (seemingly) nasty bug?

Coffee Talk #95: What Videogame Character Do You Want to Be?

Is there a videogame character you wish you were more like? It sounds like a silly question, but there are loads of videogame characters that have laudable traits. It’s not hard to find a character that’s heroic, clever, wise, witty, or caring. If you’re more devil than angel, it’s easy to find characters that are devious, diabolical, and cruel.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Americans getting into curling to be contrary, the latest snow storm on the east coast, or Palm taking a beating, Coffee Talk is the place to do it.

Is there a videogame character you wish you were more like? It sounds like a silly question,  but there are loads of videogame characters that have laudable traits. It’s not hard to find a character that’s heroic, clever, wise, witty, or caring. If you’re more devil than angel, it’s easy to find characters that are devious, diabolical, and cruel.

As for me, I’m going to go with Pokemon’s Ash Ketchum. I’m certain that I’m being influenced by GameStop’s upcoming Pokemon Jirachi promotion, but I think he’s a great pick. He’s kind, caring, and determined. I also miss viewing the world through innocent eyes. Ash accomplishes his goals as a Pokemon trainer while still being a good person and seeing things with child-like wonder. Maybe I’m just feeling tired and jaded this week, but I want to be more like Ash.

So play this game with me (please). I’d love to know what videogame character you’d like to be more like. I’m just hoping none of you pick Kratos.

The Perfect Rental: (Not) A Review of Quantic Dream’s Heavy Rain

[100% spoiler free, in case you’re worried.] I love Heavy Rain. It’s one of the most impressive games I’ve played in years. Its graphics, music, characters (minus some spotty voice acting), and storytelling are phenomenal. Entertainment aside, it’s the kind of game that moves the industry forward and leads to greater experiences. As much as I want everyone with a PlayStation 3 to buy Heavy Rain, I have to say that it’s a rental for most people — quite possibly the perfect rental.

Before I get to that, I’ll go over various aspects of Heavy Rain. First and foremost, the way the game creates suspense and tension is extraordinary. I was literally on the edge of my couch during several portions of the game. There were a few times when I completed a thrilling chase scene, paused the game, and thought, “When was the last time a game made me feel that way?” That’s just totally cool.

The story is fantastic, which I expected from a Quantic Dream game. Learning the identity of The Origami Killer genuinely surprised me. (The killer is not Jesse Divnich, btw.) There were a few characters that I suspected, but when the criminal was finally revealed I was all, “Wow. I didn’t see that one coming…at all!” What’s even cooler is that the choices you make result in different twists and turns. While the game will take most of you eight or nine hours to complete, I think it’s worth replaying to see how the different paths play out. Like I said in another article, it would be stupid to only play this game once.

Most of you have seen screens and videos of the game, so you know how beautiful it is. To be completely honest, the graphics didn’t really matter to me most of the time. The other aspects of the game were so engaging that I didn’t really pay close attention to the gorgeous visuals. Stepping back for a moment, I’m glad the game looks the way it does. I loved Indigo Prophecy on Xbox, but its ugly graphics often pulled me out of the experience.

Some gamers dislike the gameplay in Heavy Rain, dismissing the entire game as a series of quick-time events. That’s just close-minded. Considering that my favorite games are turn-based RPGs, I don’t see how Heavy Rain’s gameplay is “lesser”. Some gamers with a heavy preference for shooters will find the gameplay slow and dull, but players that are opened to other genres will dig what Heavy Rain — in its entirety — has to offer.

So yeah! Right about now you’re thinking, “If you love the game so much then why do you think it’s only a rental?” Well, it’s $60 and you can can play through several branches and get multiple endings in a week. Most players will get their fill of Heavy Rain by then. They’ll enjoy it and “get” it. While the DLC should extend the experience, I don’t think the majority of gamers will care enough to hold onto the game for its DLC. Is Heavy Rain worth experiencing? Absolutely! Is it worth $60 for most gamers? Probably not. (Related note: remember this old discussion on gaming value?)

As someone that’s peripherally involved in the gaming business, I hate saying that Heavy Rain is a “rent” instead of a “buy”. As someone that can influence the amount of money in your wallet, it’s my responsibility to give you this answer.

Agree? Disagree? Either way, let me know (please)!

PadCast: BioWare’s Dr. Greg Zeschuk Talks Games, Social Media, Fitness Titles, and Being Awesome

BioWare’s Dr. Greg Zeschuk completely rules. He truly is one of my favorite people in the business (as is his partner in crime, Dr. Ray Muzyka). After the diabolical Chris Taylor missed our interview session at DICE 2010, Dr. Greg was there to save the day. Naturally I asked him about the crazy three months BioWare has had, with two giant games — Dragon Age: Origins Awakenings and Mass Effect 2 — released in short period of time. The good doctor revealed which characters he used in Dragon Age. I also asked him about BioWare’s efforts to extend its properties through web games, Facebook games, iPhone titles, books, and more.

Since he was a practicing physician before starting up one of the best development houses in the business, I wanted to get Dr. Greg’s view on games like Wii Fit and EA Sports Active. This led to a pretty cool tangent about performing remote operations with Wii-like controls. The interview ends a little abruptly because the press room was being shut down, but it was an absolute pleasure chatting with Dr. Greg and I think you’ll enjoy our chat.

(Yes, it sounds like I’m totally kissing his ass, but I’ve known Greg and Ray for several years. I assure you that my fondness is genuine.)

PadCast: EEDAR’s Jesse Divnich Talks About the Console Wars in 2010 and How to Become a Gaming Analyst

Catching up with EEDAR director of analyst services Jesse Divnich was completely cool. Naturally, I asked him about how the console wars will shake out in 2010, as well as Project Natal vs. PlayStation Arc/Gem and traditional handheld gaming vs. iPhone/iPod/iPad.

Things got really fun when I asked Divnich about his background and how he became a gaming analyst. It’s a tale of a “hick from French-Canada” moving to America by himself, living in a trailer park, studying hard, and working his ass off to become one of the top analysts in the business. Divnich also revealed why he’s better than his competitors and spoke about his relationship with Michael Pachter. (If I had it my way it would be The Divnich Debrief vs. Pach Attack.)

Oh yeah, you’ll also learn why Canadians would make the best terrorists. How can you pass that up?!?

Today’s Poll: Bobby Kotick vs. Tiger Woods

Last week, Tiger Woods issued a highly…polished statement regarding his adultery. At DICE 2010, Activision’s Bobby Kotick delivered a somewhat apologetic and explanatory speech that some people say was similarly manufactured. Who do you think makes a better sympathetic figure?

[poll id=”27″]

Coffee Talk #91: Why Am I Here (Part II)?!?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, U.S.A. trouncing the Royal Kingdom of Canadia in Olympic hockey, Bryan Danielson finally making it to a WWE broadcast show, or the WWE making Bryan Danielson change his name to Daniel Bryan, Coffee Talk is the place to do it.

Way back when I started this site, I posted an entry called “What Am I Here?!?”. It’s been what? About four months since I started? RPad.tv has definitely had its ups and downs, and lately I’ve been questioning why I’m doing what I do since I’m not making any money and bills are piling up. DICE 2010 was a brilliant reminder of why I love all of this. I’m definitely recharged from DICE and I wanted to use today’s Coffee Talk to tell you why.

First and foremost, I love interacting with you guys and gals (I think RPad.tv has three female readers now). I love talking about games, gadgets, and geek culture with you. I love that I was able to share some of DICE with you. It was like bringing you all to Vegas with me (though you didn’t see me drunk). Talking about OnLive and Bobby Kotick with you was definitely fun. I’m sorry I didn’t get to do more of that during DICE, but you’ll understand why when you read reason #2.

So yeah! The second reason DICE was reinvigorating was that it reminded me of how ridiculously lucky I am. I get to write about one of my favorite hobbies and talk with the people that create the games I play. It was fun catching up with people like BioWare’s Dr. Greg Zeschuk, Gas Powered Games’ Chris Taylor, Insomniac’s Ted Price, and so many others. I feel incredibly honored that these amazing people remember my name — I’m a nobody! To me, it’s the same as writing about movies or sports and getting to hang out with actors or athletes. The one difference is that gaming is still small enough and fun enough that I still get to interact with a lot of these guys on a somewhat social level.

So today’s Coffee Talk is late because I wasn’t sure about sharing all of this because it makes me feel kind of exposed…but then I remembered that you guys are awesome. As always, thanks for visiting!!!

13th Annual Interactive Achievement Awards: The Results

As promised, here are the results of the 13th annual Interactive Achievement Awards hosted by the Academy of Interactive Arts and Sciences. As expected, Uncharted 2 did ridiculously well. Batman: Arkham Asylum and Scribblenauts did well too. As a huge BioWare fan, I was pleased that Dragon Age: Origins picked up an award (I was teasing BioWare’s Dr. Greg Zeschuk that he now has 52 of them).

Anyway, the results are in! Check ’em out and let me know what you think (please)!!!

Game of the Year
Uncharted 2: Among Thieves

Outstanding Achievement in Game Direction
Uncharted 2: Among Thieves

Casual Game of the Year
Flower

Fighting Game of the Year
Street Fighter IV

Role-Playing/Massively Multiplayer Game of the Year
Dragon Age: Origins

Sports Game of the Year
FIFA Soccer 10

Racing Game of the Year
Forza Motorsport 3

Outstanding Achievement in Game Design
Batman: Arkham Asylum

Adventure Game of the Year
Uncharted 2: Among Thieves

Social Networking Game of the Year
Farmville

Strategy/Simulation Game of the Year
Brutal Legend

Action Game of the Year
Call of Duty: Modern Warfare 2

Family Game of the Year
The Beatles: Rock Band

Outstanding Innovation in Gaming
Scribblenauts

Oustanding Achievement in Animation
Uncharted 2: Among Thieves

Oustanding Achievement in Visual Engineering
Uncharted 2: Among Thieves

Outstanding Achievement in Art Direction
Uncharted 2: Among Thieves

Outstanding Achievement in Story (Adapted)
Batman: Arkham Asylum

Outstanding Character Performance
Batman: Arkham Asylum — The Joker

Outstanding Achievement in Online Game Play
Call of Duty: Modern Warfare 2

Oustanding Achievement in Story (Original)
Uncharted 2: Among Thieves

Oustanding Achievement in Original Music Composition
Uncharted 2: Among Thieves

Oustanding Achievement in Soundtrack
Brutal Legend

Outstanding Achievement in Game Play Engineering
Uncharted 2: Among Thieves

Oustanding Achievement in Sound Design
Uncharted 2: Among Thieves

Outstanding Achievement in Portable Game Design
Scribblenauts

Portable Game of the Year
Scribblenauts

Coffee Talk #90: Mark Cerny is Awesome and You Should Know This

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the chicken or egg debate, sexual thoughts of Bobby Kotick, or Jay Mohr being awesome, Coffee Talk is the place to do it.

Last night Mark Cerny was inducted into the Academy of Interactive Arts and Sciences’ hall of fame. The man is greatly respected by his peers and a few gaming writers know how incredibly important he is to the industry, but not enough gamers appreciate his contributions. My friend Sam from 1Up and I were talking about this at 3:30AM today (what happens when nerds are in Vegas). Mark Cerny is completely awesome and you, as a gamer, should know how awesome he is.

If you’ve owned a Sony console, chances are you’ve played and enjoyed a Mark Cerny game. He has contributed to great titles in the Crash Bandicoot, Spyro the Dragon, Jak and Daxter, Ratchet and Clank, Resistance, and Uncharted series. If you’re old school, then you’ve probably enjoyed his work on Marble Madness, Sonic 2, and Kid Chameleon. He has helped numerous creators harness the power of the PlayStation 3 with various tools created by Sony’s Ice Team. He’s a big reason why two of the best PlayStation developers — Insomniac and Naughty Dog — are where they are today.

If you have some time, do a little bit of research on Mark Cerny. There’s an extremely high chance you’ve enjoyed several of the games he’s worked on, but you probably didn’t know he was involved in making them. It’s fantastic the he has been recognized by organizations like the AIAS and IGDA, but for writers like Sam and me, it’s important that gamers recognize his awesomess too.

With that in mind, let me know what Mark Cerny games you’ve enjoyed over the years.