As I was mesmerized by Dwayne “The Rock” Johnson’s promo on last night’s Raw, I was thinking, “They don’t make ’em like they used to.” Whether you’re talking about WWE, games, movies, or music, this is true.
Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, iPhone 5 rumors, President Obama’s plans for mini nuclear reactors, or the start of MLB spring training, Coffee Talk is the place to do it.
As I was mesmerized by Dwayne “The Rock” Johnson’s promo on last night’s Raw, I was thinking, “They don’t make ’em like they used to.” Whether you’re talking about WWE, games, movies, or music, this is true. In this context, I was reminded that there hasn’t been a face with extraordinary mic skills in years. On the heel side, guys like Chris Jericho and The Miz have been outstanding. On the face side there have been good talkers, but I can’t think of a truly great one.
Naturally, I started thinking about games — specifically what I miss about gaming from 10, 15, and 20 years ago. As a fan of Japanese RPGs, I’ve spent thousands of hours of my life in turn-based combat. I absolutely loved those battles. Part of it was depth that wasn’t found in other genres, but part of it was that I enjoyed spending time to think about my next several moves. Sadly, turn-based combat is considered archaic in 2011. Sure, there are some niche titles and portable games that offer this style of gameplay, but it’s never used in mainline games with big budgets. I wish that wasn’t the case.
What do you miss about gaming, music, and movies from “the good old days”? Is there anything that creators don’t make like they used to but wish they did?