DC Comics Adding Two Interactive Features to Digital Books

DC Comics is adding two features that aim to enhance the digital comic book experience. The features fall under the DC² brand and initially come in two varieties. The first feature is similar to what Marvel uses in its “Infinite” line, while the second adds a Choose Your Own Adventure element. TechCrunch has a bunch of details from DC Comics co-publisher Jim Lee. Here’s the skinny on the interactive features:

There’s DC², which adds dynamic layers to a panel. Readers can swipe through multiple elements (like word balloons) and images within a single panel, giving the writer and artist an opportunity to pack more story and content into a given space and, in Lee’s words, “explore and bend the rules of traditional storytelling.”

And here’s the deal on the Choose Your Own Adventure-style elements:

Then there’s DC² Multiverse, which allows readers to shape the story of the comic. It’s more about exploring the characters and subplots that you’re interested in. For example, Lee said that at one point in the Batman: Arkham Origins comic, Batman and Catwoman are standing back-to-back in a fight, and the reader can choose which character that they want to follow for the next section of the story. At another point, you can choose which weapons you want the heroes to equip themselves with.

I’m curious to check out these new features, but I’m not sure how much I’ll enjoy them. What I love most about digital comics is that I can download them straight away instead of going to a store and I can store thousands of books on my tablets. Marvel Infinite comics were amusing to me — more of a cute diversion than something I’d actively seek out. DC² sounds like an enhanced version of Marvel Infinite, but also something that could be entertaining in the hands of creative writers and artists.

DC² Multiverse sounds like it could be fun too, but the first thing that popped into my head was writers thinking, “Man, what a pain in the ass this is.” Comic book writers are used to writing linear stories. While I’m sure some scribes will enjoy the possibilities that interactivity offers, I’m also sure that some of them will struggle to use the gimmick in an entertaining way.

There’s some neat potential with these interactive features and I’m willing to give them a shot. However, I’m guessing that they won’t be for me — at least initially. As writers and artists wrap their heads around the gimmicks and use them in creative ways, perhaps they’ll hook me in the future.

What do you think of DC Comics’ DC² features? Are you interested in checking them out? Or are they too gimmicky for your tastes?

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Chicago Sun-Times Fires Photographers in Favor of iPhone-Armed Reporters

In a depressing sign of the times, the Chicago Sun-Times has let go of its entire staff of photographers and will require reporters to take mandatory iPhone photography lessons. The cost-cutting measure was made partially due to the iPhone’s impressive camera and partially due to horrible judgement. While it’s a credit to how far phone cameras have come, it’s a slap in the face to skilled photographers everywhere. The decision screams “suit” and “bottom line,” with no consideration for quality content.

While I’m sure there are several Chicago Sun-Times reporters that can frame a snazzy photo, I’m also sure there are many that take crappy pictures. Writing quality news and taking quality news photographs are two extremely different skills. Being able to tell a story or complement a news piece with an image is a difficult thing to do well. It’s upsetting that the Chicago Sun-Times doesn’t see the value of quality photojournalism. Thinking that a team of iPhone-equipped reporters is an adequate replacements for trained photographers is just stupid.

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Check Out The Sweethome

From the folks that created the excellent TheWirecutter.com comes TheSweethome. If you’re not familiar with the former, it’s a simple and straightforward consumer electronics guide that helps people find the best products that meet their budget. TheSweethome works the same way, but the focus is on home goods. You’ll find detailed recommendation articles on the best laundry detergent, nail clippers, garden hose, toaster oven, electric razor, and more.

I’m a big fan of both sites because they bring readers quality information in an easy-to-follow way. They’re also fantastic examples of bloggers making it big. Both sites were started by former Gizmodo editor Brian Lam. It’s fantastic that he found a way to succeed with quality content without having to sell out to a giant publisher (though I’m certain a giant publisher will buy the sites one day).

When you have a chance, check out TheSweethome and let me know what you think (please).

This Week’s Videogame Releases

The week before E3 is usually a dull one in terms of videogame releases. Still, there are few games that you should keep an eye on. Capcom’s Remember Me has been getting some buzz. This stealth-action game takes place in a futuristic version of Paris and uses some interesting sci-fi concepts. If you’ve missed out on Skyrim then you should consider picking up The Elder Scrolls V: Skyrim Legendary Edition, which has all the bells and whistles. Lastly, Marvel Heroes launches this week. As a comic-book nerd, I’m intrigued by this superhero MMO and wondering if any of you are interested in a spandex adventure (in the game, not in real life).

Any of you picking up new games this week?

Double Fine’s Massive Chalice on Kickstarter

Double Fine is going to the Kickstarter well once again for a turn-based strategy game called Massive Chalice. The game uses tactical-RPG gameplay in a sword-and-sorcery setting. The Kickstarter rewards include a t-shirt, a poster, your very own in-game house name, participation in a brainstorming session at Double Fine HQ, and more. As of this writing, the Double Fine is on the cusp of reaching its $725,000 goal with 24 days to go. Check out an excerpt from the official description, as well as the pitch video below Continue reading “Double Fine’s Massive Chalice on Kickstarter”

What Are You Playing This Weekend?

As most of you know, I’ve been spending the last few weeks playing The Moving Game, which is something you need to play every now and then, but also utter crap. Thankfully, I’m done with that…experience. Now I’m playing the slightly better Unpacking Game. To keep myself somewhat sane, I’ve shoved all the non-essential boxes into the closet of my home office/filming space. Of course there will be a lovely surprise when I discover that an important box is tucked away in the corner and I have to dig through 18 boxes in order to find it. Yeah, this game isn’t the best.

Hopefully you can regale with your exponentially more entertaining exploits (E3?). What’s on your weekend playlist?

Wednesday Housekeeping: Moving Daze

Hello there ladies and gents. As some of you know, I’m moving into a new apartment with my very own filming area (for reviews, not bondage videos). The light stuff starts today and the heavy stuff happens tomorrow. My Internet connectivity will be all over the place, especially since my U-Verse installation is being delayed because the frickin’ apartment manager can’t be bothered to pick up the phone (wow, headaches before I’ve even moved in?). I’ll be checking in as much as I can, though mostly through my phones. Please wish me a safe and speedy move (especially the latter, since the movers charge by the hour).

Vaping Diaries #67: Five Pawns President Interview

Here’s an interview I conducted with Five Pawns president and founder Rodney Jerabek. I first came across Five Pawns e-liquids at Vaping Ape LA and was immediately impressed. The company makes some really delicious juices that are unusually rich and complex. It was great spending time at Five Pawns HQ and learning more about the company. In the video above, Rodney talks about the company’s origins, what goes into a Five Pawns e-liquid, why the juice costs what it does, the wood-barrel steeped “Reserve” line, and more.

There are a few things that make Five Pawns’ offerings unique. Let’s start with the e-liquids themselves. They’re made with natural ingredients, including some that are sourced locally. Many e-liquids use one, two, or three flavors in addition to the standard ingredients of propylene glycol, vegetable glycerol, and nicotine. Five Pawns juices contain up to 11 ingredients. This makes for some of the most distinct, complex, and flavorful juices I’ve tried.

Most e-liquid vendors have dozens of flavors available and it’s extremely rare for an e-liquid company to do many different types of flavors well. Off the top of my head, the only juice maker that excels in so many different areas is Ahlusion. Jerabek compared Five Pawns’ approach to In-N-Out Burger, a (glorious) fast food chain that offers a simple menu with everything on the menu done really well. To kick things off, he wanted the company to offer five juices that are all done really well.

Similar to fine wines and scotches, Five Pawns e-liquids are made in small batches. Typically, each batch results in 160 30ml bottles of juice. The bottles have the mixing date, lot number, and bottle number printed on them. The juices are pre-steeped so they’re good to go when you buy them in a store or receive them in the mail.

Jerabek’s background is in design, which is obvious from the company’s packaging. Five Pawns e-liquids come in clear glass bottles with some of the best labels I’ve seen. The bottles are placed in handsome cardboard tubes that remind me of liquor or perfume boxes. It makes for a high-end experience, similar to how Apple packaging enhances the experience of a great product.

Some vaping enthusiasts had sticker shock when they saw that Five Pawns’ online prices were $27.50 for a 30ml bottle. Jerabek was very honest about the pricing. First, he noted that he doesn’t want to compete with his retail partners; the prices available on the Five Pawns web site are the same that you’ll find in stores. He’s also positioning Five Pawns as a high-end e-liquid company, which is completely understandable considering the top-notch ingredients and packaging. With all of that in mind, $27.50 is a reasonable price for these great juices. I’ve seen mediocre and less-than-mediocre e-liquids sell for $25 for 30ml at retail — stuff that wasn’t 1/10 as good as Five Pawns juices.

As a Southern California resident, I’m jazzed that Irvine-based Five Pawns is off to a great start. The company makes some fantastic juices and the people I’ve met from there are super-cool. I also love the company’s artisanal approach to making e-liquids. I’m a fan of companies that excel while being different and I believe that Five Pawns fits that description. Stay tuned for a Five Pawns juice review and a video feature on the company’s awesome tasting room.

(Also, please excuse my horrible voice in the video. I’m even more nasally than usual. Ha! I was horribly congested that day. Actually, I still am…. Hmmmm, I need to fix this before E3 2013. Oy.)

This Week’s Videogame Releases

There are two games that you should keep your eyes on this week. The (far) more interesting one is Fuse by Insomniac. This four-player cooperative action game is being published by EA and will be available on multiple platforms. I don’t remember the last time an Insomniac game was published by a company other than Sony (I think it was 1996, but don’t quote me on that) and it’s weird seeing a game from this stellar developer on a non-Sony console. Dogs and cats, living together! Mass hysteria! The other release is GRID 2.

This week’s pairing reminds me of when Ricky Gervais introduced Tom Hanks and Tim Allen at the Golden Globes:

What can I say about our next two presenters? The first is an actor, producer, writer and director whose movies have grossed over $3.5-billion at the box office. He’s won two Academy Awards and three Golden Globes for his powerful and varied performances starring in such films as Philadelphia, Forrest Gump, Castaway, Apollo 13, and Saving Private Ryan. The other is Tim Allen.

So yeah, the other is GRID 2. Ha!

Any of you picking up new games this week?