What Are You Playing This Weekend?

I have that awesome problem of having too many good games to play this weekend. If you’ve read my (not a) review of Hot Shots Tennis then you know that I’m loving the game. I’m going to play it more than I ought to this weekend. Last night I started LEGO Harry Potter and was totally charmed. I’ll definitely be spending more time at Hogwarts School of Witchcraft and Wizardry. For more practical reasons, I should play Crackdown 2. I’ll spend some time with the game, but it’s going to lose time to the first two titles I mentioned.

How about you? What’s on your weekend playlist?

(Not a) Review of Hot Shots Tennis: Get a Grip

Last Saturday I spent two hours downloading Hot Shots Tennis: Get a Grip for Sony Playstation Portable. I was immensely annoyed that it took so long to download a relatively small amount of data. Five days later, I don’t regret the wait. This game has been a most pleasant surprise. Hot Shots Tennis for PSP is a cute combination of arcade sports and role playing that’s a tremendous value. If you find arcade sports remotely entertaining then I highly recommend this game.

Hot Shots Tennis: Get a Grip takes Clap Hanz (Hot Shots Golf) art style and combines it with RPG elements that reminded me of Mario Tennis: Power Tour for Game Boy Advance. You start off with a pair of players on a journey to spread joy to the world through the Love Tennis Club. The silly premise is just an excuse to travel to different locations, beat dozens of players, recruit new allies, and add a bit of story to the excellent gameplay.

As you travel from location to location, there are plenty of RPG trappings to enjoy in between matches. You’ll have to talk to different characters to gather information. There are simple fetch quests. There are plenty of hidden objects and characters to find. There are hundreds of rats to kill for experience points (okay, I made that last one up). Naturally, there are “boss fights” at the end of each level. Linking it all is a surprisingly deep and thoroughly fun tennis system.

As someone that has played hundreds of hours of actual tennis, I really appreciated the addictive gameplay and subtle nuances in Hot Shots Tennis: Get a Grip. The different play styles — baseline, net, and all-around — are distinct. The difference between players is really pronounced. Character stats can be manipulated through the use of different outfits, racquets, and accessories. The art is cute and the RPG elements are fun, but none of it would matter if the gameplay wasn’t any good. The tennis in this game is way more than good. It’s great.

Most of you know that I’m a big RPG fan. Some of you know that I dress far better than most game writers. With all of that in mind, you can understand why I enjoyed the game’s customization system. Some of the outfits are ridiculous — horse heads, stag beetle costumes, bikinis, ninja outfits, etc. While I enjoyed seeing my players look ridiculous on the court, I loved maxing out stats through outfits. I find accessorizing fun. Sue me.

As with any great portable game, Hot Shots Tennis: Get a Grip is fun for two minutes or two hours. Even though I beat the game’s story mode last night, I know that I’ll be playing it for dozens of hours in the future. Maxing out the various characters, trying out new outfit combinations, and playing multiplayer matches (ad hoc only) with friends will definitely be part of my gaming future.

Best of all, Hot Shots Tennis: Get a Grip is pretty cheap, with an MSRP of $19.99. Again, if you dig arcade sports titles like Hot Shots Golf and Mario Tennis then I highly recommend this game. It offers a tremendous amount of fun for a relatively low price. Going into the game, I knew I’d like it, but I was surprised that I ended up loving it.

NPD Console Sales Figures Top 10 Games of May 2010

Here are NPD Group’s console software sales figures for May 2010. There were a lot of great releases in May, which is traditionally a slow month for the business. Some of your favorites made the list and there were a few surprises as well. Let’s check out the digits!

  1. Red Dead Redemption (Xbox 360): 945,900
  2. Red Dead Redemption (PS3): 567,100
  3. Super Mario Galaxy 2 (Wii): 563,000
  4. UFC 2010: Undisputed (Xbox 360): 221,100
  5. UFC 2010: Undisputed (PS3): 192,300
  6. Wii Fit Plus with Balance Board (Wii)
  7. New Super Mario Bros. Wii (Wii)
  8. Alan Wake (Xbox 360)
  9. Pokemon SoulSilver (Nintendo DS)
  10. Skate 3 (Xbox 360)

Perhaps it’s just me, but I’m used to seeing more Nintendo games in the top 10. Ha! Obviously Red Dead Redemption was May’s killer title. UFC 2010 did well, which shouldn’t be a surprise. I was happy to see games like Alan Wake and Skate 3 on the list; they didn’t get as much hype and commercial time as some of May’s other titles, but they did well. Naturally, Nintendo continued to do well with Mario and Pokemon.

Anything on May’s list surprise you?

Future Heavy Rain Chronicles Delayed Due to Playstation Move

Millions of Heavy Rain fans were psyched to learn that the game will be patched to support Playstation Move. Unfortunately, motion-control support will come at the expense of original content. Instead of creating more Heavy Rain Chronicles, Quantic Dream was told to prioritize Move support. Quantic Dream founder and co-CEO David Cage told NowGamer:

We proposed three episodes about one hour long and being focused on the background of the main characters. I thought fans would really enjoy these episodes because they explained many aspects of HR and why characters are who they are. Unfortunately, Sony preferred to ask us to focus on Move to support the device rather than on creating new content.

Move support for Heavy Rain is important and I totally understand why Sony would want that over new content. It absolutely makes sense from a business perspective. As a huge fan of the game and Quantic Dream, I’m bummed that the company has put original content on the back burner.

How do you feel about this move? Would you rather have new chapters in Heavy Rain? Or are you more interested in PlayStation Move support?

Source

Coffee Talk #169: Your Favorite Game of the First Half of 2010

2010 is halfway over! Since it’s halftime, I wanted to see what your favorite game of 2010 was, thus far. It has been a very unusual year for the videogame business with so many outstanding games released in the first half of the year. Which one was your favorite?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Twilight: Eclipse taking over the world this week, Tony La Russa supporting the tea party, or Funny People, Coffee Talk is the place to do it.

2010 is halfway over! Since it’s halftime, I wanted to see what your favorite game of 2010 was, thus far. It has been a very unusual year for the videogame business with so many outstanding games released in the first half of the year. Which one was your favorite?

As for me, not much has changed from Q1 2010. I’ve enjoyed Dragon Age: Origins Awakening, Heavy Rain, and Final Fantasy XIII the most. If I had to go with one, I’d pick Dragon Age, though I’m surprised by how much I’ve enjoyed FFXIII the more I’ve played it.

Now it’s your turn! Let’s have it ladies and gents. What has been your favorite game of 2010 so far?

“Xbox Arcade” Games Easy Ports for Windows Phone 7

As many of you know, I’ve been anxious for details on how Microsoft’s upcoming Windows Phone 7 will interact with Xbox 360. Although Apple’s iOS is extremely popular and Google’s Android is growing at a crazy pace, Windows Phone 7 has a chance to stand out by positioning itself as the gamer’s mobile operating system. TechRadar was able to extract some details on WP7 from Microsoft’s Oded Ran:

There are four million Xboxes in the UK compared to 2.5 million iPhones; we’re now working with developers who know how to make games, and they’re able to port Xbox Arcade games to mobile phones easily.

Before you get too excited, it should be noted that not every Xbox Live Arcade game is an instant port to Windows Phone 7. From my understanding, XBLA games created with XNA will be easy ports. The majority of XBLA games are not made with XNA. That said, WP7 should bolster the use of XNA and give WP7’s games market a huge kick start.

*sigh* I’m still annoyed that this wasn’t shown at E3 2010.

Source via MobileCrunch

Milo and Kate for Xbox 360 Kinect is Coming: Do You Care?

Recently there was some controversy on whether Milo — the virtual indentured servant for Xbox Kinect that wowed some people and terrified others — was a real game or a tech demo. Microsoft’s American PR said one thing, but Microsoft Game Studios Peter Molyneux said something else. At the end of the day, it looks like Milo and Kate is an actual product. Sir Peter told GI Biz:

This is a full product that we’re working on. Poor Aaron Greenberg — he’s on the PR team, he hasn’t seen it since last year, so he came up with this stock answer that Milo is alive and well and living in Guildford but it’s still a tech demo. If I had spent time with him and showed him the game recently, he’d know what was going on…. All that technology that we showed at E3 last year actually does work.

While the internal Microsoft bickering is highly amusing, what I really want to know is if you care about this game. Whether it’s deserved or not, Molyneux has a reputation for not delivering on his grand promises. Milo received a ton of hype at E3 2009, but like so many Kinect projects, I don’t see how it’s fun. (Letting me beat Milo with a virtual stick would increase the entertainment value of this game by a factor of 14.) Do you care about Milo and Kate for Kinect?

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Two Excellent Portal 2 Videos

Here are a pair of excellent Portal 2 videos for your drooling pleasure. As I mentioned in Coffee Talk #162, I didn’t have time to see the game at E3 2010, which totally bummed me out. The good news is that I can enjoy these videos with you and disccus ’em here! I know a few of you are Portal fans, so kindly check out these clips and let me know what you think (please)!

Tetsuya Nomura Talks The 3rd Birthday

I am incredibly psyched for Square Enix’s The 3rd Birthday, the not-quite-a-sequel to Parasite Eve. I was big fan of the first Parasite Eve game, but was disappointed in the second. I’m hoping director Tetsuya Nomura can bring the magic back for the series’ third chapter. In a recent interview with Famitsu, Nomura said:

The plan for this game was written many years back. We felt that we’d need a system that would show a uniqueness from the TPS (third person shooter) games that were being released in abundance overseas, and we came up with the Overdive system. But now a variety of TPS games are coming out. We felt that we’d need something more unique for this title, and we recently decided to add [the clothing system]. It’s something that could not be done with a rugged main character — something that would only work with Aya.

There are many who call it Parasite Eve 3. However, it’s not a sequel in the Parasite Eve series but a new piece of content called The 3rd Birthday. The tense battles that have a horror-action style, the event scenes which aim to be the highest level on PSP, the cut-ins that are made with overseas movies in mind — we believe you’ll be able to enjoy a somewhat adult world.

As much as I respect Nomura and love his games, I’m ignoring his statement that this isn’t a sequel. I don’t see how anyone can think this isn’t Parasite Eve 3. That aside, I can’t wait for this game! Anyone with me?

Source

Coffee Talk#167: Who’s Your Favorite Boutique Publisher?

Here’s another simple Coffee Talk topic for you: who’s your favorite small publisher? In the gaming industry, it seems like every other story is about Activision or Electronic Arts, but smaller publishers are important to the business as well. I love that Atlus bring quirky Japanese games to America. I love that Nicalis helps small games like Cave Story get attention.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the NXT season one rookies being renamed “The Nexus”, the stupidity of penalty-kick shootouts, or class action suits against Apple, Coffee Talk is the place to do it.

Here’s another simple Coffee Talk topic for you: who’s your favorite small publisher? In the gaming industry, it seems like every other story is about Activision or Electronic Arts, but smaller publishers are important to the business as well. I love that Atlus bring quirky Japanese games to America. I love that Nicalis helps small games like Cave Story get attention. Small publishers give gamers access to lesser known games and developers. Publishers like Atlus and Nicalis add variety and character to a cookie-cutter business.

As for my favorite boutique publisher, I’m going to go with NIS America. I love Nippon Ichi Software games, especially Disgaea and its various spin-offs. The company brings over loads of great RPGs that are different, cute, and fun. Plus, prinnies are awesome.

Now it’s your turn! Who’s your favorite small publisher?