Vaping Diaries #56: Janty President on Ego, RY4, and More

Last month, I caught up with Janty president and founder Ludo Timmermans during my trip to the Philippines. Recently, the company has been making waves with the MiD One — a potentially gaming-changing vaping device with the most advanced features I’ve seen. While Janty’s future is definitely exciting, I was more interested in helping vapers learn about its past. Janty is one of the most influential and copied e-cig companies in the world, but I don’t think it gets enough credit for its contributions.

When most vapers hear “eGo,” they think Joyetech. When they hear “RY4,” they think of Dekang as the originator. The original eGo e-cigarette and RY4 e-liquid are Janty creations (though some longtime vapers dispute the latter claim). These are huge contributions to vaping. The eGo is the most-copied e-cig in the world; it was one of the first devices to offer a significantly better experience than cig-alike products. RY4 juice is one of the most popular flavors ever made; the vast majority of e-liquid vendors have their own version and many offer multiple takes of this juice.

If you’ve been reading my videogame and comic-book articles then you know that I favor creators. In gaming, I care far more about developers than publishers. In comics, I care much more about writers and artists than DC or Marvel. With that in mind, it bugs me that many vapers don’t know that Janty created the eGo and RY4. These are extremely significant inventions that have improved and influenced the vaping industry. I hate to sound like a kiss-ass, but Janty should be recognized and lauded for these two notable contributions.

It was fun spending time with Ludo, learning about Janty’s history, and hearing tales of the early day’s of the vaping business. In the interview above, he talks about the origins of Janty, the creation of the eGo, and the creation of Ry4. He’s an interesting guy with a different approach to vaping. I admire and appreciate that he has an artistic view to vaping. It’s one of the reasons his company has become an innovator, but it’s also one of the reasons why the Janty brand isn’t as recognized as it should be. He’s always looking forward, looking for the next exciting thing. Unfortunately, that approach also caused the company to neglect things like copyrights and trademarks. That said, he has acknowledged his early mistakes and isn’t fretting about the past.

Spending time with Ludo off-camera was fantastic as well. He shared a lot of off-the-record story’s about the early days of the vaping industry (totally Wild West) and his career before Janty. I was surprised to learn that we had several things in common — playing music, working in video, and being in IMDB (his page and my page). His artistic background (and slight craziness) is one of the reasons Janty is bold enough to offer a product like the MiD One and the even bolder products the company has planned for the future. It wasn’t a surprise to learn that Ludo is an Apple fan — the products and the company. I believe that the vaping business needs more people like Ludo and more company’s like Janty. As the legendary Steve Jobs once said in a famous Apple commercial:

Here’s to the crazy ones. The misfits. The rebels. The troublemakers. The round pegs in the square holes. The ones who see things differently. They’re not fond of rules. And they have no respect for the status quo.

Janty has a long, long way to go (especially on the business side) before people view it as the Apple of vaping, but I believe that it’s in a good position to do so. Unlike many of its competitors, I believe it has the attitude, inventiveness, and craziness to do something “insanely great.” I have no idea if Janty will get there, but I’ll be rooting for it on the sidelines.

Path of Exile Preview and Video Interview

Yesterday, I caught a demo of Path of Exile by Grinding Gear Games. The game is a free-to-play action-RPG that reminded me of an ultra-hardcore version of Diablo. The game also has features the reminded me of Final Fantasy VII and Final Fantasy X. The developer cites Magic: The Gathering and Call of Cthulhu as influences. Check out the video interview by Paul Semel above, as well as the screenshot gallery below.

One of the most striking things about the game is how customizable everything is. As you’d expect, armor and weapons can be upgraded. What’s really unique is that items like potion bottles and maps can be upgraded as well. In the case of potion bottles, the effectiveness and potency can be manipulated. As for maps, they lead to portals to secret areas; they can be upgraded to increase monster level and difficulty, as well as to give your character a gameplay advantage.

Armor, accessories, and weapons can be adorned with different gems that grant various spells and boosts. The developer noted that the materia system in Final Fantasy VII was an influence. Gems can be stacked for more powerful attacks at the expense of more mana (generally speaking). For example, a fireball gem can be armed for a basic projectile attack. It can be accompanied with a “fork” gem, which causes the fireball to split in two after it hits an enemy, allowing a single fireball to potentially hit three foes. The spell can be further enhanced by a “multishot” gem, resulting in three forking fireballs (say that five times fast).

The skill tree is a massive map of powers, passive abilities, and boosts, with each section of the tree specializing in certain types of powers. It reminded me of a much more flexible and diverse version of the sphere grid used in Final Fantasy X. While I wasn’t able to explore the intricacies of the skill tree during my short demo, I was impressed by its size and the amount of choices it gives players.

Another curious facet of the game is that there’s no gold. The developers eschewed currency in favor of a barter system. As armor, accessories, items, and weapons are modified, they become more valuable. Players can choose to stash items for future use, trade them to a generic in-game trader, or trade them with other players. I was told that in the closed beta, some players got so into the crafting and trading elements of the game that they spent more hours on selling goods than slaying monsters.

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Path of Exile hits open beta on January 23, 2013. The full release should be some time in Summer 2013. Be sure to watch the video interview for more details, including the Kickstarter-like system the developers used to fund the game. Find out why 176 gamers spent $1,000 to get cool and unique in-game items. Lastly, let me know what you think of the game. Do you think the hardcore gamers that were disappointed in Diablo III will find what they’re looking for in Path of Exile? Are you interested in trying the game?

Vaping Diaries #19: Interview With the Owner of The Vapor Spot

In October, I stopped by The Vapor Spot, a vapor bar in Los Angeles. The bar lets vapers try out different hardware and e-liquids. Many people buy their gear and juices online, often relying on message boards and reviews for information. While recommendations can be really useful, nothing beats being able to try out different vaping devices and sample different juices with your own mouth. This is what The Vapor Spot offers.

Last week, RPadholic N8R and I spent a few hours at the store. Like I mentioned in October, the environment is really cozy, like a mom-and-pop record store. The vibe is friendly, the decor is fun, and I absolutely loved the ’70s soul music in the background. I watched JJ and two of his staffers work with customers. They provided accurate information on hardware and sharp recommendations on e-liquids. As many of you know, I hate the retail experience provided by companies like Best Buy and GameStop. It was almost shocking to watch a store staffed by friendly people making intelligent recommendations.

Obviously, The Vapor Spot’s prices are higher than what you can find online; the store has to pay for retail space, utilities, and staff, after all. However, there’s something to be said about the service and having a place where you can hang out with other vapers. With Internet orders, a lot of people are going in blind or with second-hand information. Like many vapers, I’ve bought e-cigs and juices that I ended up not liking. The Vapor Spot helps people avoid those purchases. It’s a great place to hang out, learn more about vaping gear, and sample great juices from top vendors.

In my interview with JJ, we discussed:

  • What kind of services The Vapor Spot Offers
  • How the store competes with the numerous online vendors in vaping
  • The company’s Rock ‘N Roll-themed e-liquids (Elvis, Janis Joplin, and Jimi Hendrix), including hints on the upcoming Freddie Mercury juice
  • The different hardware the store offers
  • The different juice vendors the company works with

Check out the interview when you have a chance and let me know what you think (please!)

E3 2012: Wargaming CEO Victor Kislyi Video Interview

Wargaming.net is blowing up thanks to the massive success of World of Tanks. RPad.TV’s Justin Leeper caught up with Wargaming CEO Victor Kislyi to talk about the company’s phenomenal growth, learn about the next World of Tanks update, and get details on the upcoming World of Warplanes.

E3 2012: NBA Baller Beats Video Interview

One of my E3 2012 surprises was NBA Baller Beats. This unique music-rhythm game for Xbox 360 Kinect is controlled with a basketball. Some of my colleagues thought it was a clever title, while others thought it was a bit silly. Personally, I love the idea of a DDR-type game controlled with a basketball. Check out the video below to get more info on NBA Baller Beats and see actual people playing it. When you’re done seeing the game in action, please let me know if this is something you’d be interested in playing.

E3 2012: Doom III BFG Edition Video Interview

The chilling frights and visceral action of Doom III are being taken to a new level in Doom III BFG Edition. This bundle packs the first three Doom games, 3D content, new levels, and more. RPad.TV’s Justin Leeper gets the scoop from Bethesda’s David Clayman in this video interview. Find out what’s new, what’s improved, and what’s included in Doom III BFG Edition.

E3 2012: Razer Booth Tour

Razer had three sweet products to show at E3 2012: the Battlefield 3-inspired BlackShark headset, the Taipan ambidextrous gaming mouse, and the Project Artemis concept controller for MechWarrior. RPad.TV’s Justin Leeper got the scoop on all three of these products from Razer’s Simone Seow. Check out the goods in the video below and let me know what you think of them in the comments section (please!).

E3 2012: Double Dragon Neon Video Interview

Double Dragon Neon is a fun downloadable game set for a Summer 2012 release on PlayStation Network and Xbox Live. Featuring an updated version of the classic Double Dragon cooperative play — dubbed bro-op — this game is a love letter to the original arcade version and the ’80s in general. RPad.TV’s Justin Leeper caught up with Majesco’s Onix Alicea to learn more about Double Dragon Neon, as well as to exchange high-fives, chest bumps, and other bromantic gestures.

E3 2012: Dishonored Video Interview

One of the hottest games at E3 2012, Dishonored mixes stealth-action and RPG elements — exactly what you’d expect from a team lead by the amazing Harvey Smith (Deus Ex, System Shock). RPad.TV’s Justin Leeper caught up with executive producer Julien Roby to learn more about Dishonored’s gameplay, art design, and pedigree. Check out the video interview and share your thoughts on what will surely be one of this Fall’s best games.

E3 2012: Epic Mickey 2 Video Interview

Disney’s Epic Mickey was a wonderful game, but a lot of hardcore gamers didn’t play it because it was a Wii exclusive. That won’t be a problem with Epic Mickey 2: The Power of Two. Junction Point Studios is taking the game to new heights and to more gamers than ever since this super sequel will hit PlayStation 3, Wii, and Xbox 360. RPad.TV’s Justin Leeper caught up with associate producer Tucker George to get more details on Epic Mickey 2: The Power of Two. Check it out and let me know what you think (please!).