Coffee Talk #592: Dragon Age Inquisition — What’s in a Name?

EA recently changed the name of Dragon Age III: Inquisition to Dragon Age: Inquisition. EA president Frank Gibeau explained the name change to IGN, saying, “We just wanted to draw more attention to the fact that Inquisition is an all-new chapter inside of the Dragon Age universe, as opposed to people expecting a follow-on to Dragon Age 1 and 2 in a literal, linear sense.” Never mind that the E3 2013 trailer for the game featured characters from the first two games. Never mind that the third game was supposed to unite the Hero of Ferelden (Dragon Age: Origins), the Champion of Kirkwall (Dragon Age II), and That Really Nice Guy From Antiva (my Dragon Age fan fiction). This is…more

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, why Garry Shandling felt the need to get plastic surgery, Rafael Nadal losing in the first round of Wimbledon 2013, or getting psyched for the Wolverine movie, Coffee Talk is the place to do it.

EA recently changed the name of Dragon Age III: Inquisition to Dragon Age: Inquisition. EA president Frank Gibeau explained the name change to IGN, saying, “We just wanted to draw more attention to the fact that Inquisition is an all-new chapter inside of the Dragon Age universe, as opposed to people expecting a follow-on to Dragon Age 1 and 2 in a literal, linear sense.” Never mind that the E3 2013 trailer for the game featured characters from the first two games. Never mind that the third game was supposed to unite the Hero of Ferelden (Dragon Age: Origins), the Champion of Kirkwall (Dragon Age II), and That Really Nice Guy From Antiva (my Dragon Age fan fiction). This is “an all-new chapter” whether or not you wanted climactic closure to the Dragon Age tale.

My initial reaction to Gibeau’s explanation was, “Who gives a sh*t?!?” I love the Dragon Age series. I’m looking forward to the third game, no matter what it’s called. I was (naively) surprised that many gamers are treating the name change as an “issue.” Dragon Age II haters (boy, are there a lot of them) believe that EA is dropping the numeral to help gamers forget about the second game. This is known as the Rocky Balboa technique, which was used to help moviegoers forget that Rocky V ever happened. After reading several arguments about the issue, my evolved reaction was, “Who gives a sh*t?!?” It’s just a name.

Of course I wanted to check myself with you guys and gals. Is the Dragon Age: Inquisition name change a big deal? Or is it, like Heart famously sang, nothin’ at all? Kindly share your thoughts in the comments section when you have a moment.

Vaping Diaries #72: Innokin iTaste VV 3.0 Review

Innokin is back with the third version of the iTaste VV. Gone is the pen-cap cover, which some people loved and some people hated. The finicky magnet adapters have been dropped in favor of an eGo-threaded 510 connection. Battery life has been slightly improved too. The two big additions are a resistance (ohms) meter and variable-wattage performance.

The iTaste VV 3.0 competes with products like the eGo Twist and the KGO VV. Those products offer similar form factors and battery life, as well as variable-voltage versatility. The iTaste trumps them by offering both variable-voltage and variable-wattage performance. This is a big deal. As far as I know, Innokin is the only vendor that offers a relatively small e-cigarette with variable-wattage. On features alone, this is a best-in-class product, but how is its performance and value? Read on to find out.

What’s in the Kit: The iTaste VV 3.0 comes in a Full Kit and Express Kit. The Full Kit (pictured above) includes a battery, five iClear 16 clearomizers, a retractable Micro USB cable, a wall adapter, a detailed instruction manual for the device, and a leaflet for clearomizer instructions. The Express Kit comes with a battery and a retractable cable sans wall adapter.

Construction and Build Quality: The build quality of the device is good, but not great. Since it’s aimed towards newer vapers or heavy vapers looking for a secondary device, top-of-the-line materials aren’t used, which is totally expected. Most of the device is inexpensive metal (copper, aluminum, and zinc), while the accents and buttons are plastic. Like the other Innokin devices I’ve reviewed, this one features a bright and clear LCD display.

For a device this small and light, it feels solid…until you move it. This is a minor nitpick, but I didn’t like how the buttons rattled when the device was moved. The rattling adds a sense of cheapness to an otherwise solid device.

Ergonomics and Design: Unlike most of its competitors, the iTaste VV 3.0 features a square design. I love the look of the device; the lines are clean and the device is generally handsome. The squareness is practical too, since it won’t roll off of surfaces like round devices. The device is comfortable to hold and the buttons are accurate. There isn’t much you can do with vaping devices of this style, but Innokin’s design stands out.

Operation: The instruction manual does a great job of explaining the iTaste VV 3.0’s functions. It’s easy to switch between variable-wattage and variable-voltage mode, check atomizer resistance, and change voltage or wattage. The device can be adjusted from 3.3 to 5.0 volts in 0.1-volt increments, as well as 6.0 to 11.0 watts in 0.5-watt increments. The only thing I didn’t like on the operation side is that you’re forced to see the puff counter before you can adjust voltage or wattage. While I understand that the puff counter is a popular feature in some regions, most American vapers don’t care about it.

Performance and Battery Life: I was surprised and impressed by the device’s performance. Output was generally consistent over the numerous voltage and wattage settings I tried. The iTaste VV 3.0 delivered a satisfying vape with the various clearomizers, carto/tanks, and dripping atomizers I used with it. Vapers accustomed to large and powerful mods that are looking for a backup or stealth device will be happy with what this device delivers.

The iTaste VV 3.0’s battery capacity is rated at 800 mAh. This is enough for casual vapers to get through the day, but not nearly enough for heavy vapers. On the days that I used the iTaste VV 3.0 as my sole vaping device, I used around three full battery charges, which was inline with my expectations. The device does offer Micro USB passthrough, enabling simultaneous charging and vaping. If you’re a frequent vaper that’s looking to use this as your only device then I’d suggest getting two batteries.

Verdict: The Innokin iTaste VV 3.0 is the best small vaping device I’ve ever used. It performs well, delivers the battery life you’d expect from a device this size, and offers variable-wattage performance. As far as I know, it’s the only device this size that offers variable wattage, which adds nice convenience and great versatility for beginning vapers or those that don’t have the Ohm’s law vaping chart memorized.

The iTaste VV 3.0 Express Kit has a retail price of $49.99, while the Full Kit lists for $69.99. I’ve seen the former for as low as $25 and the latter for as low as $40. At those prices, both kits are fantastic values. The Full Kit is a great choice for people starting out with vaping or those upgrading from cig-alike products. The Express Kit works well for experienced vapers looking for a backup or stealth device. As of this writing, I believe that the iTaste VV 3.0 is the best vaping device in its category.

This Week’s Videogame Releases

Marvel’s merc with a mouth — the glorious Deadpool — leads the week in a game called…uh, Deadpool. As a huge mark for the character, I’m super looking forward to this one. Fans of beautiful, sword-slashing games will definitely want to pick up Muramasa Rebirth, an enhanced version of Muramasa: The Demon Blade. If you have the urge to get your motor runnin’ and long to get out on the highway then you should check out Ride to Hell Retribution.

Hopefully, some of you have the good taste to be Deadpool fanboys. So how about it? Any of you picking up new games this week?

Coffee Talk #591: Is the NBA Softer Than it Was in the ’80s and ’90s?

Last week in the RPad.TV Google Hangout, RPadholic bsukenyan shocked a bunch of us by saying that he doesn’t believe that the NBA is softer than it was in the ’80s and ’90s, and that aside from hand checking, the rules are basically the same. His comments stopped my brain activity for a millisecond. In my mind, his claim was a step removed from saying, “You know what? I don’t believe that the atomic weight of cobalt is 58.9.” Here’s some of what he had to say:

The current game is not soft compared to ’80s/’90s NBA.

They didn’t play as close in man-to-man defense, and as far as fouls are concerned they really weren’t that much different than they are now.

Man-to-man is much tighter now than I’ve seen in any older games…more

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, discovering the joys of Farrah Abraham, finally unpacking your games (though not organizing them), or Adrien Broner being an unsportsmanlike punk, Coffee Talk is the place to do it.

Last week in the RPad.TV Google Hangout, RPadholic bsukenyan shocked a bunch of us by saying that he doesn’t believe that the NBA is softer than it was in the ’80s and ’90s, and that aside from hand checking, the rules are basically the same. His comments stopped my brain activity for a millisecond. In my mind, his claim was a step removed from saying, “You know what? I don’t believe that the atomic weight of cobalt is 58.9.” Here’s some of what he had to say:

The current game is not soft compared to ’80s/’90s NBA.

They didn’t play as close in man-to-man defense, and as far as fouls are concerned they really weren’t that much different than they are now.

Man-to-man is much tighter now than I’ve seen in any older games. They played so far away from each other.

I have not seen a game that shows a more physical game than average ones I’ve seen during the regular season of today’s era.

I suggested that this would make a fun Coffee Talk debate and bsukenyan agreed. So let’s do it! If you disagree with him, please counter his thoughts in a respectful way.

As for my opinion on the issue, I couldn’t disagree with him more. To me, the game was absolutely rougher and tougher back then. Hand checking, zone defense being illegal, and being able to deck a guy in the back court that has a clear path to the basket — the game was much more physical in the ’80s and ’90s. Hell, you could frickin’ punch a guy and stay in the game during the ’80s.

As for saying the rules haven’t changed much, let’s take a look at NBA.com:

1990-1991

  • Penalties for flagrant fouls increased such that an infraction is penalized by two free throw attempts and possession of the ball out-of-bounds. The offender may also be ejected if there is no apparent effort to play the ball and/or, in the official’s judgment, the contact was of such an excessive nature that an injury could have occurred. Ejected players will be automatically fined $250.

1993 Playoffs

  • Any player who throws a punch now immediately ejected from the game, suspended for at least one game, and fined an appropriate dollar amount. Any player throwing a punch that connects with another player will be ejected from the game, suspended for a minimum of one to five games, and fined an appropriate dollar amount. Teams will also be fined an amount equal to the total sum of their players’ fines. Any player leaving the bench area during a fight will be fined $2,500, up from $500, and that player’s team will be fined $5,000 for each of its players who leave the bench area.

1993-1994

  • “Five-point” flagrant foul rule implemented whereby if a player’s season total exceeds five points, he receives an automatic suspension following the game in which his point total exceeds five and for each additional flagrant foul committed during the season.

1994-1995

  • Any player who leaves the bench during a fight automatically suspended for a minimum of one game and fined a maximum of $20,000; in addition to losing 1/82nd of his salary for each game, he is suspended.
  • Any player who commits two flagrant fouls in one game will be ejected.
  • Hand-checking eliminated from the end line in the backcourt to the opposite foul line.
  • “Clear path” rule changed to include contact in the backcourt. If a defender, grabs a player when the player has a clear path to the basket on a breakaway, two foul shots will be awarded.

1997-1998

  • A defender will not be permitted to use his forearm to impede the progress of an offensive player who is facing the basket in the frontcourt.
  • The “no-charge area,” formerly a two-by-six foot box where an offensive foul is not called if contact is made with a secondary defensive player who has established a defensive position, will be expanded to the area consisting of a half circle with a four-foot radius measured from the middle of the goal.

2000-2001

  • No contact with either hands or forearms by defenders except in the frontcourt below the free throw line extended in which case the defender may use his forearm only.
  • Neither the offensive player nor the defender will be allowed to dislodge or displace a player who has legally obtained a position.
  • Defender may not use his forearm, shoulder, hip or hand to reroute or hold-up an offensive player going from point A to Point B or one who is attempting to come around a legal screen set by another offensive player.
  • Slowing or impeding the progress of the screener by grabbing, clutching, holding “chucking” or “wrapping up” is prohibited.

2001-2002

  • Illegal defense guidelines will be eliminated in their entirety.
  • A new defensive three-second rule will prohibit a defensive player from remaining in the lane for more than three consecutive seconds without closely guarding an offensive player.

2004-2005

  • New rules were introduced to curtail hand-checking, clarify blocking fouls and call defensive three seconds to open up the game.

A lot of the ’90s rule changes were a result of the Detroit Pistons and New York Knicks. While they were multifaceted teams, a lot of people remember them for their punishing defense that bordered on assault. In my head, the 2004-2005 rule changes were basically David Stern’s way of saying, “Okay Detroit, your defense is too good and other teams are copying it. It makes for a slow and boring game, and I can’t have that!”

Objectively, I don’t see how anyone can say that the NBA hasn’t gotten softer. Look at the rules. Players used to be able to do a lot more, physically. I’m not saying that today’s defense is bad. On the contrary, there are some wonderful defensive teams that execute fantastic defense through brilliant athleticism and smartly coached zone schemes. In the ’80s and ’90s, players generally weren’t as athletic as today’s players (nutrition and sports medicine have advanced a ton) and coaches didn’t have the benefit of zone defense. The luxury those teams were afforded was the liberal stretching of liberal rules (i.e. muggings).

Subjectively, look at some of the players back then. Enforcers like Bill Laimbeer, Rick Mahorn, Charles Oakley, and Anthony Mason (who mugged me in high school…I think) were lauded for their tough play. If those guys played under today’s rules, they would be kicked out of the league. Even the top stars played rougher back then. In a game between the Detroit Pistons and Utah Jazz, Isiah Thomas humiliated John Stockton to the tune of 44 points. The next time those two teams met, Karl Malone greeted Thomas with a bionic elbow that resulted in a cut that required 40 stitches. You can still see the scar on Zeke’s head.

That elbow resulted in a $10,000 fine and one-game suspension — one frickin’ game! If a superstar like LeBron James or Kevin Durant delivered an elbow like that, the fine would be much heavier and the suspension would be much longer. With that in mind, Malone had a history of delivering flying elbows to several (mostly smaller) players. And why not? The penalties were a slap on the wrist back then.

Anyway, in what’s possibly the longest Coffee Talk ever, my conclusions is that basketball in the ’80s and ’90s was undeniably tougher and more physical than today’s game. I’m not saying that it was better or that the modern game is less entertaining. Today’s NBA is simply softer than it used to be because the rules have changed.

What say you? Do you believe that the “legend” of ’80s and ’90s basketball toughness has been exaggerated? Or do you believe that the modern NBA is soft? Kindly share your thoughts in the comments section!

Vaping Diaries #71: Want2Vape Signature Blends Review

The three Want2Vape Signature Blends I recently vaped — Louisville, London, and Paris — are among the richest, most flavorful, and most authentic tobacco e-liquids I’ve had. All three are made with naturally-extracted tobacco (NET) and I highly recommend them to vapers that are serious about tobacco flavor. For those that have only tried or are accustomed to juices made with synthetic tobacco, the Signature Blends will probably be intimidating — these e-liquids are far more striking and complex compared to what most vendors push as “tobacco.” As a fan of tobacco e-liquids, especially NET juices, I was dazzled by the true tobacco flavor these juices bring to the table.

As much as I enjoyed vaping Louisville, London, and Paris, these e-liquids come with a couple of caveats. First, they’re very harsh on equipment. They’re among the heaviest NETs I’ve had and they gunk up coils faster than the vast majority of juices I’ve vaped. Using them in a carto/tank is a waste of time, in my opinion; you’ll probably gunk up the cartomizer after vaping a milliliter or two. These juices are best for dripping, but a clearomizer will work well too (rinsing the clearo out after every fill and giving the coils a dry burn). While this might seem inconvenient to some people, I believe that the incredible tobacco flavors these juices deliver are worth it. Second, at $19 for a 30ml, these juices are slightly expensive. Ahlusion has e-liquids similar to two of the Signature Blend juices reviewed here and Mountain Oak Vapors has one; both companies are a bit cheaper than Want2Vape.

Vapers that love genuine tobacco flavor or those that complain about e-liquids not tasting like tobacco should give Want2Vape’s Signature Blends a shot. These are top-notch juices that deliver phenomenal tobacco flavor. Here are the flavor breakdowns and steeping notes.

Louisville Blend: This juice is based on burley tobacco, which is one of my favorites. It’s the brightest of the three, serving up a rich tobacco taste with a slight sweetness. When I say sweetness, it’s all relative. My friend (and NET connoisseur) Jeremy said it best, “Louisville has practically no sweetness in comparison to most liquids, but in a W2V stash, it is one that has more brightness than the rest and that slight touch of sweet. Honestly, I don’t see most vapers being able to get that touch of sweet in Louisville, but it’s in there.” The sweet notes were especially pronounced when I vaped this juice in a Kanger T3 clearomizer. Since I’m a mark for burley, this juice was my favorite of the three.

London Blend: This blend is a mix of Virginia, Oriental, and Latakia tobacco that replicates the taste of English pipe tobacco. If you’re looking for a straight-up, no-nonsense tobacco taste without any sweetness then this is the juice for you. It’s bold and flavorful. According to my tastebuds, it’s the most complex juice of the three. It’s similar to Ahlusion’s Devil Dog! and Mountain Oak Vapor’s Apache, but in my opinion is far more approachable than the former (which puts hairs on your chest) and a bit more approchable than the latter.

Paris Blend: This juice was the most surprising of the bunch. There aren’t many e-liquids that deliver the taste of a cigarette, but this is one of them. Want2Vape compares the flavor to European cigarettes like Gauloises, but to me it tastes like the Du Maurier cigarettes that are popular in Canadia Canada. So yes, this is one of those rare juices that tastes like a cigarette, but a very specific cigarette taste. I was surprised and impressed by the flavor — definitely one of the most unique NETs I’ve tried. This juice also stands out for using an unusual 5/95 PG/VG ratio. This is a wonderful juice that makes me want to wear a beret and sleep with married women (that’s what French people do, no?).

Steeping Notes
On the advice of Wlad from Ahlusion, I’ve been trying a new steeping method starting December 27, 2012. When the e-liquids arrive, I leave them uncapped for five minutes. Previously, I left them uncapped for about two days. After the liquids are given a few minutes to oxidize, the caps are put back on. The bottles are shaken every day for at least two weeks before vaping.

Louisville
70/30 PG/VG ratio, 0mg nicotine
Uncapped: March 1, 2013 5:58PM
Vaped: May 5-15, 2013

London
70/30 PG/VG ratio, 0mg nicotine
Uncapped: March 1, 2013 5:58PM
Vaped: May 5-15, 2013

Paris
5/95 PG/VG ratio, 0mg nicotine
Uncapped: March 1, 2013 5:58PM
Vaped: May 5-15, 2013

Review Process (Updated February 17, 2013)
RPad.TV e-liquid reviews focus on the flavor of the e-liquids, since throat hit and vapor production can be altered by the PG/VG ratio and nicotine level selected. Each juice is vaped over a period of days in an atomizer, a cartomizer/tank setup, and a clearomizer. The exception is naturally-extracted tobacco (NET) juice; since those are known to clog up cartomizers quickly, those are vaped in atomizers and clearomizers.

Jobs Trailer (Ashton Kutcher, Apple)

Here’s a two-minute Jobs trailer, starring Ashton Kutcher. It has some moments that make my inner Apple fanboy go giddy, but it also has some moments that scare me. Also, it’s kind of funny that Matthew Modine went from playing a high school wrestler to playing John Sculley. Check out the trailer when you have a chance and let me know what you think (please!). Continue reading “Jobs Trailer (Ashton Kutcher, Apple)”

Random Thoughts on NBA Finals Game Seven

Congratulations to RPadholic and longtime Miami Heat season ticket holder 1ceman for his team’s 2012-2013 NBA Championship. While the level of play wasn’t as high as it was in game six, the drama and excitement were fantastic. There were many times when it looked like the Heat were going to run away with the game, but the Spurs kept fighting back and it was hotly contested up until the final minute. Here are some random thoughts on the final game of this NBA season, accompanied by some original photos from 1ceman.

It’s Good to Be King: LeBron James was fantastic last night. His jumper — particularly from three-point range — was deadly, he snagged some key rebounds, and he was the amazingly efficient player we marveled at for most of the season. While some will still question where he ranks among the all-time greats, few will question him being in the conversation. (This is the part where RPadholic bsukenyan writes a passionate argument about how the LeBron vs. Jordan argument is silly.)

Robin Returns: Dwyane Wade was surprisingly efficient and grabbed some monster rebounds too. Going into the game, people suggested that coach Spoelstra bench Wade so that James would have more space to work with and the Heat offense would flow better. Looking through the retroscope, that suggestion seems ridiculous.

Battier Killed It: To me, Battier was the difference maker. He saved his best game for last, going 6-for-8 from three-point range. After being mediocre or worse in the previous six games, Battier repeatedly stabbed daggers into the Spurs’ hearts. (I’m speaking metaphorically. Actual stabbings with actual daggers would have resulted in an arrest.)

Have You Seen These Boys?: For the second straight game, Danny Green and Gary Neal were awful. The pair shot a combined 3-for-19, going 2-for-9 on three-pointers. Given Tony Parker’s bad hamstring, the Spurs desperately needed a great performance from at least one of these players. Instead, they both delivered stinkers.

Scapegoats: The Twitterverse was all over Manu Ginobili in the fourth quarter, but the balding Argentinean had a very solid game until making some bad decisions at the very end. His final numbers were 18 points on 6-for-12 shooting, five assists, and three boards. Parker wasn’t very good, shooting 3-for-12 and dishing out four assists — poor numbers for a player some consider the best point guard in the league. In his defense, he has a bad wheel. Still, I wonder why he often gets a pass from sports journalists. Perhaps it’s his adorably squeaky voice…but that shouldn’t cancel out the negatives of him being French and sleeping with people’s wives. Oui? Non?

Leonard Part 6: It was fun watching Kawhi Leonard become a star on national television. The 21-year old appears to have a bright future. His defense and rebounding were great throughout the series, and his offense became a bigger and bigger part of the Spurs’ attack. I liked how coach Popovich had him bring up the ball every now and again in the first half. Part of it was out of necessity due to Parker’s bad leg, but part of it was a clever way to mix up looks. Instead of Parker and Ginobili bringing up the ball, it was surprising to see Leonard occasionally lead the attack. The Spurs should have a future all-star in Leonard. To borrow a phrase from Ghostbusters, he’s got the tools and he’s got the tallent. (This is the part where you say, “It’s Miller time!”)

Happy Gregg Popovich: Pop is generally regarded as a curmudgeon (though I personally think he’s deceptively hilarious) and a fierce competitor, so it was strange seeing him flash a genuine smile after his team lost the game. He looked happy to be part of a great series and warmly congratulated the Heat. I almost spit out my Coke Zero when I saw him give Dwyane Wade a kiss on the cheek.

The Future: It’s going to be interesting to watch how both teams do next year. The Eastern Conference was pretty terrible this year, but the Indiana Pacers are getting scary and Derek Rose will be back with the Chicago Bulls. Both teams gave the Heat hell in the playoffs. The Pacers were without Hermione Danny Granger; he could return in a key role or be traded for a complementary player that fits better. It’s amazing that the Bulls were able to push the Heat, given Rose’s absence and other injuries. If the Bulls could challenge the Heat with effort, moxie, and great coaching, imagine what they’ll be able to do with Rose in the mix? While James will still be at the height of his powers, Wade’s banged up body will be another year older, Bosh’s RuPaul act is getting better (not a good thing), Battier should be done (dude tortured himself guarding power forwards most of the season), and Chalmers…will hopefully get hit by a car (in a non-lethal way).

The Spurs were old going into the playoffs. For most of the season, Ginobili looked like a player that should retire. The good news is that Leonard appears ready to take Manu’s place among the Spurs’ “big three” and Parker should be great once his leg heals up. Duncan has been written off before, but always seems to put together a season that makes his critics look silly. The bad news is that a healthy Oklahoma City Thunder team should beat them and there are a number of teams that should get better through free agency. Dwight Howard going to the Los Angeles Clippers or Houston Rockets would change the landscape of the Western Conference dramatically.

Your Take: Now it’s your turn! Kindly share your thoughts on game seven of the NBA Finals, as well as where the Heat and Spurs go from here.

[nggallery id=137]

What Are You Playing This Weekend?

I’ve had some time to recover from E3 2013 and my Mom has been staying with me for the last few days. She’s headed to Orange County to visit her brother tomorrow, so that means it’s time for some unpacking (probably not) and heavy gaming (most definitely). I’d love to play something on my consoles, but I’ve yet to unpack my games. [Note to self: Don’t move the week before E3 ever again.] The good news is that my friend from Insomniac sent me a copy of Fuse and I have lots of games on my iPad. It looks like it’ll be Fuse and Civilization: Revolution for me.

How about you? What’s on your weekend playlist?

E3 2013: Wolfenstein — The New Order Interview

I stopped by Bethesda’s E3 2013 booth to chat with MachineGames gameplay designer Sabine Rösgren to talk about Wolfenstein: The New Order. The game is set in an alternate version of the ’60s where the Nazis won World War II. Naturally, it’s up to William “B.J.” Blazkowicz to save the day. Wolfenstein: The New Order combines gameplay elements from the old-school Wolfenstein games with modern touches like laser weapons and giant robots. Check out the video above for more details from Rösgren. And yes, I totally bombed this interview because I instantly had a major, major crush on Sabine. Bethesda needs to warn people before they have to interview dreamy Swedish women that sound like Bjork.