Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Mark McGwire finally admitting his use of steroids, Mark McGwire in complete denial that steroids helped him hit home runs, or “Iron” Mike Tyson guest hosting Monday Night Raw, Coffee Talk is the place to do it.
At CES 2010, Razer announced that it was getting into the console game with its Onza Professional Gaming Controller for Xbox 360. (I still use an amateur controller to maintain my eligibility for the Olympics.) I was greatly excited that Razer was entering this market because, let’s face it, most third-party peripherals suck.
I almost always stick to first-party controllers. Sure, they cost more, but in most cases they’re much better than third-party offerings. The only exceptions I’ve made were Mad Catz’s Nintendo 64 pad and Xbox 360 Street Fighter IV pad. I don’t even use the latter for Street Fighter IV, but rather its d-pad, which is way better than the garbage on the 360’s stock controller. Anyway, that’s two third-party products in decades of gaming.
Most third-party controller vendors attempt to give gamers a cheaper alternative. For my money, most of the offerings aren’t worth it. Razer is a different beast altogether. The company has been making some of the best and most precise gaming mice for years — super high-quality stuff. I expect the Onza to be a top-notch product. I wish more companies would take this approach, rather than the cheapie route.
I wanted to get your take on third-party controllers for consoles. Have you been happy with any of them? Do you prefer the features and savings they (generally) offer? Or do you stick with first-party gear all the way?