Here’s some potentially alarming news for those of you interested in Kinect for Xbox 360: according to a UK retailer, the camera is limited to a resolution of 640×480 at 30 frames per second and only supports two “active” players at a time. The 30 fps claim is the most damning, since it means there will usually be some sort of lag. Support for two active players means that those of you with giant living rooms will not be able to have wild Kinect party sessions. Here’s the full list of specs:
Sensor
Colour and depth-sensing lenses
Voice microphone array
Tilt motor for sensor adjustment
Fully compatible with existing Xbox 360 consoles
Field of View
Horizontal field of view: 57 degrees
Vertical field of view: 43 degrees
Physical tilt range: ± 27 degrees
Depth sensor range: 1.2m – 3.5m
Data Streams
320×240 16-bit depth @ 30 frames/sec
640×480 32-bit colour@ 30 frames/sec
16-bit audio @ 16 kHz
Skeletal Tracking System
Tracks up to 6 people, including 2 active players
Tracks 20 joints per active player
Ability to map active players to Live Avatars
Audio System
Live party chat and in-game voice chat (requires Xbox Live Gold Membership)
Echo cancellation system enhances voice input
Speech recognition in multiple
If these specs are accurate then Microsoft’s motion-control device is less impressive than some experts thought . When you have a moment, please let me know what you think of these purported Kinect specs.
Source via CrunchGear