Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, how badly you wish you were at the Canyon of Champions today, Nigel McGuiness’ corny lines on TNA Wrestling, or the sleep vs. Dragon Age: Origins debate Coffee Talk is the place to do it.
Up until a few years ago, I felt that Bluetooth headsets were exclusively for wankers. It was just impossible not to look like a complete tool when using one. My stance has softened after the sensible banning of mobile phone use while driving and the PlayStation 3’s inclusion of Bluetooth. One of the things I like about the PS3 is that it allows you to use any Bluetooth headset you want, rather than a proprietary one. I like that consumers can spend as much or as little as they wish for chatting with their fellow PS3 gamers.

One line of Bluetooth headsets that I’ve had extremely positive results with is Aliph’s Jawbone series. The models are very stylish and also feature effective noise reduction. The “noise killer” feature of the Jawbone is fantastic for those that use their headsets outdoors or in crowded areas. Gamers that play in a living room full of noisy siblings will also appreciate the noise reduction. I’m playing around with Aliph’s latest model, the Jawbone Prime
, and will have a review-type article up next week.
For now, I wanted to ask you if you use a Bluetooth headset with your PlayStation 3 or mobile phone. What model do you use? What are your priorities when selecting a Bluetooth headset? Price? Style? Features? Leave a comment and let me know (please)!








Epic Games design director Cliff Bleszinski is one of the most prominent game developers in the business. He’s just a smart, talented, and quotable guy (though he whines like a little girl when you hit him…more on that later). Whether he’s talking about digital distribution, what games he’s been digging lately, used-game sales, or bars in San Francisco Chinatown, the man always has something interesting to say. Here’s my interview with one the main minds behind Unreal and Gears of War, the infamous Cliffy B.