Vaping Diaries #39: Valley View Vapes Tank Review

For the last few months, I’ve been using two side-fill tanks from Valley View Vapes: the polypropylene 5ml Triple V Jumbo and the pyrex 7ml Triple V Sidewinder. Both tanks are high-quality products sold at relatively low prices ($9.99 and $34.99, respectively). They’re backed by great customer service and there’s a fun community based around these tanks. I’d definitely recommend either of them to any vaper, but there are some distinct differences that could make one a better choice for you. Cue the Degeneration-X music as I break it down.

Why Polypropylene and Pyrex?
A lot of the tanks available on the market are made from polycarbonate. Some e-liquids — cinnamon and citrus flavors, in particular — can cause polycarbonate tanks to crack. Polycarbonate tanks can also retain flavor, making them a poor choice for people that like to try different e-liquids. Both polypropylene and pyrex can stand up to  cinnamon and citrus flavors. While polypropylene doesn’t retain flavor, it can retain smells. Pyrex doesn’t retain either. For most vaping situations, I prefer pyrex — it looks great and is easy to maintain. That said, I usually bring a polypropylene tank with me if there’s a chance I’ll be really drunk (I’m a clumsy drunk). Both of these tanks are durable, but like any glass, the pyrex tank can crack if it’s abused. While I don’t think it looks as nice as its pyrex cousin, the polypro tank can take a beating.

Why Use a Side-fill Hole?
The obvious answer is that it’s easier to fill. The polypropylene tank has a small fill hole. It’s a snap to use with a syringe. The pyrex tank has a bigger refill hole, which I like better. It’s big enough for most dripper caps and dripper bottles. Many longtime vapers find refilling standard tanks a snap, but side-fill holes can be advantageous for them too. When you refill a standard tank, you cause the grommets or caps to wear. The side-fill hole helps grommets and caps last longer.

Silicone Grommets vs. Aluminum caps
Each has advantages and disadvantages. The grommets hold the cartomizer snuggly, making them a good choice for people that pocket their vaping devices. They’re also cheap to replace. The one issue I have with grommets is that they can retain the smell of fragrant e-liquids. It took a long vodka soak and a lot of rinsing to remove the W&A Sasparilla smell from my grommets. Since the grommets are close to your nose when you vape, having a fragrance that’s very different from what you’re tasting can be a disconcerting experience.

Aluminum caps are more expensive, but most people think that they look better and it’s easier to slide cartomizers into them. Unlike the grommets, they don’t retain odor. However, they also don’t hold cartos as snuggly. People that place their vaping devices in their pockets or purses need to be mindful of the cartomizer sliding around. Personally, I prefer the caps, but I appreciate what the grommets offer (especially when I’m being a clumsy drunk).

Bottom Line
Both of these tanks are superior products that are cheaper than the competition. For $9.99, it’s hard to beat the 5ml Triple V Jumbo. It’s a durable tank that can handle any juice you throw at it (though I don’t recommend throwing juice at your tanks). If you can swing it, I recommend spending a little more on the pyrex tank with aluminum caps. It’s also a durable product that can handle all kinds of juices, but has a nicer look and feel. The glass is easy to wash and maintain, while the caps make changing cartomizers a cinch.

If you have questions about either product, head on over to the Valley View Vapes web site and submit a question to Ray. He’s one of the best vendors out there and provides outstanding customer service.

God of War: Ascensions Mo-Cap Feature

Sony Computer Entertainment American posted a sweet video on the motion-capture sessions for God of War: Ascension. The clip features developers, actors, directors, and writers from the game. It’s a great behind-the-scenes look at what goes into the cutscenes of a big-budget videogame. You’ll get to see the actors play out a scene and see how the game’s animators use the performance. The only puzzling thing about the video is that actress Jennifer Hale found the mo-cap suit — you know, the black jumpsuit with all those little balls — funny. Dang…that’s what I wear for sleeping.

Anyway, check out the vid and let me know what you think (please!).

Bungie Destiny Details Coming February 17

Bungie has announced that new details on its upcoming game, Destiny, will be unveiled on February 17, 2013. The game is a space shooter purported to have a deep and fleshed out universe (you know, for sequel purposes). The news was announced on Destiny’s social media pages. Here are the links to the game’s official pages so that you can follow it using the social media service that tickles your fancy:

As for the game itself, isn’t it crazy that Bungie is developing a space shooter?!? Just kidding…. Seriously though, are you amped for the company’s next action game? Do you think it can reach Halo-like heights? What do you expect and what do you want from Destiny? Kindly share your feelings (like a Care Bear) in the comments section!

(For the record, I think “Bootylicious” should be the game’s official song, because I don’t think you’re ready for this jelly.)

Vertu Ti: A $10,000+ Android Phone

Luxury phone maker Vertu has launched the Ti collection, the company’s first Android phones. For a bit more than $10,000 you get a handmade phone with the following features:

  • Made from grade five titanium
  • Handmade in England by a single craftsman (each phone signed by the craftsman)
  • 3.7-inch sapphire crystal screen
  • Bang & Olufsen symphonic sound
  • Dual-core 1.7GHz processor
  • 64GB of internal storage

Sadly, the phone doesn’t have an LTE radio, but does feature HSPA+ connectivity. It also runs Android 4.0 (Ice Cream Sandwich), rather than the newer Android 4.2 (Jelly Bean).

While it’s pretty awesome that there’s a luxury Android phone that’s assembled by hand by single craftsmen (as opposed to hundreds of factory workers), the Vertu Ti isn’t something for mere mortals. It looks like the kind of product that celebrities gift each other. However, if you or someone you know can afford it, please consider an RPad.TV donation. :p

What do you think of the Vertu Ti? If you won the lottery tomorrow, would you buy one? Personally, I’d rather pay someone to hunt down Wolverine, scrape the adamantium from his bones, and use it to coat my Nexus 4.

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Monsters University Trailer #2

Here’s the second trailer for Pixar’s upcoming Monsters University. The movie tells the tale of how James P. Sullivan (Sully) and Mike Wazowski met in college. As a total mark for Monsters, Inc., I’m super looking forward to this film. Monsters, Inc. is my second-favorite Pixar movie and, despite its success, I believe it’s woefully underrated. Its combination of humor, charm, and heart is incredible.

The trailer covers the first meeting of the two monsters and shows how they were rivals in college. Prime gags include a snail monster trying to get to class at a glacial pace, a monster dorm party, and a monster football game. The trailer gets bonus points for using Motley Crue’s “Kickstart My Heart.” While I didn’t get a sense of the movie’s “heart,” the humor looks fantastic, the animation looks superb, and I’m sure I’ll get warm fuzzies after watching it. It is a Pixar film, after all.

Please check out the Monsters University trailer when you have a chance and let me know what you think!

This Week’s Videogames Releases

Sega’s Aliens: Colonial Marines is this week’s big videogame release. People love space shooters. People love Aliens. Ergo, this game has a lot of people amped. In other Sega news, Sonic and pals drive through multiple console systems in Sonic and All-Stars Racing Transformed. The cover of the game has Sonic in a race car. I’m pretty sure he can run faster than a car, so I don’t know why he’s in it, but the kids seem to love it.

So, any of you picking up new games this week?

Legend of Zelda: Hyrule Historia Tops NY Times Charts

I was surprised and thrilled to see that The Legend of Zelda: Hyrule Historia topped The NY Times best-seller list for “hardcover advice & misc.” The book is a collaboration between Nintendo and Dark Horse Books. It tells the history of The Legend of Zelda franchise, outlines the official canon, and is illustrated by tons of fantastic concept art. Hyrule Historia features contributions from Shigeru Miyamoto, Eiji Aonuma, and Akira Himekawa. Here’s the Amazon.com description:

Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link’s adventures from the creators themselves!

For gamers — especially longtime Nintendo fans — this is pretty much the best coffee-table book ever made. While I knew it would be popular with videogame aficionados (duh), I was still surprised to see it top a NY Times best-seller list…but perhaps I shouldn’t have been. A lot of people that grew up with Zelda are at an age where they’re buying fancy coffee tables and need fancy books to put on top of them. Hell, Robin Williams named his hot daughter — Zelda Williams costar of Noobz — after the game.

It’s fantastic seeing how mainstream gaming has become. If you had asked Fledgling Gamer Me if a videogame book would be at the top of the NY Times best-seller list, well…I probably wouldn’t have paid any attention to you because I was glued to my Fairchild Channel F. However, if you asked me that question when I first started writing about games for Happy Puppy, I would have said not for a very, very long time. Yet it hasn’t been all that long (humor me) and Hyrule Historia reigns supreme!

Any of you surprised by the book’s success? Any of you have it or plan on getting it (through the nifty Amazon link above, please)? Now please excuse me, as I need to order the book for my (totally cheap Ikea) coffee table.

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Coffee Talk #566: What Will Make You Go Digital?

While digital downloads are definitely the future for the majority of videogames, it looks like the upcoming generation will start off with physical media dominating while publishers try to push gamers towards downloads. I know that many of you still prefer physical discs for various reasons, but I wondering — specifically in the context of the upcoming consoles — what would get you to switch to digital…more

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the possibility of LeBron James losing the NBA MVP to Kevin Durant due to voter fatigue, your favorite 2013 Grammy performance, or getting excited about a visit from your baby girl, Coffee Talk is the place to do it.

While digital downloads are definitely the future for the majority of videogames, it looks like the upcoming generation will start off with physical media dominating while publishers try to push gamers towards downloads. I know that many of you still prefer physical discs for various reasons, but I was wondering — specifically in the context of the upcoming consoles — what would get you to switch to digital? My friend Paul and I were chatting about this during our weekly high-fat lunch and thought of a few things, some less likely than others.

Cheaper Prices: This probably won’t happen for years (though probably should happen sooner), but what if new digital releases were $10 cheaper than discs? I don’t expect this to happen straight away, but perhaps at the midpoint or tail end of the next console generation. Retailer relationships are still too important.

Earlier Release Date: What if you could play a digital copy of a game a few days before its physical counterpart? Is that enough incentive? Again, I don’t think this is likely initially, but could happen later. Retailer power is still too strong, for now.

Bonus Content: Would extra costumes, exclusive weapons, or free map packs be enough? Even though I’ve made fun of costume downloads a bit, I totally admit to buying them. I consider my bonus Street Fighter costumes and bikini Serah to be among my finest digital purchases. Getting these things as a digital bonus would totally work for me.

Would any of the above get you to go digital? Perhaps a different kind of incentive? Or are you sticking with physical discs until publishers stop making them? Please share your thoughts on the matter in the comments section!

Vaping Diaries #38: Orb Vapor Review II

Here’s a review of three organic e-liquids from Orb Vapor: Vanilla Orange Cream, Honeydew Melon, and RY4. RPadholic N8R and I reviewed three of Orb’s juices last November and were impressed. These three were even better — one was very good, one was great, and the last was a fantastic surprise. Here are the breakdowns and steeping notes:

Vanilla Orange Cream: This one was kind of like a grown-up creamsicle. The orange flavor has a natural taste and a light sweetness. It definitely takes a background to the vanilla and French vanilla flavors. Orb’s vanillas are rich and savory, rather than the candy-like flavors used by many vendors. This juice definitely has more complexity than most creamsicle flavors out there. I really enjoyed the subtle sweetness and interesting blend of flavors.

Honeydew Melon: For people that prefer natural fruit flavors over candy ones, this juice is a brilliant choice. The honeydew taste is perfect — crisp and refreshing, with just the right amount of sweetness.

RY4: The definition and expectations of RY4 have changed over the years. The original hit was a tobacco e-liquid that was complemented by caramel and vanilla. In recent years, numerous vendors have put the tobacco in the background, emphasizing the sweeter flavors. So what’s Orb’s RY4 like? For me, it wasn’t like any classic or modern RY4. It reminded of Heather’s Heavenly Vapes’ Sludge (formerly Gollum), but not as sweet. In addition to the three usual RY4 flavors, Orb added two more that give this juice a really distinct taste. Initially, I thought it was like a pipe tobacco with a raisin-like sweetness. After learning what the two “secret ingredients” were, the flavor made more sense to me. The flavors blend together marvelously for a unique, rich, and enjoyable vape. While I enjoyed all three of these juices, this one was my favorite.

Steeping Notes
On the advice of Wlad from Ahlusion, I’ve been trying a new steeping method. When the e-liquids arrive, I leave them uncapped for five minutes. Previously, I left them uncapped for about two days. After the liquids are given a few minutes to oxidize, the caps are put back on. The bottles are shaken every day for at least two weeks before vaping.

Organic Vanilla Orange Cream
50/50 PG/VG ratio, 6mg nicotine
Born On: December 8, 2012
Uncapped: December 13, 2012 6:25PM
Vaped: February 4-9, 2013

Organic Honeydew Melon
50/50 PG/VG ratio, 6mg nicotine
Born On: December 8, 2012
Uncapped: December 13, 2012 6:25PM
Vaped: February 4-9, 2013

Organic RY4
50/50 PG/VG ratio, 6mg nicotine
Born On: December 8, 2012
Uncapped: December 13, 2012 6:25PM
Vaped: February 4-9, 2013

Journey Wins DICE 2013 Game of the Year

I’m mildly annoyed at The Academy of Interactive Arts & Sciences, but that won’t stop me from writing about the 2013 DICE awards! The big winners this year were Journey and The Walking Dead. I was thrilled that both of those games did well, though it wasn’t surprising considering that these awards are peer based and both of these games are popular within the business. I was also happy to see XCOM: Enemy Unknown snag an award. Naturally, I’d love to hear your take on this year’s winners. Here’s the full list:

Action Game of the Year
Borderlands 2
Publisher: 2K Games
Developer: Gearbox Software

Mobile Game of the Year
Hero Academy
Publisher: Robot Entertainment
Developer: Robot Entertainment

Handheld Game of the Year
Paper Mario Sticker Star
Publisher: Nintendo of America, Inc.
Developer: Intelligent Systems

Outstanding Achievement in Original Music Composition
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Outstanding Achievement in Sound Design
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Outstanding Achievement in Story
The Walking Dead
Publisher: Telltale Games
Developer: Telltale Games

Outstanding Character Performance
The Walking Dead: Lee Everett
Publisher: Telltale Games
Developer: Telltale Games

Downloadable Game of the Year
The Walking Dead
Publisher: Telltale Games
Developer: Telltale Games

Casual Game of the Year
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Web Based Game of the Year
SimCity Social
Publisher: Electronic Arts
Developer: Maxis, Playfish

Family Game of the Year
Skylanders Giants
Publisher: Activision
Developer: Toys for Bob

Role-Playing/Massively Multiplayer Game of the Year
Mass Effect 3
Publisher: Electronic Arts
Developer: Bioware

Strategy/Simulation Game of the Year
XCOM: Enemy Unknown
Publisher: 2K Games
Developer: Firaxis Games

Outstanding Innovation in Gaming
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Sports Game of the Year
FIFA Soccer 13
Publisher: Electronic Arts
Developer: EA Canada

Racing Game of the Year
Need for Speed Most Wanted
Publisher: Electronic Arts
Developer: Criterion Games

Fighting Game of the Year
PlayStation All-Stars Battle Royale
Publisher: Sony Computer Entertainment America
Developer: SuperBot Entertainment, Inc.

Outstanding Achievement in Online Gameplay
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Outstanding Achievement in Connectivity
Halo 4
Publisher: Microsoft Studios
Developer: 343 Industries

Outstanding Achievement in Animation
Assassin’s Creed III
Publisher: Ubisoft
Developer: Ubisoft

Outstanding Achievement in Art Direction
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Outstanding Achievement in Visual Engineering
Halo 4
Publisher: Microsoft Studios
Developer: 343 Industries

Outstanding Achievement in Gameplay Engineering
XCOM: Enemy Unknown
Publisher: 2K Games
Developer: Firaxis Games

Adventure Game of the Year
The Walking Dead
Publisher: Telltale Games
Developer: Telltale Games

Outstanding Achievement in Game Direction
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany

Game of the Year
Journey
Publisher: Sony Computer Entertainment America
Developer: thatgamecompany