The Death of Unlimited Internet Will Likely Screw Cloud Gaming

Stacey Higginbotham (no relation to Michael Hickenbottom) wrote an interesting article for GigaOm about the end of all-you-can-eat broadband access. Most Internet providers are working towards tiered plans with set bandwidth caps. Cable companies are being the most aggressive with these practices, since Internet video cuts into their television offerings. Sadly, it looks like “unlimited” Internet will be going the way of the dodo.

The article got me thinking about cloud-based gaming-services like OnLive, Gaikai, and whatever Ken Kutaragi is cooking up. While some of you are fixated on the pricing structure these services will offer (stares at Smartguy), I think that’s a pretty minor problem. Sure, a small and vocal percentage of customers will argue that digital downloads should be much cheaper than retail games and be disappointed when they’re not. Some will complain about not being able to resell games. The majority of consumers will just pay the set price and live with it (see the Xbox 360 wireless adapter, for example).

Comcastic

Getting back to the death of unlimited Internet, I’ve said time and time again that Internet services providers are the biggest obstacles to cloud gaming in America. How can you stream Blu-ray quality graphics when you have a Comcastic bandwidth cap of 250GB? How can you play hours and hours of online games every day with a limited amount of Internet access? The answer is that you can do all these things…but you’ll have to pay a premium price for Internet service. You’ll have to pay for the top speeds and the largest caps, which will surely cost more than whatever you’re paying now and can eliminate some of the inherent “cheapness” cloud gaming has to offer.

I’m all for cloud gaming. I am of the opinion that optical discs and plastic boxes are stupid. I’d gladly trade the stacks and stacks of games that I have for files in a digital locker. The problem is that ISPs are going to make it difficult for me to get to my locker.

Today’s Poll: Romantic Interests in Dragon Age: Origins

Dragon Age LelianaBioWare has always done a good job at integrating romantic storylines in its RPGs. I fondly remember playing through Baldur’s Gate II, once courting the cute and innocent Aerie and once bedding the evil and sexy drow Viconia. Both romances added a bunch of unique dialogue to the game, giving each play through a unique feel.

Dragon Age: Origins has four romances you can pursue. Do you go with Alistair, the foppish templar that’s clearly one of Hugh Grant’s ancestors? Morrigan, the sexy swamp witch? Zevran, the bisexual elf assassin (I love typing that phrase)? On my first play through, I went with Morrigan; the dialogue was fun, but it was too easy. This time around, I had my female warrior get with Leliana, the cute bard with an adorable accent and a mysterious past. Her romance was tougher to trigger and her back story was more interesting than Morrigan’s, so I enjoyed this courtship more. Besides, I’m still immature enough that I get excited by most lesbian interactions.

I wanted to see which Dragon Age romance was your favorite and why. Answer in the poll and leave your reasons in the comments (please)!

[poll id=”9″]

The Army’s Most Effective Recruiting Tool? A Videogame

Americas Army game

The America’s Army line of games has been used to recruit youths into military service. While I imagine that some impressionable teens would get caught up in the game and think the Army is “cool”, the effectiveness of the game is much higher than that. According to a study conducted by two M.I.T. researchers:

30 percent of all Americans age 16 to 24 had a more positive impression of the Army because of the game and, even more amazingly, the game had more impact on recruits than all other forms of Army advertising combined.

I’m just greatly amused that the Army stole The Last Starfighter’s gimmick and turned it into a highly effective recruiting tool.

Is anyone else surprised by the M.I.T. findings? Are young people so impressionable that a game can lead them to a major lifestyle choice?

Source via Game Politics

Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More

Lorne LanningOne of the most wonderfully imaginative developers in the business, Oddworld Inhabitants (Oddworld: Abe’s Oddysee, Oddworld: Stranger’s Wrath) has been a little quiet for the last few years. Its recent PSN releases indicate that the company is ready to make a move. Oddworld looks poised to shake things up in the near future, doing it with its trademark creativity and independence (naturally!). I recently caught up with company co-founder Lorne Lanning to talk about what’s going on with Oddworld, what the PSN releases mean to him, social gaming, being a creative developer in a harsh economic climate, the status of Citizen Siege, working with Electronic Arts, and more. While he didn’t say anything outright, it’s pretty clear where he thinks the gaming business is going and how he thinks Oddworld should approach it.

Raymond Padilla: First off, how are you doing? What’s new and exciting with you, Lorne?

Lorne Lanning: Doing great, in spite of the economy, which definitely makes all efforts more challenging.

We’re working on something new / something different, but we haven’t been able to talk about it yet — hope to in the not too distant future.

RP: With Abe’s Oddysee and Abe’s Exoddus hitting the PlayStation Network, your games have a chance to reach a whole new generation of players. How does it feel to introduce Abe to gamers that could barely hold a controller when the games were originally released?

LL: You mean, beyond feeling old?!? Beyond that, of course it’s a joy to see the fan mail from new players that have just discovered these games. A bit time machine’ish I should say. The feedback is fresh, it’s new to them, so there’s something that feels very much like it did when the games first came out. A lot of people got passionate about Abe. Now we’re seeing it again, and it’s the same vibe and reaction of newness, but a different generation. A bit Déjà to the last millennium.

When I see them write, “I remember my father used to play, but I was too young” it’s a serious testament to just how quickly time flies and how quickly the times change. We’re thrilled that the Abe games are finding a new audience, especially considering that we didn’t even foresee the future of digital distribution back when we originally built these games. I mean, most people still didn’t know what www.com meant back in ‘94 when we started building Abe. Strange how different a world it already is today.

Continue reading “Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More”

Coffee Talk #26: How Many Games Will You End Up Buying in 2009?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Manny Pacquiao’s amazing victory over Miguel Cotto, if you can throw more interceptions than Jay Cutler, or helping me find a new coffee company, Coffee Talk is the place to do it.

[poll id=”8″]

Ted DiBiase boxGaming is more expensive than ever. Consoles cost more. Games cost more. The addition of downloadable content adds to a game’s total cost of ownership. With a languishing economy, it’s no wonder that software sales are down.

As someone that has been writing about games for more than a decade, it’s sometimes hard for me to maintain a “real person’s” perspective on gaming economics. While I no longer receive most game releases automatically, it’s usually not a problem for me to call a publisher to get a game that I want to play.

With all that in mind, I wanted to see what your game purchasing was like in 2009. Be sure to add your choice in today’s poll and give an estimate of how many titles you’ll end up buying this year. Did you buy less than usual due to economic conditions? Are you renting more than buying? Or is your gaming budget immune to an economic downturn?

BlizzCon Moves to Las Vegas in 2010

BlizzCon logo

Attention Blizzard fans: BlizzCon is apparently heading to Las Vegas in 2010. Wow.com has reported:

According to the Las Vegas Convention Center website, Blizzard will be holding BlizzCon 2010 in Las Vegas July 30th and 31st. Upon inquiry, the Convention Center was able to verify the dates and that Blizzard is running the event. However, Blizzard has yet to announce this themselves. We have contacted Blizzard, and we’ll post anything they have to say on the matter.

I’m a huge fan of this move. Las Vegas is a brilliant place to hold a convention. The convention center is big, there are plenty of hotels at a variety of price ranges, the restaurants are fantastic, and it’s easy to get around. Plus, it will totally freak out the “normal” Vegas vacationer. I remember covering an EverQuest event at The Bellagio. The normals were totally shocked by the elves, warriors, and mages walking around the place. It was awesome.

Source

What Are You Playing This Weekend?

I know this might come as a shock to you, but I’m going to be playing Dragon Age: Origins most of the weekend. I finally beat the game on Thursday morning. Now it’s time for my next run! My first character was a male Dalish elf rogue that was 99 percent good. This time I’m going with a female human warrior (and yes, it’s mostly so I can engage in a lesbian romance with Leliana). While I’m still going to lean on the good side, I’m going to be snarky whenever I can.

Dragon Age Origins 3

While the game certainly has its flaws, it’s also everything I love about BioWare. I love the combat, the music, and the storytelling. The dialogue is just frickin’ brilliant. The interaction between your different party members is so well done. There are times when it’s hard for me to choose my companions. Do I go with the most effective characters? Or do I go with a mix of people that will have hilarious conversations on the road?

While I should play Borderlands and Marvel Ultimate Alliance 2 with my friends, I know I’m going to flake out of the proposed online sessions because of DA. Sorry Christian. Sorry Ted. Ha!

Anyway, what are you guys and dolls going to play this weekend?

Coffee Talk #25: Entertainment vs. Principles

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the awesomeness of Oddworld’s Lorne Lanning, Cotto vs. Pacquiao 24/7, or the brilliance of Eddie Izzard, Coffee Talk is the place to do it.

A lot of gamers have been bad mouthing Activision for its penchant for churning out sequels and licensed games as fast as a nine-year old churns out Nike’s in China. People have said that Activision is a circle of hell and CEO Bobby Kotick rules it with a pitchfork. Yet a lot of the gamers that denounce the company happily snatched up Modern Warfare 2 on day one.

Dragon Age Shale

It’s an interesting predicament. Do you buy MW2, simply because it will provide you with excellent entertainment? Or do you boycott Activision because you believe the company is bad for the business? Taking a stand, one way or the other, is fine, but too many gamers say one thing and do another. I can picture Chris Jericho telling all the ATVI haters that bought MW2 that they’re “parasites and hypocrites”.

Don’t get me wrong, I’m not trying to be all holier than thou. I fully admit that I’m part of the problem. For example, I think that releasing paid downloadable content in conjunction with a game’s release is a bad practice. It’s a disturbing trend that’s surely going to become more prevalent in the next year. I don’t want to encourage it, yet I bought the Dragon Age: Origins DLC because I love the company’s games and I knew it would enrich my DA experience. I shouldn’t have bought it…but but but…it’s BioWare!

I wanted to see where you stand on the “entertainment vs. principles” matter. Do you just buy whatever games you want because you’ll enjoy them? Do you pass on titles you’d like to play because you want to take a stand? Or do you make exceptions (and wince on the inside when you do) for your favorite developers or series?

Coffee Talk #24: Hilarious Happenings When Gaming Until 4AM

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Verizon possibly getting a CDMA iPhone, how Filipinos around the world are preparing for Saturday’s Manny Pacquiao fight, or the odd things happening at Oddworld (hint, hint), Coffee Talk is the place to do it.

Today’s Coffee Talk is probably going to be a little weird. I’m going to chalk it up to spending most of my nights playing Dragon Age: Origins until I’m passed out on my sofa. Maybe it’s because some of my game time has been logged while I’m loopy, but there are several things in DA that I find unintentionally hilarious.

Dragon Age Loghain

Let’s start with Teryn Loghain. Whenever I hear his name, I think of how many Asian people reverse their L’s and R’s. Lots of Asian peeps — including a lot of my friends and family — would call him Teryn Rogaine. If that were really his name, Ferelden would be safe from male pattern baldness.

Then there are the dwarven cities that are call “ortans”, as in Ortan Thaig. As a WWE fan, I can’t help but think of Randy Orton whenever these towns pop up. So yeah, I was totally adventuring in Randy Ortan Thaig.

I actually had a third one to mention, but then I realized that none of these things are that funny. They might be hilarious at 4AM when you can barely keep your eyes open or hold your controller, but Dragon Age already has all the humor you need. After all, it has a bisexual elf assassin in it — pretty hard to top that.

Can you remember any instances when a game railed you with unintentional comedy? How about a time when you found something in a game hilarious, but realized it wasn’t the next day?

BioWare’s Mike Laidlaw Talks Combat in Dragon Age: Origins

BioWare lead designer Mike Laidlaw discusses combat design in Dragon Age: Origins in this video clip. He talks about how the team attempted to modernize the feel of Baldur’s Gate II and create “sword porn” for the game. All sorts of details on combat mechanics (accompanied by slick video) are shared by Laidlaw. Executive producer Mark Darrah, lead writer David Gaider, art director Dean Andersen, and lead character designer Shane Hawco bring their perspective to the mix too.

While I’m absolutely loving the game, I don’t really get the BG2 feel — more of a progression of Knights of the Old Republic and Mass Effect really — but perhaps you disagree. Maybe it’ll be more like BG2 when I play it on PC. Anyway, check out this cool video that talks about the combat in this outstanding game.

On a side note, let me know if you find it funny every time Laidlaw says about in his Canadian accent. “A-boot” always cracks me up.