Reminder: Vandal Hearts Coming to PSN and Xbox Live

I usually hate using an entire blog post to talk about one game being released, but I wanted to make sure everyone knew that Vandal Hearts: Flames of Judgement will be available tomorrow through PlayStation Network and Xbox Live. A prequel to the original game (for PlayStation and Saturn), this delightful tactical RPG will appeal to fans of Final Fantasy Tactics and Disgaea. I absolutely love this genre, so I’m thrilled whenever a new release is available.

Anyone else hyped for this game? Or is it just me?

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Sony’s Motion Controller to be Called PlayStation “Arc”?

Whether you’ve called it the Gem, Sphere, or Sony’s sex toy of doom, it looks like you’ll have to throw away those old monikers because Sony’s motion controller is rumored to have an official name: PlayStation Arc. According to VG247:

VG247 has it on good authority that Sony has named its PS3 Motion Controller “Arc”. The information comes from a concrete source speaking under conditions of strict anonymity.

Personally, I don’t care what it’s called. I just want the frickin’ thing to come out! Several of my developer friends have used it and they’re extremely impressed by its fidelity. I’m certain the tech will be impressive, but I want to see how developers translate that into fun.

A lot of you hate the Wii and its motion controls, but are you willing to give PlayStation Arc a shot?

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Aliph Unveils Jawbone Icon Bluetooth Headset with MyTalk

Aliph has announced its latest Bluetooth headset in its lauded Jawbone line — the Jawbone Icon. The design is shorter and fatter than previous models, while the excellent noise cancellation is allegedly improved. The most notable addition is MyTalk, which lets users update and customize features via downloadable apps. Here’s a snippet from the press release:

Aliph — maker of the market-leading Jawbone Bluetooth headset and inventor of NoiseAssassin, the world’s first and only military-grade noise-eliminating technology — today unveiled its most sophisticated product yet, Jawbone ICON. Jawbone ICON offers unprecedented ease of use and audio quality as well as an industry-first software platform called MyTALK that lets users personalize and update their Jawbones via the web. Jawbone ICON will be available for $99.99 beginning January 18 in six unique design personas.

I’m a big fan of Aliph’s products and currently use a Jawbone Prime with my PlayStation 3 and mobile phones. Provided you can achieve a good fit, there isn’t a Bluetooth headset I’d recommend more. The Icon seems like an incremental upgrade on the hardware side, with some interesting potential through MyTalk.

Out of curiousity, what Bluetooth headsets do you ladies and gents use?

Questions Wanted for SwitchGames Jason Crawford

I’m meeting up with SwitchGames (a peer-to-peer service for trading games) founder Jason Crawford this week. He’s a cool guy and I’m looking forward to hanging out with him, but I figure I should try to slip in an interview while I have the opportunity. With that in mind, is there anything you’d like to ask Jason? If your question is used, you’ll be mentioned in an upcoming RPad.tv “PadCast”!

Coffee Talk #68: What Kind of Television Do You Play Games On (DLP vs LCD TVs)?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, WWE doing a brilliant job hyping The Royal Rumble, the “I’m with Coco” campaign, or the Haiti tragedy possibly leading to Floyd Mayweather vs. Shane Mosley, Coffee Talk is the place to do it.

Televisions play a vital role in gaming (duh). Pressing buttons on a controller isn’t that much fun unless dazzling graphics and thrilling sounds accompany the input. The advent of high-definition gaming has made TVs more important than ever. Getting the most out of your $60 games and $500 consoles requires a quality television. Today I wanted to see what kind of TV you use for games.

As for me, I’m a DLP (digital light processing) guy. The market is currently dominated by LCD (liquid crystal display) models, but I prefer DLP for several reasons. To me, most LCDs are too bright. DLPs produce truer color that’s more balanced. After several years, LCDs go bad and have to be ditched. DLPs can last three to four times longer, though they require a bulb change every few years. If you’re in the market for a large TV (60-inches and up), DLP offers a much better value and a picture that’s every bit as good. If you move around every few years then I highly suggest that you go with DLP; the screens are much more durable than LCDs. My biggest pet peeve with LCDs is motion blur, which can ruin fast-paced games, as well as sports and action movies (a lot of newer models are much better at dealing with this, to be fair).

Now don’t take this as me bashing on LCDs. They’re much better for rooms that get a lot of natural light. The viewing angle of LCDs beats the pants off of DLPs. A lot of people love that they’re so thin that they can be wall mounted. Some people prefer the brighter image that LCDs offer.

Like I mentioned earlier, I want to know what kind of TV you use for games. Any chance you’re in the market for a new set in 2010? If so, what televisions and technologies are you looking at?

ESRB Spoilarz the Crap Out of Heavy Rain

One of the most anticipated games for the PlayStation 3, Quantic Dream’s Heavy Rain has been doing a good job of being interesting by being mysterious. If you weren’t sure what the deal was with Heavy Rain then you’ll want to check out the ESRB’s detailed description of the game…which pretty much tells you everything (I’m exaggerating). Check out this 482-word description for more details…or don’t if you want to be surprised:

In this cinema-style action game, players control one of four main characters whose lives are altered by events surrounding the investigation of the Origami Killer, a serial killer who kidnaps children in public places. Gameplay consists of controlling a character in a fully interactive environment; choosing a variety of action-, dialogue-, and decision-paths based on on-screen prompts; and watching as cinematic cutscenes progress the somewhat dark (film noir-style) storyline.

Players may encounter victims at various crime scenes: a woman (fully clothed) in a bathtub tainted with blood; a child under forensic examination (though the scene is largely narrative and clinical, with no depiction of victim’s face or signs of trauma). More direct depictions of violence include the following: a woman squirming and screaming as she catches on fire; a man impaled in the chest with a power drill; a female attacked in her own home by masked male assailants (the scene is prolonged); and a man shot (shown in slow-motion) by police officers. Blood sometimes accompanies the acts of violence—whether triggered or viewed passively.

The most intense instance of violence occurs during a “lizard trial” sequence in which players’ character, Ethan, is forced to cut off a segment of his own finger to save his son’s life: Several instruments (saw, scissors, knife, etc.) can be used to remove the finger; and though the camera pans away from the actual dismemberment—instead the blade, the blood, the scream—the scene’s poring focus on Ethan’s psychological tenor/terror (the dread deliberation before the cut) may be unnerving for some.

The game contains sexual content and nudity. Shower cutscenes may depict a male character’s bare butt; if players control the female character, her breasts and buttocks are also briefly visible. A more prolonged instance of nudity occurs during a female character’s investigation of a seedy club owner: After getting him alone in a room, the player-character is asked to strip; at gunpoint, she dances topless in front of the man. The game also contains a prompt-based love scene (kissing and rubbing) in which players match on-screen cues to angle characters’ mouths, remove shirts and blouses, unhook bras, and lower to the floor; a woman briefly appears topless amidst the dark shadows and heavy breathing—actual sex is never depicted as the camera fades to black.

The camera does not fade on characters addicted to the fictional drug Triptocaine, referred to as “dope” in the game: Players may see a character trembling next to open vials; lines of cut white powder on a table; and a man staggering from the drug’s ill-effects, as the screen turns blurry. Consumers may also wish to know that the game contains strong profanity (e.g., “f**k,” “motherf**ker,” “sh*t,” and “a*shole”). Overall, the game’s highly evolved motion-capture graphics (advanced renderings by 2010 standards) sharpen the sense of realism, increasing the impact of some aspects of pertinent content (the nudity, blood, violence, etc.).

I guess I don’t have to play the game after reading all of that…just kidding.

Thanks to Jubjub for sending this in!

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Apple Talking iLife, iPhone 4.0, and iSlate on January 27?

According to Fox News, Apple’s January 27th event will focus on iLife, iPhone 4.0, and the highly anticipated Apple tablet (possibly called the iSlate or iTablet). Some tech reporters suggested that the MacBook Pro line would get a much-needed refresh to include Intel’s latest quad-core CPUs. Fox’s Clayton Morris reported:

I spoke to a source at Apple this morning, before the invite hit my inbox, who said the event would likely focus on three projects: The tablet device, iPhone 4, and a new round of iLife 2010 software. While we won’t see new iPhone hardware just yet, we will see the next-generation software.

The Apple tablet and iPhone 4.0 software go hand in hand, so that’s not surprising. Some people will be disappointed that iLife will be a focus, but I think it’s fantastic software suite that’s one of Apple’s great differentiators for casual consumers. I was personally hoping for some Intel quad-core love for the MacBook Pros or even the 21.5-inch iMac, but it looks like that will come another day.

Any thoughts on the possible Apple leak?

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Coffee Talk #67: Will Your Phone Be Your Primary Internet Device?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Allen Iverson and Tracy McGrady possibly being voted into the NBA All-Star Game by moronic fans, J-E-T-S, or A.J. styles and Kurt Angle putting on a clinic last night, Coffee Talk is the place to do it.

This week’s coffee: Intelligentsia Ethiopia Sidama.

According to research firm Gartner, mobile phones will overtake PCs as the most common devices for Internet access in 2013. It sounds a little bit crazy, but it makes sense on several levels. Web browsers on phones have gotten way better in the last few years. A lot of phones are great for accessing online social-media services like Facebook and Twitter. In general, phones are cheaper and more accessible than PCs — particularly in developing countries. With these factors in mind, Gartner’s prediction is pretty reasonable.

Then there’s the whole usage aspect to phone browsing. I often find myself reading web sites and working on this blog from my iPhone or BlackBerry. Sometimes it’s just looking for story ideas before I go to sleep. Sometimes I’m multitasking by watching WWE Monday Night Raw and sifting through the site’s comments. This was pretty much impossible to do (efficiently and enjoyably) a few years ago. Thanks to advancements in WebKit, Opera Mini, and specialized apps (Tweetdeck, WordPress, etc.), it’s totally doable today. Could further advancements lead to me surfing the web more from my couch or bed than my desk? Yeah, I could see that.

Still, there are going to be people that refuse to do the majority of their web surfing on their phone. Some prefer looking at sites on large monitors. Others are more comfortable reading from an office chair. Perhaps there will still be people — probably older ones — that can’t fathom the idea of using their phone for anything but phone calls.

I want to hear what you think of Gartner’s prediction. Do you find yourself reading web sites from your phone more often? Do you think your phone will be your primary Internet access device in three years? Why or why not?

Booze it Up (in Japan) with Sega’s Yakuza 4 Hip Flask

Sega has unveiled the perfect companion to its Genesis and Saturn Zippo lighters — the Yakuza 4 hip flask! Perfect for covertly storing your favorite Japanese whiskey (I recommend Nikka Yoichi), this flask comes with the Yakuza 4 special edition available on Sega’s web site. According to Andriasang, “The 170ml, 211g flask is made of stainless steel and sports a laser imprint of hero Kazuma Kiryu’s dragon tattoo.”

So after you light up a Mild Seven with your Saturn lighter, take a swig of Nikka Yoichi and jump into the shady world of Yakuza 4!

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