Legendary Nintendo game creator Shigeru Miyamoto addressed a crowd of Japanese retailers to assuage any fears that New Super Mario Bros. Wii will be anything but a blockbuster hit. According to a Games Maya manager, Miyamoto said:
It’s a Mario that will continue selling even after one year has passed.
It’s interesting that Nintendo felt that trotting out Miyamoto was necessary. I can’t imagine the game doing anything but ridiculous numbers, but Andriasang’s Anoop Gantayat (hi Anoop!) feels that some retailers might be concerned with Super Mario Galaxy not selling as well as previous Mario games. I think those retailers should have their heads examined — New Super Mario Bros. Wii will be a fun game that appeals to gamers of all ages and skill levels. I will stand on my head if it doesn’t sell millions of copies.
Are you dudes and dudettes looking forward to this game? Or do you think it’s a case of Nintendo selling the same title over and over again?
Okay, I’m pretty much a BioWare fanboy, so when the company says anything or releases new media — like a new Dragon Age: Origins trailer — I pay attention. Here are some official lines from the press release, followed by the video.
This trailer takes a look into a quest in search of the Sacred Ashes, where danger awaits the band of warriors in the glacial, jagged edges of a treacherous mountainside. Darkspawn assault the group, and pressed into action, the soldiers leap into battle. Using world-class skill, magic, might and outright brute force, the Darkspawn are being eviscerated; just when the situation appears to be under control, a massive Dragon – stunning in its size and might – swoops in and crushes everything in its path, threatening the very survival of the heroes. Check it out and let me know what you think (please)!
Gamasutra has an excellent write up of Jordan Mechner’s keynote from GDC China. The Prince of Persia creator covers a wide range of topics. One of the tidbits I found interesting was him talking about his mindset going into Prince of Persia: The Sands of Time. Mechner said:
You really couldn’t find a better example of what not do than the first 10 years of Prince of Persia. The franchise was like a garden that I was neglecting. By 2001 Prince of Persia was really a dead franchise — completely and totally dead.
We really felt we were underdogs, because it was a dead franchise. We really felt we had to make an original game, as if nobody had heard of it.
And take a look at the franchise now, with Jake Gyllenhaal flashing his pecs as the prince. My, we’ve come a long way.
Seriously though, The Sands of Time was an excellent game and really brought the franchise back to life. While some of its sequels were not quite as good, the whole reboot is a fine of example of how to modernize a classic franchise. Hopefully someone will reboot a franchise so that Jake’s sister will bare her chest in a movie (again).
This week’s Xbox Live Deal of the Week has Hasbro Family Games Night titles on sale. According the Major Nelson:
Xbox Live Gold Members can save 50% when they purchase any of the Hasbro Family Game Night games.Normally priced at 800 points, this week Battleship, Connect 4, Scrabble, Yahtzee, Boggle and Sorry Sliders are 400 points each.
Most of these games should have been 400 points to begin with, but I love me some Scrabble and recommend it.
Hey…anyone interesting in getting some round robin Scrabble going?
Welcome to the first edition of Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the return of Barry Allen, Chris Jericho carrying the WWE for two years running, or how awesome the NY Yankees are, Coffee Talk is the place to do it.
Today I want to talk about replay value. It’s mentioned in practically every videogame review you see and many critics use it as a scoring factor, but does it really have a role in your purchasing decisions? For me, it’s not really an issue when it comes time to plop down cash on a new game. It’s more of an added bonus that I enjoy after I’ve beaten a game.
Don’t get me wrong — I appreciate games that have extraordinary replay value, but that’s not why I buy (or pass) on a title. I’ll pick up every game in the Final Fantasy Tactics series because I love the world of Ivalice and the gameplay style. The fact that I’ll play it for dozens of hours after I’ve beaten it isn’t the point. That said, I completely understand that I’m not a normal customer since I get to play a ton of games for free and can be picky with the ones I buy.
My question for you on this fine Monday is whether replay value impacts your purchases. Are you more likely to buy games that you can play over and over again? Will you skip on a game because it’s not really worth playing after the initial 10 to 15 hours? Or is it a case-by-case basis? Leave a comment and let me know (please)!
There has been a lot of confusion on whether Mass Effect 2 will be heading to Sony’s PlayStation 3 console. There were heavy rumors that the game would no longer be an Xbox 360 (console) exclusive, but they were never confirmed. According to EA Russia, Mass Effect 2 will be available for the PC, Xbox 360, and PS3 platforms.
I’m not fluent in Sputnik, but the site clearly says PlayStation 3. I always thought the move was inevitable ever since EA acquired BioWare. Why wouldn’t the company go multiplatform? It will be interesting to see what EA and BioWare have to say about this on Monday.
A NeoGaf netizen posted a few photos of a Resistance 3 billboard spotted in Shreveport, Louisiana. Don’t get too excited — just because the game has a billboard doesn’t mean that it’s coming any time soon. User “nskinnear” noted:
This is a billboard in an upcoming movie called Battle: Los Angeles. Release date for the movie = early 2011. That’s when we can expect Resistance 3.
Hopefully the billboard doesn’t cause too many Insomniac fanboys to…uh…have a happiness explosion.
Should videogame difficulty automatically scale to the level of the player? That’s what Julian Togelius and Georgios Yannakakis (I caught Yannakakis from a mosquito in Thailand once) from the IT University of Copenhagen believe. According to New Scientist, the pair conducted an adaptive-gaming experiment using Super Mario Bros.
For those who fret that their hard-earned money might be wasted on a dud computer game, help could soon be at hand. A new breed of game aims to suit everyone by adapting to an individual’s playing style.
To investigate the idea, the researchers altered the game Super Mario Bros, varying parameters such as the number and type of enemies and the size of gaps between platforms in response to how the players fared. The game also records a player’s moves, including how often they run and jump, and the time spent standing still.
Apparently Hideo Kojima is working out again. While he’s at the gym, the Metal Gear Solid master likes to comment on world affairs, including American President Barack Obama winning the Nobel Peace Prize. While Kojima’s eccentricities are well known (though certainly embellished), pumping iron appears to have taken his thoughts to a new power level. His comments on Obama are interesting and confusing…and maybe a little scary. Andriasang translated his words:
“President Obama, who declared ‘A World Without Nuclear Weapons’ in Prague, has won the Nobel Peace Prize.
Has the era at last started shifting?
The start of the Peace Walker plan? I hope that comes to be.
‘Peace will not walk to you’
‘You must both walk towards one another.’
From the gym.”
It’s possible that something was lost in translation. It’s also possible the Kojima’s brilliance completely flew over my head. My personal theory is that the Stairmaster has made him a bit wacky. What do you guys and gals think?