What Are You Playing This Weekend?

Another week…another gaming weekend! I’m looking forward to curling up with my games this weekend, partially because there’s some stuff I really want to play and partially because I’m totally over this rain (come on Los Angeles!!!). I’m thrilled that Vandal Hearts: Flames of Judgement was released for PlayStation Network and Xbox Live. I love, Love, LOVE “tactics”-style games and I’m sure this one will captivate me.

For quickie game sessions, I know I’ll be playing Skee Ball on my (sim-less) iPhone. It’s so simple and so addictive — absolutely perfect for a cheap iPhone game. There was this one time (not at band camp) when I meant to play the game for five minutes…and ended up playing for two hours. So yeah, I kind of dig this one.

As always, I want to know what’s on your weekend playlist!

Coffee Talk #71: Your Favorite Videogame Heroines

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the Supreme Court’s alarming decision on campaign contributions by corporations, what the Apple tablet means for gaming, or Brees vs. Favre, Coffee Talk is the place to do it.

For decades, videogames have been largely enjoyed by males. While I’m thankful that more and more ladies have been enjoying games, there’s no denying that games have been a “guy thing” for a long time. Despite that — or maybe because of that? — the business has had its fair share of outstanding heroines. From Ms. Pac-Man to Samus Aran to Lara Croft, gaming is full of women that kick ass.

My favorite gaming heroine is Yuna from Final Fantasy Fantasy X. I found her to be more thoughtful and realistic than most videogame characters. Her stilted and unsure speech was absolutely charming and unique. She’s not the typical blow-you-up-with-guns character, but if you crossed her path she’d wipe you out with a summon. I loved how she gained confidence throughout the game’s tale and blossomed into a wonderful hero. Of course it helped that she starred in an excellent game (let’s ignore FFX-2 for a moment).

Today I wanted to see who your favorite videogame heroine was. Do you prefer gun-toting ladies like Joanna Dark? Or maybe the emotional powers of Princess Peach? Leave a comment and let me know (please)!

Coffee Talk #70: What Influences Your Game Purchasing?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the democrats totally blowing it in Massachusetts, Apple giving Google the boot for Bing, or your pick for the WWE Royal Rumble, Coffee Talk is the place to do it.

There are very few videogames that surprise me. I’ve been playing games for decades and writing about them for almost 15 years. For the most part, I know what games will interest me. I know what I like and I know what I will enjoy. I don’t need to read game reviews to help me make a purchasing decision. Having said all that, Darksiders threw me for a loop. I was mildly interested in the game because of Joe Mad’s involvement (remember, I’m a comic-book geek too!), but I was pretty sure it wasn’t a “must have” for me. A friend’s opinion changed all of that.

One of my industry friends is super hardcore into games and I respect his opinion. Lately he was raving about Darksiders on Twitter. He’s a fairly enthusiastic fellow, so his praise wasn’t surprising. He did surprise me with several well-reasoned tweets that equated Darksiders with classic Zelda games. Whoa. A game with unique and modern graphics that has the gameplay sensibilities of old-school Zelda?!? In the immortal words of “Stone Cold” Steve Austin, “Gimme a hell yeah!!!” My friend’s opinion and insight totally sold me on the game, kicking it up to the “must have” category.

I wanted to see what influences your purchasing decisions. Do you rely on reviews from outlets and writers you like? Do you do your own research? Or are friends your biggest influence? What’s the one factor that can change your mind on a game that you’re borderline on?

Game Developers Choice Awards Nominees Announced

Think Services has announced the nominees for the tenth annual Game Developers Choice Awards. The awards show takes place during the annual Game Developers Conference in San Francisco. This year’s ceremony will take place on March 11, 2009. As expected, Uncharted 2 is up for several awards. Once again, WWE SmackDown vs. Raw 2010 was completely snubbed (what the hell is wrong with you awards people?!?).

As always, I’d love to hear your thoughts on this year’s selections. And the nominees are….

Best Game Design
Batman: Arkham Asylum (Rocksteady)
Assassin’s Creed 2 (Ubisoft Montreal)
Flower (Thatgamecompany)
Uncharted 2: Among Thieves (Naughty Dog)
Plants Vs. Zombies (PopCap)

Best Visual Art
Borderlands (Gearbox Software)
Uncharted 2: Among Thieves (Naughty Dog)
Assassin’s Creed II (Ubisoft Montreal)
Call Of Duty: Modern Warfare 2 (Infinity Ward)
Flower (Thatgamecompany)

Best Technology
Call Of Duty: Modern Warfare 2 (Infinity Ward)
Red Faction: Guerrilla (Volition)
Uncharted 2: Among Thieves (Naughty Dog)
Killzone 2 (Guerrilla Games)
Assassin’s Creed II (Ubisoft Montreal)

Best Writing
Brutal Legend (Double Fine)
Batman: Arkham Asylum (Rocksteady Studios)
Dragon Age: Origins (BioWare)
Uncharted 2: Among Thieves (Naughty Dog)
Halo 3: ODST (Bungie)

Best Audio
Uncharted 2: Among Thieves (Naughty Dog)
Dragon Age: Origins (BioWare)
Rock Band: The Beatles (Harmonix)
Flower (Thatgamecompany)
Brutal Legend (Double Fine Productions)

Innovation
Scribblenauts (5th Cell)
Flower (Thatgamecompany)
Uncharted 2: Among Thieves (Naughty Dog)
Plants Vs. Zombies (PopCap)
Demon’s Souls (From Software)

Best Debut
The Maw (Twisted Pixel)
League Of Legends (Riot Games)
Spider: The Secret Of Bryce Manor (Tiger Style)
Torchlight (Runic Games)
Zeno Clash (ACE Team)

Best Downloadable Game
Plants Vs. Zombies (PopCap)
Trials HD (RedLynx)
PixelJunk Shooter (Q Games)
Shadow Complex (Chair Entertainment)
Flower (Thatgamecompany)

Best New Social/Online Game
Restaurant City (Playfish)
Farmville (Zynga)
Dungeon Fighter Online (Neople/Nexon)
Free Realms (Sony Online Entertainment San Diego)
Bejeweled Blitz (PopCap)

Best Handheld Game
Scribblenauts (5th Cell)
Flight Control (Firemint)
Grand Theft Auto: Chinatown Wars (Rockstar Leeds/Rockstar North)
Spider: The Secret Of Bryce Manor (Tiger Style)
Legend Of Zelda: Spirit Tracks (Nintendo EAD)

Game Of The Year
Uncharted 2: Among Thieves (Naughty Dog)
Dragon Age: Origins (BioWare)
Batman: Arkham Asylum (Rocksteady Studios)
Demon’s Souls (From Software)
Assassin’s Creed II (Ubisoft Montreal)

What Are You Playing This Weekend?

I’m pretty sure I’m done with Return to Ostagar for Dragon Age: Origins. Three runs is enough. It’s not going to get any better. That leaves me with some unusual choices this weekend. I’m going to give Matt Hazard: Blood, Bath, and Beyond a shot. Its combination of old-school 2D-shooting action and irreverent humor totally works for me (on paper).

I’ll also been messing around with a cute and simple iPhone game called Bird Strike. You basically fling a bird in the air, collect stuff on the way up, and break stuff on the way down. It’s a fun diversion for when you need to kill a few minutes.

How about you ladies and gents? What’s on your weekend playlist?

Coffee Talk #66: It’s Nintendo’s World and We’re Just Playing in It

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, this fine video that N8R edited, Gilbert Arenas being charged with a felony, or credit card companies profiting from Haiti donations, Coffee Talk is the place to do it.

Nintendo’s sales figures — for both hardware and software — in December 2009 were ridiculous. The company stomped the competition. On the hardware side, it wasn’t even close. On the software side, it dominated the charts. While I know that there will always be a market for enthusiast gamers, I’m starting to wonder if it will become niche.

A year ago I would have scoffed at the notion, but Nintendo keeps putting these kinds of numbers and its competitors yearn for similar success. On the hardware front, Microsoft and Sony are busting out motion controllers to help expand their audience to the mainstream. Who knows how successful they’ll be with these efforts, but it’s clear that they both want a slice of the casual pie Nintendo has been feasting on.

Maybe it’s a combination of insomnia and paranoia, but I’m a little bit scared of what the gaming market will become. Do you think it will get to the point that gamers like you and me are the minority? Will all three console companies be fighting it out for the Wii Sports Resort crowd? Or do I just need to take a nap?

Writers Guild of America Videogame Nominees are a Sham

The Writers Guild of America has announced its nominees for best videogame writing…and in a travesty, WWE Smackdown vs. Raw 2010 was not nominated. This is complete f*$&ing b*llsh*t. While the five nominees feature some superb writing, Smackdown vs. Raw 2010 clearly belongs in the mix. This is a crime against videogames and America. Let me calm down a bit and give you the five nominees:

  • Assassin’s Creed II
  • Call of Duty: Modern Warfare 2
  • Uncharted 2: Among Thieves
  • Wet
  • X-Men Origins: Wolverine

I urge you to contact the Writers Guild of America to complain about this criminal ommission.

Source

(Not a) Review of Dragon Age: Origins Return to Ostagar DLC

[Update 7:52PM PT: The DLC has been pulled because of a bug in the title update.]

Warning: This (not a) review of Dragon Age: Origins Return to Ostagar contains spoilers. Read it at your own peril. Now that that’s out of the way, let’s get to it! Return to Ostagar is BioWare’s first bit of Dragon Age: Origins downloadable content since launch. It’s currently available on Xbox 360 for 400 Microsoft points, with PC and PlayStation 3 versions hitting later this month. The DLC lets you revisit Ostagar, the location of the game’s first major (and tragic) battle. Here are some observations and opinions (not a review!) on the DLC.

In terms of gameplay, you’re getting less than an hour per run. Most of you will be able to finish the whole thing in less than 45 minutes. It can take a little over an hour if you like to explore every nook and cranny of each area (or if you suck at games).

As I mentioned in the intro, you get to return to a war-torn version of Ostagar, where King Cailan and the Grey Wardens were slaughtered by the darkspawn. The setup is hackneyed, but it gets you to where you’re supposed to go and gives you a goal. As you progress, you see some flashbacks, learn more about Cailan’s dealings, and retrieve the dead king’s weapon and armor. While I had fun in my two runs, most of these features were mildly disappointing. Here’s why:

  • Cailan’s Gear Sucks — If you’re playing this after you’ve beaten the game, chances are you have the blood dragon armor and Starfang. They make Cailan’s armor and King Maric’s sword look wimpy. I suppose you could use them for your secondary warrior, but if you’re playing the game with two warriors then you’re doing it wrong.
  • Depth by Codex — You uncover a set of documents that detail Cailan’s dealings with the Orlesians. They’re interesting and they add intrigue. Unfortunately, it’s all text. I could have gotten the same information and entertainment via email. In fact, if you know someone that loves Dragon Age but is short of cash then you should transcribe these codex entries and send them to your pal via email. That would be a thoughtful gift. And also, Arl Eamon is a dick (another *spoiler*!!!).
  • Sexy Time — Finding Cailan’s corpse leads to a pretty powerful scene, particularly if Alistair is in your party (more on that later). However, the music used in the flashback sounds too similar to the love-making music in the game. Using a similar melody for mourning and sexy time is just…creepy.

The good news is that there are some other items you come across that are pretty cool. Here are some of my favorites:

  • Nug Crusher — This hammer has a cool +100 stamina bonus.
  • Repeater Gloves — A nice set of gloves for ranged combatants.
  • Duncan’s Sword and Dagger — As shown in the trailer, you get to tackle the ogre that offed Cailan and apparently (*wink* *wink* *nudge* *nudge*) killed Duncan. These weapons are much better than the crap that Cailan had…which leads to a few interesting questions. What was up with Cailan’s weaponsmith and armorer? Did he just suck? Why didn’t Cailan pay Wade a ton of money to make better gear? As Will Ferrell said in Blades of Glory, “It’s mind bottling.”

For the record, I played through the DLC twice. The first time I was accompanied by Alistair, Leliana, and Wynne. This is definitely the way to go. The dialogue between Alistair and Wynne is great, particularly a sexually charged (and gross) bit at the end. My second run was with Oghren, Shale, and Morrigan. Oghren had a few lines, but they didn’t really add anything. The other two characters were mostly silent. I was especially disappointed that Shale didn’t have more to say. [Edit: Just finished a third run with Wynne and “secret character”. Their conversations are also excellent.]

For $5, Return to Ostagar is a pretty poor value. BioWare’s launch DLC offered important features that you could enjoy throughout the entire game. The Stone Prisoner gives you Shale, arguably the most entertaining companion in the game, as well as a versatile warrior. Warden’s Keep gives you an amazingly useful storage chest and access to the best sword in the game. Return to Ostagar has its share of goodies, but nothing nearly as useful or entertaining.

Perhaps people that are still in the middle of their first run or those starting the game for the first time will get more out of Return to Ostagar. While I definitely enjoyed my time with the DLC and will surely play it again, I can’t say it’s a “must buy”. Less than an hour of gameplay and gear that’s only above average for $5? If you really love the game and/or BioWare then knock yourself out. Otherwise, give it some thought before you drop your dough.

Coffee Talk #64: The Great Box Art Controversy

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Lane Kiffin jumping from Tennessee to USC, Conan O’Brien vs. Jay Leno, or what Jose Canseco injected into you, Coffee Talk is the place to do it.

The box art for Heavy Rain has been getting a lot of criticism from American enthusiast gamers. A lot of of them feel that the European version is vastly superior and Americans are getting the shaft by out-of-touch marketers. Personally, I like both boxes and don’t see what the big deal is, but I’m reminded of a situation where I did care: Ico.

The American box art for Ico sucked and I was jealous that gamers around the world had a prettier version. It’s a bit irrational, for sure. The game wasn’t any better or worse because of the box. Sony certainly didn’t care if the box made its customers happy since they already bought the game. The majority of gamers didn’t care or didn’t know that there was better box art in other lands. All that said, for a small group of people this was a huge deal. In retrospect, I’m not even sure why the whole thing bothered me so much. Capricious youth?

Today I wanted to see how you felt about box art for games. Does your blood boil when cooler art is available in Europe or Japan? Or do you not care at all?