Coffee Talk #327: The Last Gen of Pure Gaming Portables?

Will the next generation of portable gaming systems be multifaceted devices? Or will a gaming-focused experience still dominate at the end of this decade? Is the future of portable gaming more…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Sin Cara debuting the day after WrestleMania, Angelina Jolie’s boobtastic comic book, or Stumptown’s Indonesia Sulawesi Toarco Peaberry, Coffee Talk is the place to do it.

Handheld gaming is at a crossroads. Largely due to the increased gaming capabilities of Apple iOS products, I don’t think it’s enough for a portable gaming system to be focused primarily on games. With that in mind, do you think that the Nintendo 3DS — which is almost all about gaming no matter what Nintendo claims — will be the last handheld system of its kind?

The original PlayStation Portable was, perhaps, ahead of its time. In addition to great games, it offered strong multimedia capabilities (music, movies, photos), web browsing, communication (Skype), and more. It’s too early to tell, but it looks like the upcoming NGP will bring it all together, offering gaming, social networking, streaming movies, Internet access, communications, and multimedia in a much tighter way than its predecessor.

Will the next generation of portable gaming systems be multifaceted devices? Or will a gaming-focused experience still dominate at the end of this decade? Is the future of portable gaming more NGP or more 3DS? Leave a comment and let me know (please)!

Coffee Talk #326: Debating a Fall Release for the iPhone 5

Since 2008, Apple has announced a new iPhone model at its annual Worldwide Developer Conference (WWDC). It looks like that will not be the case this year. Should Apple continue to launch iPhones in…

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Since 2008, Apple has announced a new iPhone model at its annual Worldwide Developer Conference (WWDC). It looks like that will not be the case this year. The Loop — one of the most reliable sources of leaked Apple info — has reported that WWDC 2011 will be software only. Taking the rumor a step further, TechCrunch’s sources told it that the next iPhone (iPhone 5? iPhone 4G?) will be announced in September for a Fall 2011 release. If the second rumor is true then this could mark an interesting shift in Apple’s consumer electronics strategy.

Traditionally, Apple’s September events have focused on the iPod. With the crazy success of the iPhone and iPad, the iPod has become less important. Some have argued that it makes more sense to release the next iPhone later in the year in order to make it one of the most desirable holiday gifts around. The counter-argument is that Apple already has a hard time meeting demand for iPhones when they’re released in the summer; compounding the release of a hot new product with the holiday rush would be a recipe for disaster.

Does Apple even need a new iPhone this summer? The iPhone 4 (on AT&T and Verizon) is still selling at a brisk rate. Additionally, pushing the release to later this year would give Apple a chance to implement a next-gen LTE radio that’s more battery efficient while allowing the next iPhone to take advantage of the outstanding speeds offered by Verizon LTE. The counter-argument is that over the next few months there will be several Google Android phones with 4G speeds, dual-core processors, qHD screens, and more. Some say Apple has the luxury of time. Others don’t.

How do you think things will shake out? Will the iPhone be announced at a later date this summer? Or will it be announced in September? Should Apple continue to launch iPhones in the June/July? Or will it make more bank kicking things off in September/October? Kindly vote in the poll and share your thoughts!

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Coffee Talk #325: Homosexuality in Games

I was surprised to find that several Dragon Age II players are bothered by the homosexual romance options in the game — particularly the male romances. Some players are uncomfortable with…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the NCAA basketball final four, Wyclef Jean getting shot, or a Montanta Radio Shack offering free guns with Dish Network, Coffee Talk is the place to do it.

I was surprised to find that several Dragon Age II players are bothered by the homosexual romance options in the game — particularly the male romances. Some players are uncomfortable with their male Hawke being courted by Anders and Fenris. Some players wish that there was an option to turn off homosexual romances. I found these sentiments a bit backwards and homophobic, but I”m trying to understand why these gamers feel the way that they do.

I think it’s great that gamers have the option for their male Hawke to have a relationship with a whiny male apostate like Anders. I think it’s wonderful that players can have their female Hawke fall in love with a filthy pirate wench like Isabela. If players rather have a heterosexual relationship, those options are there too, of course. This is a role-playing game and I appreciate the diversity of romantic roles Dragon Age II offers. I don’t understand why some gamers have a problem with being hit on by a character of the same sex. If that’s not what you want then respond accordingly, no?

Do any of you have issues with the homosexual romances in Dragon Age II or other games? Does it make you uncomfortable? Or do you not care? I’m curious to hear your opinions. Let’s share and have a candid discussion. No judging please!

Coffee Talk #324: What’s the Funniest Game of All Time?

Last night a friend totally stumped me when he asked, “What do you think the funniest game ever is?” Hours later, I’m still not sure of my answer. I immediately thought of several Tim Schafer games, as well as…

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Last night a friend totally stumped me when he asked, “What do you think the funniest game ever is?” Hours later, I’m still not sure of my answer. I immediately thought of several Tim Schafer games, as well as Conker’s Bad Fur Day. Erik Wolpaw’s work on Portal was some of the funniest writing ever in a videogame. Right now I’m leaning towards Portal…but I’m still not sure.

That’s where you come in! What are some of the funniest games you’ve played?

Coffee Talk #323: Will Gamers Always Be Scorally Fixated?

Are most gamers too lazy or indifferent to learn the reasoning behind the score? Will they always be fixated on the number instead of the reasoning behind it?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the Barry Bonds trial, Chris Brown vs. windows, or Christina Aguilera getting a Twitter account, Coffee Talk is the place to do it.

My video review of Dragon Age II finally posted. As expected, there were tons of negative comments from people that can’t see past their own perspective. Additionally, there were a lot of people that complained about the score being posted in the title of the review (not my decision, btw). For some reason, this was a big spoiler. Really?!?

Several of you know that I have all sorts of problems with the review process and score is a biggie. Considering how random and undefined most scoring systems are, it’s disappointing that so many gamers are fixated on an arbitrary number. If you’re interested in a game then don’t you owe it to yourself to find out why a game received the score that it did? Isn’t the reasoning behind the score more important than the score itself?

Am I expecting too much from the average gamer? (You guys and gals are all way above average, for the record.) Are most gamers too lazy or indifferent to learn the reasoning behind the score? Or do they just want to see a number and argue about it (without knowing whether a 5/10 or a 7/10 is average based on the outlet’s criteria)? Will gamers be able to get past scores? Or will they always be fixated on the number? Kindly share your thoughts in the comments section.

(And if you have extra time, please give my review a “thumbs up” on YouTube and leave a comment.)

Coffee Talk #322: Android Hardware in Amazon’s Future?

I wouldn’t be surprised to see Amazon phones and tablets featuring Google Android by the end of the year. The digital services are there, ready to be leveraged…

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I wouldn’t be surprised to see Amazon phones and tablets featuring Google Android by the end of the year. The company has done well selling digital music, movies, TV shows, and books. Its new Android Appstore is poised to do well. The Kindle e-reader is the company’s best-selling product of all time. It would make a lot of sense for Amazon to start selling hardware featuring seamless integration with its digital offerings. The pieces are there. Do you think Amazon is interested in expanding its hardware business to exploit its numerous digital products?

The mobile phone industry uses the razor-and-blade model. Carriers sell you the phone (the razor) for a relatively cheap price and keep you on the hook with monthly service (the blades). An Amazon Android phone or tablet would work similarly. Amazon or its carrier partners would sell you the hardware for a relatively low price. Amazon would stand to make more money selling you digital goods. In other words, it would use the Kindle model, but on a larger scale.

What do you think the chances are of Amazon branded Android hardware happening? Do you think it will be WiFi-only products, partnerships with mobile carriers, or both? Would you be interested in an Android phone with tight Amazon integration? I’d love to hear what you think!

Coffee Talk #321: Is Nintendo Being a Development Snob?

It was disappointing to see Nintendo of America president Reggie Fils-Aims speak out against so-called “garage developers”. Some of the most innovative products have come from…

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Some of the best software in the world was created by a bunch of kids in a dorm room or a handful of friends in a garage. Sometimes small, independent groups lead to world-changing innovations. Just look at companies like Apple, Facebook, etc. With that spirit in mind, it was disappointing to see Nintendo of America president Reggie Fils-Aime speak out against so-called “garage developers”. In a recent interview with Gamasutra he said:

I would separate out the true independent developer vs. the hobbyist. We are absolutely reaching out to the independent developer. Where we’ve drawn the line is we are not looking to do business today with the garage developer. In our view, that’s not a business we want to pursue.

On one hand, managing and reaching out to “garage developers” would cost a lot of money and consume a lot of time. There’s no guarantee of finding a pearl in a sea of indie developers. From a business perspective, I totally understand where Fils-Aime is coming from.

That said, I believe that he chose his words poorly (which is surprising for such a smooth talker). He made Nintendo appear snobbish, as if the company looks down on small developers. His comments fed into the belief that Nintendo is anti-innovation when it comes to third parties. For a company that has a poor track record with third-party developers, why alienate puppies that could grow up to be pit bulls that will bite you in the ass? I also bet there are some people in dorm rooms and garages that no longer dream of making Nintendo games because of what Fils-Aime said.

What do you think of Reggie’s comments? Is he just talking about smart business? Or is he sending a negative message to aspiring developers?

Coffee Talk #320: AT&T’s Acquisition of T-Mobile is Huge

AT&T’s acquisition of T-Mobile USA for $39-billion is an enormous move that will change the landscape of the American mobile market. There are several facets to this deal that make is so fascinating. Let’s take a look.

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AT&T’s acquisition of T-Mobile USA for $39-billion is an enormous move that will change the landscape of the American mobile market. Longterm, it means less choice for consumers and less competition in an already tight market. That said, there are several facets to this deal that make is so fascinating. Let’s take a look.

I Love This Deal For AT&T
This is a brilliant move for AT&T on so many levels. Immediately it can claim to be America’s number-one network over Verizon by a large margin. Combining AT&T and T-Mobile USA subscribers adds up to roughly 130-million, while Verizon has around 100-million. Sprint would be left looking like a chump with 50-million subscribers.

In the near future — probably a year or so — both AT&T and T-Mobile customers can expect improved service. AT&T has been getting knocked for not spending its money on building towers to improve reception. It’s not nearly as easy as paying for a tower and building it. Local governments have to approve the placement of new towers (which takes longer than it ought to) and a lot of people don’t want them in their neighborhood. Buying T-Mobile USA was the quickest and easiest way to acquire several new towers.

Longer term, the acquisition jump-starts AT&T’s 4G initiatives. AT&T has committed to LTE, while T-Mobile USA planned to squeeze HSPA+ as long as it could before moving to LTE. AT&T’s 4G strategy prior to the acquisition seemed sluggish, especially compared to Verizon’s aggressive LTE deployment and Sprint’s dalliance with WiMax (all signs point to Sprint converting to LTE as well). In addition to buying a bunch of towers, AT&T also acquired a bunch of T-Mobile spectrum that will help the company accelerate its 4G plans. The initial idea is to use T-Mobile’s AWS spectrum as AT&T’s LTE channel.

I Love This Deal for T-Mobile…Should it Fall Through
A deal this size faces enormous scrutiny from the Justice Department and the FCC. Yesterday, I spoke with eight friends in the tech industry — analysts and journalists — and they were split on whether the deal happens or not. (Yes, I spent a large chunk of my Sunday talking nerd news with friends.) The good news for T-Mobile USA is that it will walk away with $3-billion and a chunk of AT&T spectrum, should the deal fall through. That’s a healthy “breakup clause” that would leave T-Mobile in a better position to compete.

I Hate This Deal as a T-Mobile Customer
Although nothing (much) will change for a few years, I completely expect T-Mobile’s value and customer service to decline as time goes on. T-Mobile’s plans are generous compared to AT&T’s and I expect the gap to close. Even if T-Mo is kept around as a value brand, I see things like unlimited data, free phone unlocking (for use with international SIM cards), free tethering, and top-notch customer-service being phased out.

The features I’ll miss the most are UMA and WiFi calling. In order to compensate for its small network footprint, T-Mobile allows its users to buy phones that use WiFi signal for calls and text messaging. This is also convenient for indoor locations that get poor signal (big buildings, basements, etc.) and customers that live in the boonies. As an international traveler, I love being able to use UMA and WiFi calling; it’s a “free” way to make and receive calls while in other countries (though I understand that was never the primary purpose of these features). The combined footprint of AT&T and T-Mobile makes supporting UMA and WiFi calling unnecessary. I fully expect these features to go away. When that happens, I’ll hug my phone and say, “I’ll miss you the most, Scarecrow.”

What to Do?!?
A lot of T-Mobile customers are panicking, erroneously thinking that their service will suck and their bills will double starting today. Get a grip people. It’ll be at least a year (and likely more) before any significant changes. As a T-Mobile customer, I’m ready to sign another two-year agreement with the company or perhaps buy my next phone outright and move to an Even More Plus plan. AT&T has already claimed that it will honor existing contracts. If it alters them in any way, that gives me an easy out to switch to Verizon.

AT&T customers have a bright future to look forward to. Existing services will improve some time next year and 4G services will arrive faster than originally scheduled. Of course that’s all dependent on government approval.

As always, I want to hear your thoughts on AT&T’s acquisition of T-Mobile USA from Deutsche Telecom. Fire away (please)!

Coffee Talk #319: Do You Still Make Calls With Your Phone?

Unlike most of my friends, I actually use my mobile phone to make a lot of phone calls. That’s not too surprising considering that most of my friends are gamer geeks and/or tech nerds. I used to think that…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Big Blak’s birthday, Cappie Pondexter’s idiotic tweets about God punishing Japan, or your March Madness brackets, Coffee Talk is the place to do it.

Unlike most of my friends, I actually use my mobile phone to make a lot of phone calls. That’s not too surprising considering that most of my friends are gamer geeks and/or tech nerds. I used to think that their phone usage was weird, but it’s becoming more and more common — people are spending much more time using their phones for data rather than voice. Hell, at this rate we probably should stop calling them phones. They’re portable computers that also happen to make phone calls. (For the record, I think the term “connected devices” is one of the worst marketing concoctions I’ve heard in the last five years. I refuse to use it.)

I wanted to see how you guys and dolls use your mobile phones. Are you primarily data hogs? Do you burn through your monthly minutes? Do you use a ton of voice and data? Or is it usually much more of one? Over the course of a month, what percentage of your phone use is voice and what percentage is data? I’m really curious to see your comments for today’s Coffee Talk. There should be lots of interesting data points.

Coffee Talk #318: Random Thoughts on Dragon Age II

My Dragon Age II review has been submitted to Machinima, but I wanted to take some space to discuss the game with all of you. I also wanted to post random (and sometimes stupid) observations that…

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My Dragon Age II review has been submitted to Machinima, but I wanted to take some space to discuss the game with all of you. I also wanted to post random (and sometimes stupid) observations that were not appropriate for a proper review. So let’s get to it! Here are a bunch of scattered thoughts on Dragon Age II. Spoilers ahead!!!

– I fought the temptation to name my character Ethan. This would have made him Ethan Hawke. In my head, people in Thedas would constantly ask him, “What was it like boning Uma Thurman?” Instead, my rogue was named RPad Hawke and my warrior was named Raymond Hawke. I’m planning to play as a female mage for my third run. I’ll most likely name her Ether Hawke, which plays on Ethan Hawk and is a tribute to dear friend.

– A lot fanboys have complained about the game’s story, saying that it’s too small. I think those people are idiots. Certainly this chapter of Dragon Age is more focused and centers on Hawke’s adventure in Kirkwall. Taking away some of the freedom of the original allowed for tighter storytelling. Furthermore, this focused tale has expanded the world of Dragon Age. It’s obvious that something bigger is in the works. Flemeth is on the loose. The conflict between mages and templars is worse than ever. The chantry is searching for the Hero of Ferelden (Dragon Age: Origins) and the Champion of Kirkwall (Dragon Age II). I’m expecting something grand when it all comes together. Hopefully there’s room for the Scourge of Antiva, the Vixen of Orlais, and That Guy from Seheron.

– There are a lot of English, Irish, and Scottish accents in Kirkwall. In my head, I kept hearing WWE Sheamus. He hangs around The Hanged Man pub and threatens people by screaming, “Buy me a drink or I’ll kick you in the Kirkwalls, fella!”

– The game’s characterization is topnotch and the banter between companions is brilliant. The writers did a wonderful job at making you lust for the pirate wench (Isabela), shake your head at the innocent mage that plays with blood magic (Merrill), want to slap the ex-slave (Fenris) for being a dick, and more. The most impressive characterization was the 180 the writers did with Anders. He was fun, foppish wise-cracking sidekick in Dragon Age: Origins Awakening. Although he still spouts a sharp joke every now and then, circumstances have made him darker and brooding. His actions in the game’s third act were shocking. You wouldn’t have thought that the guy you met in Awakening would be capable of doing what he did in Dragon Age II, but the writers did a fine job and making it believable.

– There are a lot of bisexual characters in Dragon Age II. Most of the companions with romance trees can be courted by male or female “Hawke” characters. I applaud BioWare for allowing numerous heterosexual and homosexual romances for different kinds of gamers. It’s modern and progressive. That said, I’m a bit surprised that the company didn’t keep pushing the envelope to allow for an incest angle between the Champion and his sibling. Hell, Marvel did it in Ultimates.

– It was great seeing so many characters from the first game and Awakening. Alistair, Zevran, Leliana, Flemeth, Bodahn, Sandal, Nathaniel, and several others appearances. Some other characters are mentioned by name in the dialogue. One of my favorite lines was the bartender talking about the dwindling pigeon population in Ferelden, which was obviously the work of pigeon-stomping golem Shale from Origins. It was cool that Alistair could be a king or a drunk depending on the choices you made in the first game. It was fantastic learning about Flemeth’s contingency plan. DA2 had a lot of great nods to gamers that played the original.

– Speaking of Sandal, I think I’m going to join the growing number of Sandal conspiracy theorists. There’s something about this enchantment-inducing dwarf with a (supposed) mental disability that’s…not quite right. It’s funny how he was in the middle of the madness at Ferelden and Kirkwall. It’s funnier that when nobody is around, he can dispatch a horde of darkspawn through a method he describes as “not enchantment”. He’s off to Orlais next, so perhaps the third game takes place there…or perhaps he’s the maker, come back to the world to reshape it through a series of drastic events. Yeah. That makes the most sense.

– I honestly think all the people bitching about this game are doing it just to bitch. It’s a great RPG. I’m going to play it at least four times. I don’t do that with bad games. Yet if you believed everything you read on the Internet, this is the biggest affront to Western RPGs in the last decade. It’s not a perfect game, but I think it’s getting unfairly knocked because it’s more accessible than the original and some hardcore gamers can’t stand change. I also think it’s getting knocked because it’s from BioWare; if the same game came out and it was made by a different developer then fans and critics alike would be heaping praise on it.

Anyway, those are some random thoughts on the Dragon Age II. I’ll post my “real” review when it runs on Machinima. For now, let’s chat it up (please)!