In the spirit of the old Marvel Team-Up comics, I want to ask you about the videogame team-up of your dreams. There are so many wonderfully talented developers in Asia, Europe, and North America. Maybe you’d like them to collaborate? Or maybe there are characters from different publishers that you’d like to see in the same game? Whatever the case, I want to know what you’re thinking (pure energy).
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, American Idol getting it right last night, why the hell Roy Jones, Jr. is still boxing, or everyone swooning over the HTC Evo 4G even though it won’t be out until the end of the summer, Coffee Talk is the place to do it.
In the spirit of the old Marvel Team-Up comics, I want to ask you about the videogame team-up of your dreams. There are so many wonderfully talented developers in Asia, Europe, and North America. Maybe you’d like them to collaborate? Or maybe there are characters from different publishers that you’d like to see in the same game? Whatever the case, I want to know what you’re thinking (pure energy).
As for me, I’d love to see BioWare and Square Enix get together. (It’s not going to happen, but it’s my silly dream so I’m just going to go with it.) I would love a game that combined the gameplay mechanics of Baldur’s Gate or Dragon Age with the art of Final Fantasy or Kingdom Hearts. A game like that would totally own me.
Now let me know about your videogame team-ups! Perhaps you want a cooperative game with Kratos and Mario? Or maybe Warren Spector designing a game with Tetsuya Nomura directing the art? Dream big people (please)!
Have you ever found yourself thinking in videogame terms in the real world? I have to admit that I’ve done just that way more than I ought to. For example, if I come across a building with cool architecture, I think about how it would work as a Quake level. I look for the best places to camp, spawning points, etc.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Google leaving China, when the hell Bryan Danielson is going to win a match in the WWE, or Jose Canseco being subpoenaed in Roger Clemens’ trial, Coffee Talk is the place to do it.
Have you ever found yourself thinking in videogame terms in the real world? I have to admit that I’ve done just that way more than I ought to. For example, if I come across a building with cool architecture, I think about how it would work as a Quake level. I look for the best places to camp, spawning points, etc.
After I play a Splinter Cell game (anyone try the demo for Conviction?), it’s really, really hard for me to look at lights. I want to shoot them and create shadows. Thankfully, I don’t have a gun.
One running gag among game writers is to shout, “Achievement unlocked!” whenever a mundane task is completed. Finding the restroom, tracking down a wandering waitress, and discovering new beverages like Pepsi Max Cease Fire are all worthy achievements in real life.
Hopefully I’m not insane and you have thoughts like this too. Let your fellow RPadholics and me know what videogame thoughts you have in everyday life.
When do you play online multiplayer games? My friend asked me this the other week and I replied, “Whenever I feel like it.” He continued to ask me questions and we discovered that my initial response wasn’t true. There are a number of factors that go into when I play multiplayer games and today I wanted to see if you have similar considerations.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, American Idol Fantasia singing the American national anthem at WrestleMania 26, Joe Mauer being a Twin for life, or mobile phone news from CTIA, Coffee Talk is the place to do it.
When do you play online multiplayer games? My friend asked me this the other week and I replied, “Whenever I feel like it.” He continued to ask me questions and we discovered that my initial response wasn’t true. There are a number of factors that go into when I play multiplayer games and today I wanted to see if you have similar considerations.
For example, I hate playing with mouthy 13-year olds. There are several nights when TV comes before gaming (WWE Raw, American Idol, Entourage, Curb Your Enthusiasm, etc.). With all of that in mind, I tend to play online multiplayer games past 10PM. My favorite shows are over and the children are in bed for school.
Do you player online whenever the mood strikes? Or do you have certain conditions that impact when you play?
In the last few years, a lot of music artists have told stories that went a little something like this: “These kids came up to me and I said that they never heard of the band until Guitar Hero III. They dug our music in the game, went out and bought our music, and now they’re coming to our shows. It’s amazing!”
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Tiger Woods’ latest “apology”, why America doesn’t care about Wladimir Klitschko, or the countdown to opening day, Coffee Talk is the place to do it.
In the last few years, a lot of music artists have told stories that went a little something like this: “These kids came up to me and said that they never heard of the band until Guitar Hero III. They dug our music in the game, went out and bought our CD, and now they’re coming to our shows. It’s amazing!”
My friend Paul and I were talking about this the other day and couldn’t come up with a similar situation from our experiences. I guess the closest I can get to it is “Godzilla” by Blue Oyster Cult. I’ve heard of the band and enjoyed some of their music, but I’ve never heard that particular song (which is odd, because I was a huge Godzilla mark as a kid). I heard it in the game and loved it!
Today I wanted to see if there are any songs, bands, or solo artists that you’ve come to love thanks to music games. Share your stories in the comments section (please)!
I played Dragon Age: Origins Awakening until 5:30AM this morning. Part of it was because I intend to write two stories about the game this weekend. Part of it was because this bug pissed me off and I lost 90 minutes of game time (I wasn’t saving religiously *smacks head*). Most of it was because I was enjoying the hell out of this expansion pack.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, your favorite news from SXSW, Matt Sydal (Evan Bourne) turning 27 today, or your baseball team’s spring training results, Coffee Talk is the place to do it.
I played Dragon Age: Origins Awakening until 5:30AM this morning. Part of it was because I intend to write two stories about the game this weekend. Part of it was because this bug pissed me off and I lost 90 minutes of game time (I wasn’t saving religiously *smacks head*). Most of it was because I was enjoying the hell out of this expansion pack.
Due to my ridiculous play session, I was a little late for secret project and today’s Coffee Talk is more about your lunchtime beverage than your morning one. Still, I don’t regret it. Secret project is on my own schedule, so it’ll just be tighter to meet my goals for today. I am sorry that today’s column is late, but that’s really BioWare’s fault. Ha!
Has a game ever made you late for work or school? Share your stories in the comments section (please)!
Are there any videogame companies that you miss? There are several ways to answer that question. When I asked myself this question yesterday (yes, I sometimes talk to myself), I thought of two companies — one that’s still around and one that’s been gone for years.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, why the hell Tim Urban is still on American Idol, March Madness, or the Google Nexus One on all four major American mobile carriers, Coffee Talk is the place to do it.
Are there any videogame companies that you miss? When I asked myself this question yesterday (yes, I sometimes talk to myself), I thought of two companies — one that’s still around and one that’s been gone for years: Sega and Working Designs.
I miss what Sega used to be. The company rocked me with early Sonic games, Toejam & Earl, and so many others. I loved the end of the Saturn era with Burning Rangers, Panzer Dragoon Saga, and Shining Force III. The company was cutting-edge cool during the Dreamcast years with Jet Set Radio, Samba De Amigo, Seaman, Space Channel 5, and more. Sega was a creative powerhouse and these days it’s…a serviceable publisher.
As for defunct companies, I miss Working Designs. The company brought so many cool Japanese role-playing games to America. I loved that I got to play titles like Arc the Lad, Alundra, Dragon Force, and Lunar thanks to Working Designs. The company also served up the best “collector’s editions” in the world back in the day. The packaging and goodies were top-notch. They really made you feel like you were buying something special.
I better stop before I get all misty…. How about you guys and dolls? What are some of the game companies you miss?
Today’s Coffee Talk is a suggestion from RPadholic N8R. What’s your favorite videogame cliche? To stick with N8R’s examples, are you a fan of doors that lead to nowhere? Do you love how waterfalls are used to hide important objects?
As for me, I’m a huge fan of barrels, boxes, and crates in role-playing games. Who puts treasure in barrels? Why do adventurers think it’s okay to break and plunder every crate they come across? It’s not like I’ve ever read townspeople in an R.A. Salvatore book say, “Oh crap. It’s that Drizz’t guy again. Better hide the crates before he and Bruenor wreck everything!” Yet for some reason, it’s totally acceptable in games.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Siobhan Magnus slaying it on American Idol, Bryan Danielson’s losing streak on NXT, or Jeff Hardy’s latest day in court, Coffee Talk is the place to do it.
Today’s Coffee Talk is a suggestion from RPadholic N8R. What’s your favorite videogame cliche? To stick with N8R’s examples, are you a fan of doors that lead to nowhere? Do you love how waterfalls are used to hide important objects?
As for me, I’m a huge fan of barrels, boxes, and crates in role-playing games. Who puts treasure in barrels? Why do adventurers think it’s okay to break and plunder every crate they come across? It’s not like I’ve ever read townspeople in an R.A. Salvatore book say, “Oh crap. It’s that Drizz’t guy again. Better hide the crates before he and Bruenor wreck everything!” Yet for some reason, it’s totally acceptable in games.
[Tangent: Computers are a modern-day equivalent of crates. My friend and I love playing as Wolverine in X-Men Legends and Marvel Ultimate Alliance, just so we can shred every computer we come across. In our heads, Logan is frustrated that he never learned how to “work a computer” and goes into a berserker rage every time he sees a PC. This is a lot funnier is you’re actually playing the game with me.]
So tell your fellow readers and me about your favorite videogame cliches! This should be a fun one. I can’t wait to read your comments!
Despite what some outlets have reported, I didn’t spend my “entire” time at GDC 2010 snooping for Nintendo information. One of the coolest things I saw at the show was stereoscopic 3D gaming on the PlayStation 3. This was a big deal at CES 2010, but I didn’t attend that show so I couldn’t experience it for myself. After seeing a few PlayStation 3 games in 3D, I must say that the tech is really cool and adds a new kind of fun.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, “Stone Cold” Steve Austin on Monday Night Raw, Tiger Woods returning to golf at The Masters, or Agassi vs. Sampras, Coffee Talk is the place to do it.
Despite what some outlets have reported, I didn’t spend my “entire” time at GDC 2010 snooping for Nintendo information. One of the coolest things I saw at the show was stereoscopic 3D gaming on the PlayStation 3. This was a big deal at CES 2010, but I didn’t attend that show so I couldn’t experience it for myself. After seeing a few PlayStation 3 games in 3D, I must say that the tech is really cool and adds a new kind of fun.
That said, I still have a lot of concerns about stereoscopic 3D gaming. RPadholic Smartguy pointed out that gamers that wear glasses might find it uncomfortable. I’m concerned about the additional weight on my head and a different type of eye strain limiting my playing sessions. It was totally fine for a few minutes MLB: The Show, but will I be able to pull off FFXIII or Dragon Age sessions with the 3D glasses?
Sony is going full-on with its stereoscopic 3D blitz (interesting story about that…later), but I wanted to see how you felt about this trend. Are you down with 3D gaming? Do you think 3D is the real deal? Or is it a fad that will get buried in a few years?
Warning: this is going to be one of those “selfish” editions of Coffee Talk. You see, I had a pretty amazing time at GDC. The networking was fantastic — I bumped into hundreds of fantastic developers and great friends. I really enjoyed spending time in my old home city, San Francisco. It was just a wonderful blend of people, places, and circumstances…that was tarnished by two people from VGChartz. Before I get to that, let’s take a trip back to 2005.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Manny Pacquiao dominating Joshua Clottey, America screwing over Alex Lambert, or David Beckham missing the World Cup, Coffee Talk is the place to do it.
Warning: this is going to be one of those “selfish” editions of Coffee Talk. You see, I had a pretty amazing time at GDC. The networking was fantastic — I bumped into hundreds of fantastic developers and great friends. I really enjoyed spending time in my old home city, San Francisco. It was just a wonderful blend of people, places, and circumstances…that was tarnished by two people from VGChartz. Before I get to that, let’s take a trip back to 2005.
Right around GDC 2005, I posted the biggest story of my career. It was a three-part series on the console that would become the Xbox 360. I was either one of the first people or the first person to reveal features like achievements, gamercards, gamerscores, and gamertags. I worked hard on the story and was very proud of it.
Kotaku’s Brian Crecente totally ripped the third part of the feature. To be completely honest, he was absolutely right to do so. My editor…strongly suggested a third part just to get more page views. I hated writing that fluff after two highly informative pieces. All that aside, I was still annoyed that Crecente dismissed the first two parts of the feature as “some new information”. Some new information?!? Bullsh*t. I revealed a ton of facts and features that were only known by Microsoft and its software partners at the time.
Okay, back to the future (1.21 gigawatts!). The site has been getting great traffic since Friday thanks to a story I wrote about the successor to the Nintendo DS. Yes, I traded my “verbal entertainer” outfit for a journalist’s hat and got some pretty cool results. The story capped off a great week at GDC 2010…or so I thought. I was pissed off to learn that two people from VGChartz wrote negative things about my story, my site, and me on N4G.
First up was public relations manager Brian Zucker who wrote:
Im at GDC 2010 right now and this story is completely false. rpad.tv lost all credibility before it had any.
Yes, a guy with “public relations” in his title actually wrote that unsubstantiated and libelous comment backed up by nothing.
Here’s a follow-up comment from his coworker, community manager and senior editor Nick Pantazis:
This is completely fake. I’m also at GDC, the Nintendo reps here are completely uninvolved with the future of the DS and its development. This is 100% made-up on the spot. Do not support this website with hits.
I guess Pantazis didn’t bother to read the part of the article where I said that none of the information came from Nintendo. Since he asked some rep at Nintendo’s booth about the article and he/she denied it, Pantazis felt it was okay to accuse me of making up the story and tell people not to go to my site.
VGChartz is a popular site and a great resource. It’s annoying that the company allows its employees to make accusations based on idiocy. It’s completely unprofessional. One of my friends said that I should cut these two a break since they’re college kids and I’ve been writing about games since before they hit puberty. I’m sorry. I can’t. I’m proud of what I’ve done over the years and I’m not going to let two children from a popular web site piss all over it.
When Brian Zucker has entertained and served as many readers as I have, then he can question my credibility. When Nick Pantazis questions all the developers I spoke to about the DS successor, then he can accuse me of making up stories and tell people not to visit my site. Until then, both of them should stop making baseless accusations and shut the hell up.
After GDC 2009, I got in trouble for complaining about the type of coverage provided by the site I worked for at the time. Almost everything was about product — previews written off of demos shown outside the show. I thought there should have been more of an emphasis on the GDC panels, game developers, and what it’s like to attend the show.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, exotic dancers at videogame parties, one developer you’d love to have dinner with, or TiVo Premiere, Coffee Talk is the place to do it.
After GDC 2009, I got in trouble for complaining about the type of coverage provided by the site I worked for at the time. Almost everything was about product — previews written off of demos shown outside the show. I thought there should have been more of an emphasis on the GDC panels, game developers, and what it’s like to attend the show.
The argument against me is that readers are most interested in games. I completely understand that point of view and it’s definitely the way to get the most traffic. Still, as someone that was supposed to be writing about GDC 2009, I wanted to emphasize the “big D” — developers. Publishers can give a game demo whenever, but the opportunity to attend amazing talks given by the top talent in game development is rare, as is the opportunity to give that kind of information to you.
As always, I want to know what you think. Do you like to read GDC stories about developers, trends in game creation, and the wonderful creators in the business? Or are you happy reading game previews that put the focus on products rather than people?