The Death of Unlimited Internet Will Likely Screw Cloud Gaming

Stacey Higginbotham (no relation to Michael Hickenbottom) wrote an interesting article for GigaOm about the end of all-you-can-eat broadband access. Most Internet providers are working towards tiered plans with set bandwidth caps. Cable companies are being the most aggressive with these practices, since Internet video cuts into their television offerings. Sadly, it looks like “unlimited” Internet will be going the way of the dodo.

The article got me thinking about cloud-based gaming-services like OnLive, Gaikai, and whatever Ken Kutaragi is cooking up. While some of you are fixated on the pricing structure these services will offer (stares at Smartguy), I think that’s a pretty minor problem. Sure, a small and vocal percentage of customers will argue that digital downloads should be much cheaper than retail games and be disappointed when they’re not. Some will complain about not being able to resell games. The majority of consumers will just pay the set price and live with it (see the Xbox 360 wireless adapter, for example).

Comcastic

Getting back to the death of unlimited Internet, I’ve said time and time again that Internet services providers are the biggest obstacles to cloud gaming in America. How can you stream Blu-ray quality graphics when you have a Comcastic bandwidth cap of 250GB? How can you play hours and hours of online games every day with a limited amount of Internet access? The answer is that you can do all these things…but you’ll have to pay a premium price for Internet service. You’ll have to pay for the top speeds and the largest caps, which will surely cost more than whatever you’re paying now and can eliminate some of the inherent “cheapness” cloud gaming has to offer.

I’m all for cloud gaming. I am of the opinion that optical discs and plastic boxes are stupid. I’d gladly trade the stacks and stacks of games that I have for files in a digital locker. The problem is that ISPs are going to make it difficult for me to get to my locker.

Today’s Poll: Romantic Interests in Dragon Age: Origins

Dragon Age LelianaBioWare has always done a good job at integrating romantic storylines in its RPGs. I fondly remember playing through Baldur’s Gate II, once courting the cute and innocent Aerie and once bedding the evil and sexy drow Viconia. Both romances added a bunch of unique dialogue to the game, giving each play through a unique feel.

Dragon Age: Origins has four romances you can pursue. Do you go with Alistair, the foppish templar that’s clearly one of Hugh Grant’s ancestors? Morrigan, the sexy swamp witch? Zevran, the bisexual elf assassin (I love typing that phrase)? On my first play through, I went with Morrigan; the dialogue was fun, but it was too easy. This time around, I had my female warrior get with Leliana, the cute bard with an adorable accent and a mysterious past. Her romance was tougher to trigger and her back story was more interesting than Morrigan’s, so I enjoyed this courtship more. Besides, I’m still immature enough that I get excited by most lesbian interactions.

I wanted to see which Dragon Age romance was your favorite and why. Answer in the poll and leave your reasons in the comments (please)!

[poll id=”9″]

The Army’s Most Effective Recruiting Tool? A Videogame

Americas Army game

The America’s Army line of games has been used to recruit youths into military service. While I imagine that some impressionable teens would get caught up in the game and think the Army is “cool”, the effectiveness of the game is much higher than that. According to a study conducted by two M.I.T. researchers:

30 percent of all Americans age 16 to 24 had a more positive impression of the Army because of the game and, even more amazingly, the game had more impact on recruits than all other forms of Army advertising combined.

I’m just greatly amused that the Army stole The Last Starfighter’s gimmick and turned it into a highly effective recruiting tool.

Is anyone else surprised by the M.I.T. findings? Are young people so impressionable that a game can lead them to a major lifestyle choice?

Source via Game Politics

Coffee Talk #27: What Are Your Next-Gen Console Dreams?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, that tool in the Final Fantasy XIII release date announcement video, “Rowdy” Roddy Piper’s return to MSG, or helping me find a new coffee company (part II), Coffee Talk is the place to do it.

There are certain things you can expect each console generation — better graphics, enhanced sound, less money in your bank account, etc. Every now and then, a key feature is introduced that takes consoles to a new level. It seems quaint now, but the inclusion of DVD in the PlayStation 2 was huge — it turned consoles into devices for movies and games. Microsoft revolutionized online console gaming with Xbox Live. Today’s machines stream movies, browse the web, allow for social networking, and more. While this generation is still going strong and still has several years to go, it’s always fun to think about what’s next.

Tivo Gets Me

A few months ago, I wrote about my next-gen console dream: TiVo integration. Consoles are already capable computing machines with hard drives, so adding TiVo to the mix would be a snap. I’d love for one of the “big three” (I don’t care which one) to license TiVo software for their next console. If Microsoft, Nintendo, or Sony announced a partnership with TiVo, I’d cry tears of joy.

I wanted to ask you what your dream features are for the PlayStation 4, Wii 2, and Xbox 720. Do you want more online functionality? Perhaps one-button pizza ordering? A wave motion cannon? Leave a comment and let me know (please)!

Kingdom Hearts: Birth by Sleep Gets a Limited Edition Sony PSP

Birth by Sleep PSP front

Square Enix’s Kingdom Hearts: Birth by Sleep is getting a limited edition PSP-3000 in Japan. The silver-and-black unit is pretty spiffy, in that Japanese understated way. This special PSP will be available when the game launch on January 9, 2010 for 22,000 yen.

Although I adore Kingdom Hearts and Japanese limited edition consoles, I’m not going crazy for this one. It’s nice…but not nice enough. I much rather have the limited edition Final Fantasy XIII PS3 Slim.

Birth by Sleep PSP back

What do you think of this limited edition PSP? Crazy? Sexy? Cool?

Source

Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More

Lorne LanningOne of the most wonderfully imaginative developers in the business, Oddworld Inhabitants (Oddworld: Abe’s Oddysee, Oddworld: Stranger’s Wrath) has been a little quiet for the last few years. Its recent PSN releases indicate that the company is ready to make a move. Oddworld looks poised to shake things up in the near future, doing it with its trademark creativity and independence (naturally!). I recently caught up with company co-founder Lorne Lanning to talk about what’s going on with Oddworld, what the PSN releases mean to him, social gaming, being a creative developer in a harsh economic climate, the status of Citizen Siege, working with Electronic Arts, and more. While he didn’t say anything outright, it’s pretty clear where he thinks the gaming business is going and how he thinks Oddworld should approach it.

Raymond Padilla: First off, how are you doing? What’s new and exciting with you, Lorne?

Lorne Lanning: Doing great, in spite of the economy, which definitely makes all efforts more challenging.

We’re working on something new / something different, but we haven’t been able to talk about it yet — hope to in the not too distant future.

RP: With Abe’s Oddysee and Abe’s Exoddus hitting the PlayStation Network, your games have a chance to reach a whole new generation of players. How does it feel to introduce Abe to gamers that could barely hold a controller when the games were originally released?

LL: You mean, beyond feeling old?!? Beyond that, of course it’s a joy to see the fan mail from new players that have just discovered these games. A bit time machine’ish I should say. The feedback is fresh, it’s new to them, so there’s something that feels very much like it did when the games first came out. A lot of people got passionate about Abe. Now we’re seeing it again, and it’s the same vibe and reaction of newness, but a different generation. A bit Déjà to the last millennium.

When I see them write, “I remember my father used to play, but I was too young” it’s a serious testament to just how quickly time flies and how quickly the times change. We’re thrilled that the Abe games are finding a new audience, especially considering that we didn’t even foresee the future of digital distribution back when we originally built these games. I mean, most people still didn’t know what www.com meant back in ‘94 when we started building Abe. Strange how different a world it already is today.

Continue reading “Lorne Lanning Talks Oddworld’s Future, Reaching New Fans Through Digital Distribution, Citizen Siege, Social Gaming, and More”

This Week’s Videogame Releases

The gaming year is coming to a close, but it’s going out with a bang! There are lots of great games available this week for all the major platforms. Assassin’s Creed 2, New Super Mario Bros. Wii, and God of War Collection are just some of the titles you can pick up. Here are this week’s PlayStation 3, Xbox 360, Nintendo Wii, PlayStation Portable, and Nintendo DS releases…along with some brief commentary. I’ve taken out most of the garbage and kids games (unless I found them funny). As always, let me know if you’re planning to buy any of this week’s new releases.

God of War slider

PlayStation 3
Assassin’s Creed II — All my industry buddies are saying this one is awesome and addresses all the flaws in the original.
God of War: Collection — You get revamped version of two awesome games and a God of War III demo!!!
LEGO Indiana Jones 2: The Adventure Continues — The adventure will continue…until Indy needs hip surgery.
NCAA Basketball 2010
Planet 51
Scene It: Bright Lights Big Screen
— It’s not Buzz.
Tony Hawk: Ride Skateboard — Surely this will sell better than DJ Hero, right?

Continue reading “This Week’s Videogame Releases”

OnLive Cloud Gaming Service Shown Running on iPhone

OnLive on iPhone

OnLive CEO Steve Perlman showed of a version of the company’s cloud gaming service running on an iPhone at a Wedbush financial conference last week. Perlman blogged:

I showed OnLive running simultaneously on 2 iPhones, a TV, and a computer. What is really cool is that all 4 devices had access to the full OnLive Game Service, so they could play the same games, spectate on each other’s (and Beta users’) game play, watch Brag Clips, check out Gamer Profiles, etc.

For now, OnLive on a cell phone is only a technology demo. But, for those of you who have been asking about OnLive on cell phones, the answer is yes, it is coming. And, it is REALLY cool.

This is a huge development for the cloud-gaming startup, as well as a potentially cool one for the iPhone platform. While all sorts of approvals and permissions have to be set for OnLive to be an approved app, it would be tremendous if the company could take advantage of huge installed base of the iPhone and iPod Touch. Not only would it be big for OnLive, but it would also further the iPhone’s position as the fastest growing segment of the gaming market.

It will be interesting to see how OnLive progresses and whether it can overcome the hurdles facing cloud gaming. For now I’ll ask you if you think the service would be more appealing with an iPhone/Android/WebOS/S60 app. How about it?

Source

Coffee Talk #26: How Many Games Will You End Up Buying in 2009?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Manny Pacquiao’s amazing victory over Miguel Cotto, if you can throw more interceptions than Jay Cutler, or helping me find a new coffee company, Coffee Talk is the place to do it.

[poll id=”8″]

Ted DiBiase boxGaming is more expensive than ever. Consoles cost more. Games cost more. The addition of downloadable content adds to a game’s total cost of ownership. With a languishing economy, it’s no wonder that software sales are down.

As someone that has been writing about games for more than a decade, it’s sometimes hard for me to maintain a “real person’s” perspective on gaming economics. While I no longer receive most game releases automatically, it’s usually not a problem for me to call a publisher to get a game that I want to play.

With all that in mind, I wanted to see what your game purchasing was like in 2009. Be sure to add your choice in today’s poll and give an estimate of how many titles you’ll end up buying this year. Did you buy less than usual due to economic conditions? Are you renting more than buying? Or is your gaming budget immune to an economic downturn?

Matt Hazard: Blood, Bath, & Beyond Video + Questions Wanted

Here’s a fun video of the upcoming Matt Hazard: Blood, Bath, & Beyond. This game blends old-school, 2D shooting with an irreverent, satirical tone. I loved the writing and style of the first game and am looking forward to this sequel (coming to PSN and Xbox Live). I have an opportunity to interview the developers of the game, so if you have any questions, please leave ’em in the comments section!