Coffee Talk #328: Your Top 3 Games of Q1 2011

The first quarter of 2011 was loaded with outstanding games. Now that there quarter has come to a close, I want to know what your three favorite games of Q1 2011 were? As for me…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, an ex-ref fighting Dominique Wilkins at a basketball game, Yankees baseball, or your favorite April fool’s day joke, Coffee Talk is the place to do it.

The first quarter of 2011 was loaded with outstanding games. Now that there quarter has come to a close, I want to know what your three favorite games of Q1 2011 were? As for me, that’s an easy list to whip up. Check it out.

  1. Dragon Age II — While there are some aspects of the original that I prefer, there’s a lot I love about this game. Don’t believe all the whiners and haters out there. This is another high quality RPG from BioWare.
  2. Tactics Ogre — I absolutely love the developers that worked on this game. They went on to make Final Fantasy Tactics, which is my all-time favorite. The gameplay, music, and Queen references are awesome.
  3. DC Universe Online — I was surprised by how much I enjoyed this MMO…but perhaps I shouldn’t have been. As a comics fans, I had loads of mark out moments while adventuring with established heroes, but it was more fun beating up baddies with my friends.

Now it’s your turn! What were your three favorite games of Q1 2011?

What Are You Playing This Weekend?

I’m going to be finishing up The 3rd Birthday for a Machinima.com review this weekend. I want to tell you lots and lots about the game…but I have to wait until the review posts. To break things up, I’ll take some Dragon Age II breaks. My fourth game is underway and I’m still loving it. This time around I’m going for a perfect rogue that can dole out damage by the tens of thousands.

How about you? What’s on your weekend playlist?

Coffee Talk #325: Homosexuality in Games

I was surprised to find that several Dragon Age II players are bothered by the homosexual romance options in the game — particularly the male romances. Some players are uncomfortable with…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the NCAA basketball final four, Wyclef Jean getting shot, or a Montanta Radio Shack offering free guns with Dish Network, Coffee Talk is the place to do it.

I was surprised to find that several Dragon Age II players are bothered by the homosexual romance options in the game — particularly the male romances. Some players are uncomfortable with their male Hawke being courted by Anders and Fenris. Some players wish that there was an option to turn off homosexual romances. I found these sentiments a bit backwards and homophobic, but I”m trying to understand why these gamers feel the way that they do.

I think it’s great that gamers have the option for their male Hawke to have a relationship with a whiny male apostate like Anders. I think it’s wonderful that players can have their female Hawke fall in love with a filthy pirate wench like Isabela. If players rather have a heterosexual relationship, those options are there too, of course. This is a role-playing game and I appreciate the diversity of romantic roles Dragon Age II offers. I don’t understand why some gamers have a problem with being hit on by a character of the same sex. If that’s not what you want then respond accordingly, no?

Do any of you have issues with the homosexual romances in Dragon Age II or other games? Does it make you uncomfortable? Or do you not care? I’m curious to hear your opinions. Let’s share and have a candid discussion. No judging please!

Coffee Talk #324: What’s the Funniest Game of All Time?

Last night a friend totally stumped me when he asked, “What do you think the funniest game ever is?” Hours later, I’m still not sure of my answer. I immediately thought of several Tim Schafer games, as well as…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Hulk Hogan punching out Ryan Seacrest on American Idol, Scarlett Johansson dating Sean Penn, or getting people to call Facebook “The Facebook”, Coffee Talk is the place to do it.

Last night a friend totally stumped me when he asked, “What do you think the funniest game ever is?” Hours later, I’m still not sure of my answer. I immediately thought of several Tim Schafer games, as well as Conker’s Bad Fur Day. Erik Wolpaw’s work on Portal was some of the funniest writing ever in a videogame. Right now I’m leaning towards Portal…but I’m still not sure.

That’s where you come in! What are some of the funniest games you’ve played?

What Are You Playing This Weekend?

My third run of Dragon Age II is almost done and I plan on playing the game one more time (at least). I’m really digging the background banter between my companion characters. Mixing and matching allies leads to different conversations. I’m amazed by the sheer amount of dialogue and impressed that there’s always something new that cracks me up.

I’m missing DC Universe Online a bit. Hopefully my superhero powers aren’t too rusty when I jump back into the game. Perhaps I’ll give it a quick whirl this weekend before taking up the cowl in earnest next weekend.

Oh, I almost forgot that I have a quick work trip this weekend. I’ll definitely be playing Tactics Ogre in the friendly skies.

How about you? What’s on your weekend playlist?

Coffee Talk #323: Will Gamers Always Be Scorally Fixated?

Are most gamers too lazy or indifferent to learn the reasoning behind the score? Will they always be fixated on the number instead of the reasoning behind it?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the Barry Bonds trial, Chris Brown vs. windows, or Christina Aguilera getting a Twitter account, Coffee Talk is the place to do it.

My video review of Dragon Age II finally posted. As expected, there were tons of negative comments from people that can’t see past their own perspective. Additionally, there were a lot of people that complained about the score being posted in the title of the review (not my decision, btw). For some reason, this was a big spoiler. Really?!?

Several of you know that I have all sorts of problems with the review process and score is a biggie. Considering how random and undefined most scoring systems are, it’s disappointing that so many gamers are fixated on an arbitrary number. If you’re interested in a game then don’t you owe it to yourself to find out why a game received the score that it did? Isn’t the reasoning behind the score more important than the score itself?

Am I expecting too much from the average gamer? (You guys and gals are all way above average, for the record.) Are most gamers too lazy or indifferent to learn the reasoning behind the score? Or do they just want to see a number and argue about it (without knowing whether a 5/10 or a 7/10 is average based on the outlet’s criteria)? Will gamers be able to get past scores? Or will they always be fixated on the number? Kindly share your thoughts in the comments section.

(And if you have extra time, please give my review a “thumbs up” on YouTube and leave a comment.)

Read My Dragon Age II Review (Please)!

I was waiting for the accompanying video to post, but I’m kind of tired of waiting. I’ll add that in a separate post. Anyway, kindly check out my Dragon Age II review at Machinima.com. I’m completely digging the game — even more than the original (I’m nearly done with my third play-through). Here’s a snippet from the review (I love quoting myself):

Some players will hate that Dragon Age II is smaller in scope, has less customization, and features easier combat. None of that bothered me too much and I think the hate is overblown. My biggest complaint was seeing the same environments over and over again. As for the gameplay, I enjoyed a lot of the streamlining and think people complaining about companion armor customization are a bit wacky (buy a doll). On paper, the combat is deep, but making the game more accessible left me without a reason to take advantage of my character’s abilities. Ultimately, I was left with two of the three things I expect from a BioWare game — fantastic story and brilliant characters. And that’s more than enough to leave me confident that Dragon Age II will end up being one of my favorite games of 2011.

If you have time, please leave a comment over at Machinima. If you want to talk more about the game here, I’m totally up for that as well. Please be warned that discussing Dragon Age II in this post will probably lead to spoilers.

Source

Coffee Talk #321: Is Nintendo Being a Development Snob?

It was disappointing to see Nintendo of America president Reggie Fils-Aims speak out against so-called “garage developers”. Some of the most innovative products have come from…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, hot phone announcements from CTIA 2011, the Lizard being in the next Spider-Man movie, or Carmelo Anthony poisoning the Knicks, Coffee Talk is the place to do it.

Some of the best software in the world was created by a bunch of kids in a dorm room or a handful of friends in a garage. Sometimes small, independent groups lead to world-changing innovations. Just look at companies like Apple, Facebook, etc. With that spirit in mind, it was disappointing to see Nintendo of America president Reggie Fils-Aime speak out against so-called “garage developers”. In a recent interview with Gamasutra he said:

I would separate out the true independent developer vs. the hobbyist. We are absolutely reaching out to the independent developer. Where we’ve drawn the line is we are not looking to do business today with the garage developer. In our view, that’s not a business we want to pursue.

On one hand, managing and reaching out to “garage developers” would cost a lot of money and consume a lot of time. There’s no guarantee of finding a pearl in a sea of indie developers. From a business perspective, I totally understand where Fils-Aime is coming from.

That said, I believe that he chose his words poorly (which is surprising for such a smooth talker). He made Nintendo appear snobbish, as if the company looks down on small developers. His comments fed into the belief that Nintendo is anti-innovation when it comes to third parties. For a company that has a poor track record with third-party developers, why alienate puppies that could grow up to be pit bulls that will bite you in the ass? I also bet there are some people in dorm rooms and garages that no longer dream of making Nintendo games because of what Fils-Aime said.

What do you think of Reggie’s comments? Is he just talking about smart business? Or is he sending a negative message to aspiring developers?

Mark Cerny Talks Mobile, Social, Motion, and More

Here’s an interview I did with the legendary Mark Cerny. For those of you not familiar with the man, he has been designing games since he was a teenager, working on titles like Marble Madness, Sonic the Hedgehog 2, Spyro the Dragon, Crash Bandicoot, Jak& Daxter, Ratchet & Clank, and so much more. Since he has pretty much seen and done it all, I wanted to get his take on newer trends in gaming, such mobile, social, and motion. As expected, his answers were interesting and insightful…which was great because I totally went fanboy in the interview. I think I called him awesome like 50 times. Ha!

Anyway, check out this interview with Mark Cerny. He is awesome.

Coffee Talk #318: Random Thoughts on Dragon Age II

My Dragon Age II review has been submitted to Machinima, but I wanted to take some space to discuss the game with all of you. I also wanted to post random (and sometimes stupid) observations that…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Sony possibly getting GeoHotz’s PayPal records, the Verizon Thunderbolt going on sale today, or the Chicago Bulls chances of winning a championship, Coffee Talk is the place to do it.

My Dragon Age II review has been submitted to Machinima, but I wanted to take some space to discuss the game with all of you. I also wanted to post random (and sometimes stupid) observations that were not appropriate for a proper review. So let’s get to it! Here are a bunch of scattered thoughts on Dragon Age II. Spoilers ahead!!!

– I fought the temptation to name my character Ethan. This would have made him Ethan Hawke. In my head, people in Thedas would constantly ask him, “What was it like boning Uma Thurman?” Instead, my rogue was named RPad Hawke and my warrior was named Raymond Hawke. I’m planning to play as a female mage for my third run. I’ll most likely name her Ether Hawke, which plays on Ethan Hawk and is a tribute to dear friend.

– A lot fanboys have complained about the game’s story, saying that it’s too small. I think those people are idiots. Certainly this chapter of Dragon Age is more focused and centers on Hawke’s adventure in Kirkwall. Taking away some of the freedom of the original allowed for tighter storytelling. Furthermore, this focused tale has expanded the world of Dragon Age. It’s obvious that something bigger is in the works. Flemeth is on the loose. The conflict between mages and templars is worse than ever. The chantry is searching for the Hero of Ferelden (Dragon Age: Origins) and the Champion of Kirkwall (Dragon Age II). I’m expecting something grand when it all comes together. Hopefully there’s room for the Scourge of Antiva, the Vixen of Orlais, and That Guy from Seheron.

– There are a lot of English, Irish, and Scottish accents in Kirkwall. In my head, I kept hearing WWE Sheamus. He hangs around The Hanged Man pub and threatens people by screaming, “Buy me a drink or I’ll kick you in the Kirkwalls, fella!”

– The game’s characterization is topnotch and the banter between companions is brilliant. The writers did a wonderful job at making you lust for the pirate wench (Isabela), shake your head at the innocent mage that plays with blood magic (Merrill), want to slap the ex-slave (Fenris) for being a dick, and more. The most impressive characterization was the 180 the writers did with Anders. He was fun, foppish wise-cracking sidekick in Dragon Age: Origins Awakening. Although he still spouts a sharp joke every now and then, circumstances have made him darker and brooding. His actions in the game’s third act were shocking. You wouldn’t have thought that the guy you met in Awakening would be capable of doing what he did in Dragon Age II, but the writers did a fine job and making it believable.

– There are a lot of bisexual characters in Dragon Age II. Most of the companions with romance trees can be courted by male or female “Hawke” characters. I applaud BioWare for allowing numerous heterosexual and homosexual romances for different kinds of gamers. It’s modern and progressive. That said, I’m a bit surprised that the company didn’t keep pushing the envelope to allow for an incest angle between the Champion and his sibling. Hell, Marvel did it in Ultimates.

– It was great seeing so many characters from the first game and Awakening. Alistair, Zevran, Leliana, Flemeth, Bodahn, Sandal, Nathaniel, and several others appearances. Some other characters are mentioned by name in the dialogue. One of my favorite lines was the bartender talking about the dwindling pigeon population in Ferelden, which was obviously the work of pigeon-stomping golem Shale from Origins. It was cool that Alistair could be a king or a drunk depending on the choices you made in the first game. It was fantastic learning about Flemeth’s contingency plan. DA2 had a lot of great nods to gamers that played the original.

– Speaking of Sandal, I think I’m going to join the growing number of Sandal conspiracy theorists. There’s something about this enchantment-inducing dwarf with a (supposed) mental disability that’s…not quite right. It’s funny how he was in the middle of the madness at Ferelden and Kirkwall. It’s funnier that when nobody is around, he can dispatch a horde of darkspawn through a method he describes as “not enchantment”. He’s off to Orlais next, so perhaps the third game takes place there…or perhaps he’s the maker, come back to the world to reshape it through a series of drastic events. Yeah. That makes the most sense.

– I honestly think all the people bitching about this game are doing it just to bitch. It’s a great RPG. I’m going to play it at least four times. I don’t do that with bad games. Yet if you believed everything you read on the Internet, this is the biggest affront to Western RPGs in the last decade. It’s not a perfect game, but I think it’s getting unfairly knocked because it’s more accessible than the original and some hardcore gamers can’t stand change. I also think it’s getting knocked because it’s from BioWare; if the same game came out and it was made by a different developer then fans and critics alike would be heaping praise on it.

Anyway, those are some random thoughts on the Dragon Age II. I’ll post my “real” review when it runs on Machinima. For now, let’s chat it up (please)!