Project Natal Pricing and Release Date Leaked

Gathering information from Microsoft’s visits with European publishers and developers, MCV has discovered possible pricing and release date info on Project Natal. The site reported:

Our sources say the innovative controller-free 360 camera will be released worldwide in November 2010.

The device should cost under £50 when sold solo. One publishing source says Microsoft is “trying to get as close as possible to ‘impulse buy’”. Another even says the camera could even retail for just £30.

Project Natal 2

For those of you that aren’t up on current currency conversions, that’s around $75 and $45, respectively.

Any thoughts on the rumored pricing for Project Natal?

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How to Beat Every Monster in God of War in Less Than 10 Minutes

Lead QA tester Stephen Peterson shows off his mad God of War skills and shares tips on how to get one of the most difficult trophies in God of War: Collection: the “15 Min Fight Scenes” trophy. It’s a pretty rad video that’s sure to leave you impressed.

Any of you picking up God of War: Collection?

Coffee Talk #23: The Perils of Day One DLC

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the rage of the Red Lanterns, how crazy British fans are for WWE, or the awesomeness of in-flight WiFi, Coffee Talk is the place to do it.

Launching downloadable content on day one is a sticky situation. You just bought a game. You want to jump right in and experience everything, but before you can do that you have to enter a bunch of DLC codes or purchase some additional content. After dropping $60, shouldn’t you be entitled to experience everything a game has to offer as soon as you pop it into your system of choice?

Dragon Age Shale

Free DLC I can totally understand. Some developers are using free DLC to combat piracy. It’s still a minor inconvenience, but it helps out a larger problem. What I do have an issue with is DLC you have to pay for on day one. I’m alarmed that some games — even ones I adore like Dragon Age: Origins — have additional content that’s available for purchase as soon as the game comes out. This stuff should be included on the disc or available as a free download.

I understand that game budgets are getting bigger all the time, but gamer’s budgets have been shrinking over the last few years. Combating piracy is one thing, but essentially raising the initial cost of the game is another.

What are you thoughts on day one DLC? Does it bother you that paid content is available when a game ships? Or do you think it’s the future of the business and that we’ll be paying more money at launch between the retail copy and DLC?

Coffee Talk #22: Gaming in the Friendly Skies

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Batman vs. Captain America, the upcoming fight between Manny Pacquiao and Miguel Cotto, or playing Dragon Age: Origins until 3AM when you have a 6:05AM flight, Coffee Talk is the place to do it.

I’m writing this blog entry on United Airlines flight 84. It’s pretty rad that airplanes have WiFi now. I’m actually one of the few people I know that sleeps very well on planes (I can fall asleep on the flight from SNA to LAX). Most of my friends can’t catch Z’s in the air, so WiFi gives them another entertainment option.

Pokemon Platinum

I’ve flown a lot over the last 11 years, particularly to various parts of Asia. When I’m not sleeping like a baby, gaming is a huge part of helping me get through a trans-Pacific flight. I’ve had epic Pokemon training and breeding sessions in the air (does this mean my Pokemon are part of the mile-high club?). More recently, I’ve conquered the world again and again in Civilization Revolution for iPhone. From my GBA to GBA SP to PSP to DS Lite, portable gaming is just an enormous part of my in-flight experience.

Today I wanted to ask you about your airplane gaming habits. Do you play lots of games in the friendly skies? What kinds of games do you prefer for flights? Do you recall any epic gaming sessions you’ve had while flying? Since I’m going to be in the air most of the day, I’m hoping for some great stories!

Tarver Games’ Chris Cross Talks Going from Consoles to iPhone, Ghosts Attack, Little Helmet Heads, and More!

Chris CrossChris Cross achieved a great deal of notoriety in the gaming business from his work on the Medal of Honor series. You’d expect a game designer that had success on big-budget console-games would continue to work on big-budget console-games, but Cross has gone in a different direction — iPhone gaming. He recently started up a new development house — Tarver Games — and has a few iPhone/iPod Touch products in the works. Tarver’s first game, Ghosts Attack, has been submitted to Apple for approval and should be out shortly. I recently interviewed Cross to learn more about Tarver Games, get the skinny on Ghosts Attack, ask him why he went from consoles to iPhone, and to ask him some of your questions.

Cross is an excellent and entertaining person. Check out everything he has to say and be sure to hit the break for an exclusive Ghosts Attack video.

Raymond Padilla: Chris, you’ve had tremendous success on home consoles. Why head to the iPhone? Is it the excitement of undiscovered territory? A new challenge?

Chris Cross: Thanks Ray — Yes, I have had success on home consoles and who is to say I won’t again? But for the moment, we (Tarver) have decided to bring our first IP — Ghosts Attack — to the iPhone. Just take a look at what’s going on today with games, budgets, platforms, and accessibility. The iPhone offers both developers and consumers an incredible chance at amazing products and apps for a fraction of the cost of console products.

RP: Some of my readers might need a primer on your upcoming game, Ghosts Attack. Would kindly give a brief primer on the game?

CC: Ghosts Attack is an alternate reality/FPS with a twisting — and a bit twisted :) — storyline. Ghosts Attacks integrates Google Maps technology with a dynamic alternate reality gaming experience. You explore a parallel world that was accidentally discovered by a group of scientists 40 years ago. Using the Map Kit in the iPhone SDK we let you use our own world map as your guide. There are mysteries to uncover, hostile enemies to fight, fast shooting action, a remote rover to pilot and a whole lot more.

Continue reading “Tarver Games’ Chris Cross Talks Going from Consoles to iPhone, Ghosts Attack, Little Helmet Heads, and More!”

Details on Final Fantasy XIII’s Chocobos

If you’re a Final Fantasy fan, chances are that you love chocobos. These incredibly large avian creatures (that are undoubtedly Big Bird’s ancestors) are an important part of the FF universe. They’ve been used differently in the various FF titles and Shonen Jump has revealed how they’ll be used in Final Fantasy XIII. Andriasang did some translating and learned:

FFXIII Sazh

The FFXIII Chocobos have some helpful abilities. In addition to providing high speed movement through the fields of Pulse, they can jump high, taking you to places you might otherwise be unable to reach. They also have the ability to seek out treasure. When they sense the presence of treasure, you’ll see an exclamation point above their head. The magazine says that this means “it’s your chance” — presumably to dig for treasure, although I don’t think Square Enix has shared details on any sort of treasure digging system.

Your Chocobo has a life gauge, indicated by what looks like a set of feathers on the lower left of the screen. Strike an enemy, and you lose a bit of this life. When the life gauge reaches zero, the Chocobo flees.

The treasure hunting could be a fun little side game. In Dragon Age: Origins, I use my mobari to search for treasure. I imagine FFXIII will use chocobos similarly, though hopefully in a more active fashion. I do hope there’s a way to use black chocobos in XIII. That would totally rule.

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This Week’s Videogame Releases

The sheer number of game releases is dying down, but there are a couple of major titles left before the end of the year. This week’s biggie is Activision’s Modern Warfare 2. Some are predicting that this will be the year’s biggest game. I’m curious to see how “big” it will be, but I’m content to wait until it’s marked down before picking it up. Here are this week’s PlayStation 3, Xbox 360, Nintendo Wii, PlayStation Portable, and Nintendo DS releases…along with some brief commentary. I’ve taken out most of the garbage and kids games (unless I found them funny). As always, let me know if you’re planning to buy any of this week’s new releases.

Modern Warfare 2

Xbox 360
Call of Duty: Modern Warfare 2 — I’m still not sure why this game is as big as it is, but cheers to everyone that’s looking forward to it.
Chaotic: Shadow Warriros
Dragon Ball: Raging BlastDragon Ball games should have a screaming mode, where you scream for 20 minutes before unleashing an attack. It would be like 1/3 of the DBZ episodes.
Final Fantasy XI Ultimate Collection
Hasbro Family Game Night
— Mr. Potato Head is a mofo.

Continue reading “This Week’s Videogame Releases”

Coffee Talk #21: Non-Gaming Console Features

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, WWE increasing the prices of its PPV events, “Bad” Chad Dawson boring the hometown crowd, or the sleep vs. Dragon Age: Origins debate (again) Coffee Talk is the place to do it.

Last week, I finally got around to updating my Xbox 360 dashboard. As most of you know the update included Facebook, Last.fm, and Twitter functionality (for a select group of users and the gaming press). The whole thing just reminded me of how far consoles have come this generation. It used to be that consoles were strictly gaming machines. Later on they became gamine machines and movie players. These days, they’re multifaceted devices that let you enjoy games, movies, social networking, the Internet, and so much more.

Facebook Xbox 360

Surprisingly, I greatly enjoyed the Facebook features of the update — totally wasn’t expecting this. A friend and I were going through photos of our common friends. We did this for about an hour and were like, “Whoa. We just spent an hour on the Xbox tooling around with Facebook. What the hell?!?” While some gamers scoff at the inclusion of these features, I’m up for anything that extends the functionality of consoles.

So today’s questions have to do with all the ancillary features your consoles have. Aside from gaming, what do you use your console for? Do you stream a lot of movies on your Xbox? Do you web browse on your PlayStation 3? If you’re in the beta, do you use Facebook, Last.fm, and Twitter on the 360? If you’re not in the beta, do you plan to? Leave a comment and let me know (please)!

How Warren Spector Ended up with Disney’s Epic Mickey

Warren Spector is one of the most creative game developers in America, but it seems odd that the man who worked on Thief and Deus Ex would be crafting a Mickey Mouse game for Disney. Yet here he is, working on Epic Mickey for Wii. Spector told Develop how his agent, CAA’s Seamus Blackley (who really ought to sign me), set him up with a meeting with Disney. He was reluctant to take it, but it worked out well.

So I’m stood there in a room full of Disney Interactive execs, and midway through my pitch I see they are all looking down at their BlackBerrys checking their email. I thought: ‘I was right! I am going kill Seamus’.

What was actually going on was that they were interested, but they were texting each other, asking ‘Shall we ask him if he’s interested in this Mickey game?’ It gets to the end of my pitch and they ask me how I felt about licensed games I said, ‘Actually, I am really interested in them’.

Epic Mickey

While I would never have predicted a Warren Spector/Mickey Mouse pairing, I have to admit that the possibilities are tremendous. Spector makes fantastic games and I can’t wait to see what he can do with an iconic character like Mickey Mouse. Who would have guessed that “the Deus Ex guy” + Mickey Mouse = the most anticipated Wii game of 2010.

[And Seamus, if your assistant happens to send this your way, you should really round out your stable of world class game developers with some guy writing a game blog. If anyone could get this site funding, it’s you. Ha!]

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What Are You Playing This Weekend?

My gaming goals are pretty diverse this weekend. I’m going to give WWE Smackdown vs. Raw 2010 a break for a week or two. One of my closest friends is starting up Borderlands and I want to play some co-op with him. I love playing cooperative games with a good friend; other than family and a couple that has a child together, is there a stronger bond in humanity than between two people that play co-op games?

weeklies

I also picked up Tekken 6. All my industry friends are telling me that the net code is a mess, but I’m actually playing this one for the story and Panda. I’m not sure why, but I’ve always been fascinated by the world of Tekken 6. Some of the plot points are goofy, but I’ve always enjoyed the story. *shrug*

Of course I’m going to be spending the bulk of the weekend playing Dragon Age: Origins. Actually, I’m probably going to ditch my Borderlands friend and Tekken 6 for Dragon Age. My plan is to play all three, but who am I kidding?!? BioWare rules!!!

As always, let me and your fellow RPadholics know what you’re playing this weekend!