Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Amazon’s HTML5 iPad Kindle site, traveling to Utah to break office windows, or the Wisconsin recall, Coffee Talk is the place to do it.
Achievements and trophies have added a new twist to gaming. These kinds of rewards are arguably the biggest change this console generation has introduced. For the most part, gamers seem to love them. It’s fun getting a virtual pat on the back during the game. It’s fun getting meaningless points for the sake of having them. Achievements and trophies add a layer of permanent fulfillment that complements the satisfaction of clearing a level or beating a game.
That said, they’ve also changed the way many of us play games. I’m not much of an achievement whore, but I have a lot of friends that are. Some of my friends will keep playing a game after they’ve beaten it just to get all the achievements or trophies. On one hand, they’re getting more value out of a game. On the other hand, they’re not particularly enjoying it; they’re just obsessed with the virtual rewards. A lot of my friend endure mediocre or crap games just to get some extra trophies.
Compared to previous console generations, I play more games well after I’ve beaten them thanks to achievements. I’ve also kept with mediocre games for longer than I should have because of trophies. Have these rewards changed your gaming habits? Do you play longer than you used to because of them? Have you beaten crappy games just to boost your gamerscore? Have any of you pulled a Ted Regulski (beat all those crappy Burger King Xbox 360 games just for achievements)?!?
Thanks to bsukenyan for inspiring today’s column with this comment!