Today’s Poll: PSP Android Phone vs. Windows Phone 7

With Apple making huge strides in mobile gaming with groundbreaking titles like Infinity Blade, Microsoft and Sony are looking to up their mobile phone offerings. Windows Phone 7 features Xbox Live capabilities with limited gaming functionality. The upcoming PSP Android phone will also have limited PlayStation Portable capabilities. Which mobile gaming phone interests you more? Kindly vote and discuss!

[poll id=”91″]

Coffee Talk #261: Has Apple Doomed the 3DS and PSP2?

In a recent episode of Pach Atttack starring Wedbush Morgan analyst Michael Pachter (I’ll give you a few moments to soak that all in), your favorite videogame analyst and mine (not really) said that Apple’s iOS is the future of mobile gaming.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, if the NY Knicks have finally gotten past years or mediocrity, Verve Roasters’ Ethiopia Nigusie Lemma, or your holiday shopping, Coffee Talk is the place to do it.

In a recent episode of Pach Atttack starring Wedbush Morgan analyst Michael Pachter (I’ll give you a few moments to soak that all in), your favorite videogame analyst and mine (not really) said that Apple’s iOS is the future of mobile gaming. In fact, he felt so strongly about the iPod Touch that he doesn’t see a bright future for Nintendo’s and Sony’s next portable systems. Check it out:

I think the ubiquity of the iPod Touch is cutting into the handheld market, I think the PSP was dead on arrival and I think the PSP2 is going to be dead on arrival. It looks to me like young kids are just as happy playing with an iPod Touch or a Nano. The Touch is cool, it plays games, plays music, they’re going to put a camera in it and you’re going to get all kinds of cool stuff.

The 3DS will prolong the handheld market for the game manufacturers, but ultimately, I think handhelds are in trouble. After the 3DS has had its little rush I think the handhelds will continue to decline.

What do you think of Pachter’s stance? Is he on the money? Or is he just talking out of his ass to get more attention? Will the multifunction wizardry of the iPod Touch beat out the sheer power of the PSP2 and the 3D wonder of the 3DS? Can’t we live in a world where all of them do reasonably well? Share your feelings like a Care Bear (please)!

Sony Engineer Critiques Kinect for Xbox 360

Sony Computer Entertainment engineer Anton Mikhailov recently gave an interesting critique of Kinect for Xbox 360. Obviously he has a vested interest in PlayStation Move succeeding, but his critique was more interesting than the typical pissing contest between sales-and-marketing executives. He are some of the things he told Videogamer.com:

We feel like Move has more applicability across more genres so it fits better with what we try to do.

Also I think the tech is a bit, not so much immature, but not quite up to spec in what we think. Like the PlayStation Eye camera runs at 60 frames per second so it can track you very quickly whereas the Kinect and other depth camera are only 30 frames per second. So they are more suited for slower motions. Dancing is still kind of okay and then the yoga stuff that they were doing, it fits that very well, whereas if you want to do quick punches it’s harder to do that just because you can’t see the player as quickly.

The fact that it runs at 30 frames per second instead of 60, that’s a common problem with all those cameras. It’s actually hard to fix because you have a lot of data to transport. Sort of working with that image is expensive computationally-wise. I think they quoted something like 10-15 per cent of the Xbox resources, plus like 50 megs of memory or something like that. The Move takes less than 1%, and like 1 megabyte. So, you know, that’s just a bunch of numbers but to developers that means like Killzone 3 can just put in Move and not have to worry about it, whereas something like Kinect you have to make significant game changes to actually fit that into your game.

Whether you believe him or not, superior technology doesn’t necessarily win console wars. Look at the Nintendo Wii, for example. Furthermore, from what I’ve gathered, Microsoft’s marketing budget for Kinect makes Sony’s Move budget look like lunch money. People will buy into hype and purchase products that seem different.

What do you think of Mikhailov’s views on Kinect? Are they honest and legitimate? Or is he just touting his product’s technological superiority over one that’s outselling his?

Source

NPD Console Sales Figures Top 10 Games of October 2010

It’s time for NPD Group’s sales figures! It’s the second month of neutered NPD numbers (*sniff* *sniff*) and I miss the flame wars the old numbers started. That said, the game sales data is still interesting. Let’s have a look!

It’s time for NPD Group’s sales figures! It’s the second month of neutered NPD numbers (*sniff* *sniff*) and I miss the flame wars the old numbers started. That said, the game sales data is still interesting. Let’s have a look!

  1. NBA 2K11 (Take-Two Interactive, Xbox 360, PS3, PS2, PSP, Wii, PC)
  2. Fallout: New Vegas (Bethesda Softworks, Xbox 360, PS3, PC)
  3. Medal of Honor (Electronic Arts, Xbox 360, PS3, PC)
  4. Fable III (Microsoft, Xbox 360)
  5. Star Wars: The Force Unleashed II (LucasArts, Xbox 360, PS3, WII, PC, NDS)
  6. Halo: Reach (Microsoft, Xbox 360)
  7. Just Dance 2 (Ubisoft, Wii)
  8. FIFA Soccer 11 (Electronic Arts, PS3, Xbox 360, Wii, PS2, PSP, NDS, PC)
  9. Madden NFL 11 (Electronic Arts, Xbox 360, PS3, WII, PS2, PSP)
  10. WWE Smackdown vs. Raw 2011 (THQ, PS3, Xbox 360, PS2, WII, PSP)

I’m said that more people didn’t buy SmackDown vs. Raw. The people need games with superior writing and that game has the best writing (of any kind) of 2010. Combining platforms and market saturation have changed the way the top 10 has looked for the last few years — way fewer Wii exclusives on the list. I’m surprised  and pleased that NBA 2K11 and Fallout topped the list. Not that those games were release by “small” publishers, but it’s good for the business when Acitivsion and EA aren’t completely dominating the scene.

What do you think of October’s numbers? Any surprises for you?

Does This PlayStation Move Infographic Scream Desperation?

With Kinect for Xbox 360 and PlayStation Move for PlayStation 3, the console wars have a new wrinkle. Kinect has been selling out all over the place, while Move has put up some good, but hardly earth shattering, numbers. Sony recently sent out this infographic to show how well Move is doing. It’s nice…but feels a bit desperate to me. I understand that Move isn’t backed by the ridiculous marketing budget Kinect enjoys, but I don’t think that Sony needs to issue “hey, we’re cool too!” infographics. It looks weak to me.

Then again, that’s just my opinion. What’s yours? Check out the infographic and share your thoughts (please)!

PlayStation 3 Ahead of Xbox 360 Worldwide?

According to Famitsu, developer Tose claims that PlayStation 3 is ahead of Xbox 360 by a cool one-million units in terms of global installed base. At a recent presentation, Tose reported that the current worldwide numbers for the three major consoles are approximately:

According to Famitsu, developer Tose claims that PlayStation 3 is ahead of Xbox 360 by a cool one-million units in terms of global installed base. At a recent presentation, Tose reported that the current worldwide numbers for the three major consoles are approximately:

  1. Wii: 74,000,000
  2. PlayStation 3: 42,000,000
  3. Xbox 360: 41,000,000

I’m sure this will shock some American gamers. Xbox 360 is way ahead of PS3 in North America, but globally it has been close for the last year. Tose believes that Sony has pulled ahead of Microsoft. What do you think of these numbers?

Source via Sankaku Complex

Today’s Poll: Will Xbox 360 Kinect Sell 5-Million in 2010?

Kinect for Xbox 360 is out! Microsoft has already spent millions on a lavish E3 2010 event and a ridiculously expensive launch in New York City’s Times Square. There are still plenty of marketing dollars to be spent and the company is feeling so bullish on Kinect that MS president Don Mattrick has increased internal projections to five-million units sold in 2010.

That said, the reviews have been pretty average. Almost every reviewer is more impressed with the potentiality of Kinect than the actuality. Certainly there will be people that want it because it’s exciting and new (like Love Boat), but will the initial fervor be tempered by not-so-enthusiastic reviews? Do you think Microsoft will snag five-million customers this year? Kindly vote in today’s poll and back up your choice in the comments section.

[poll id=”83″]

Microsoft Ups its Kinect Estimate to 5-Million Units

Microsoft is feeling pretty good about Kinect for Xbox 360 — so good that it has upped its estimated units sold this quarter from three-million to five-million. According to Bloomberg, Microsoft Interactive Entertainment Business president Don Mattrick has revised the company’s estimates.

Microsoft Corp. boosted its forecast for the Kinect motion-control device for the Xbox gaming system to 5 million units this quarter, predicting the most successful Xbox product debut by sales.

Based on pre-sales, retail orders and consumer interest, the company expects to exceed a previous forecast of 3 million units, Don Mattrick, president of Microsoft’s Interactive Entertainment Business, said in an interview today. The device, which lets players control games with motion and voice, goes on sale tomorrow.

It looks like this will be one of the rare times that Michael Pachter is correct (I kid, I kid). What do you think of Microsoft’s numbers? Is the company being overly optimistic? Or is Kinect going to take over the world?!? Will Sony’s PlayStation Move come close to matching Kinect’s numbers?

Source

Nintendo Posts Loss For the First Time in Seven Years

After years of printing money with its Nintendo DS and Wii consoles, Nintendo has reported a loss for the first time in seven years. The company reported its financial results for the period covering April 2010 to September 2010 and the numbers were not pretty. According to The Wall Street Journal:

The Japanese videogame company recorded a net loss of 2.01 billion yen ($25 million) in the fiscal first half, compared with a profit of 69.49 billion yen a year earlier.

Operating profit for the period fell 48% to 54.23 billion yen from 104.36 billion yen a year earlier.

Revenue fell 34% to 363.16 billion yen from 548.06 billion yen.

Ouchie.

After selling millions and millions of Wii systems, Nintendo’s home-console sales were bound to take a dive. The numbers reflect that the saturation point has been hit. The crazy high value of the yen was also a major factor; it’s hard to export products when your currency makes others look like Monopoly money.

Will the upcoming 3DS — which comes out at the end of Nintendo’s current six-month financial-period — and a healthy holiday season be enough to turn things around? Put on your videogame analyst hat and predict (please)!

Source

The PSP Phone is Real…and Necessary

The PSP/Android phone is very real (like Sardo Numspa). Engadget delivered a sizzling scoop on the rumored PSP/Android phone. According to the site, the phone will run Android 3.0 (Gingerbread), sport a 1GHz Qualcomm MSM8655 (similar to, but faster than, the T-Mobile G2’s CPU), have 512MB of RAM, 1GB of ROM, and have a screen larger than 3.7-inches. The site believes that the phone will land some time in 2011, though late 2010 is a remote possibility.

A Google Android phone that played PSP games would be awesome…and necessary on several levels. Here are some reasons it absolutely makes sense.

  1. Sony needs an edge to compete with Nintendo. While I seriously doubt that the next two generations of PSP products can closely compete with Nintendo’s next two handhelds, Sony can do better than it did against the Nintendo DS. The Nintendo 3DS will dazzle consumers with 3D visuals, but mobile phone capabilities would be more practical for numerous users — particularly older gamers with disposable income. Combining the PSP and Android platforms offers gamers an awfully tempting combination.
  2. Sony can push back against Microsoft and Windows Phone 7. One of the big draws — albeit to a limited audience — of Windows Phone 7 is its connectivity with Xbox Live. The PSP/Android phone offers real games instead of limited ones. If Sony can up social networking features of PlayStation Network on this phone then it will trump what Microsoft has accomplished with WP7.
  3. Google needs help in gaming. The iOS platform is the undisputed king of mobile phone games. Although Android games have improved, they’re still way behind their iOS counterparts. The PSP/Android phone offers a large library of games for enthusiast and casual gamers. This would be tremendous for Google.

What do you think of the PSP/Android phone? Engadget is confident that this is a real product. Do you agree? Would you want one? Would you prefer PSP games on a phone over iOS games? Let’s talk! Let’s speculate! Let’s party!!!

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