Coffee Talk #369: The End of the Apple iPod?

One of my reviewer friends believes that Apple selling unlocked iPhones in America spells doom for the iPod. He’s certain that the iPod will be discontinued and that Apple will position last year’s iPhone as the…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Klatch’s Sumatra Aceh Gold, Joe Torre wearing Yankee pinstripes again, or the surprising success of Cameron Diaz’s Hot Teacher, Coffee Talk is the place to do it.

Remember my reviewer friends that were arguing with me about viewing angles on mobile phones? One of them had an interesting theory that extended our brunch meeting for an hour (at least). He’s sure that Apple selling unlocked iPhones in America spells doom for the iPod. His argument is that the iPod is becoming less and less important to Apple as sales of the iPhone and iPad flourish. He’s certain that the iPod Classic and Touch will be discontinued this year and Apple will instead sell the previous year’s iPhone to snag budget sales.

Although his theory is intriguing, the rest of us doubt it will pan out that way…at least in the near future. It’s true that the iPod is no longer as important to Apple as it once was, but the company still sells million of them. Perhaps the iPod Classic will go away, but it seems too soon to kill off the iPod Touch. Furthermore, slashing the price of an unlocked iPhone 4 will surely piss off carriers. Apple has a lot of stroke, but it’s probably not a good idea for the company to alienate its carrier partners.

Still, I can see it happening eventually. Just not this year or next. What do you think? Will Apple kill off the iPod and just sell old iPhones for cheap? How do you think carriers would react to such a play? Do people still buy iPod Classics?

Coffee Talk #368: LulzSec — Internet Heroes or Anarchists?

Renowned hacker group LulzSec caused quite a stir when it announced its “Chinga La Migra” initiative on Twitter yesterday. Protesting Arizona Senate Bill 1070 — an anti-illegal immigration measure…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, your 2011 NBA draft analysis, Jim Riggleman’s job prospects, or receiving mystical jewelry from dying aliens, Coffee Talk is the place to do it.

Renowned hacker group LulzSec caused quite a stir when it announced its “Chinga La Migra” initiative on Twitter yesterday. Protesting Arizona Senate Bill 1070 — an anti-illegal immigration measure that encourages racial profiling — LulzSec is fighting the power by releasing classified documents on the Internet. Here’s an excerpt from the text accompanying the torrent:

We are releasing hundreds of private intelligence bulletins, training manuals, personal email correspondence, names, phone numbers, addresses and passwords belonging to Arizona law enforcement. We are targeting AZDPS specifically because we are against SB1070 and the racial profiling anti-immigrant police state that is Arizona.

Every week we plan on releasing more classified documents and embarassing personal details of military and law enforcement in an effort not just to reveal their racist and corrupt nature but to purposefully sabotage their efforts to terrorize communities fighting an unjust “war on drugs”.

Opinions on the group’s actions are split. Some are hailing LulzSec for using technology to protest a government that devotes too much attention to big-money issues and too little to social reform issues that impact citizens with little power. Others believe that this is a reckless act masquerading as a non-violent protest; the argument is that these leaked documents will lead to innocent law enforcers being harmed or killed.

I’ve been thinking about the issue for the last day and I’m still torn. On one hand, I love that these guys are using technology to make their voice heard. It’s easy to get the government’s attention when you have millions of lobbying dollars to pay off the right politicians (I’m looking at you Comcast, AT&T, etc.). Politicians are slow to act on issues that lack glamour and money like immigration reform.

On the other hand, I’d hate to see a low-ranking officer get killed because of a leaked document. I can’t imagine that everyone that works for the Arizona Department of Public Safety supports SB 1070.

I’d love to get your thoughts on the matter. What do you think of LulzSec’s actions? Are they Internet Robin Hoods or Internet anarchists? Are they fighting for people that can’t fight for themselves? Or are they misguided troublemakers?

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Coffee Talk #367: Hidden Coins and Smashing Barrels

I’ve been having lots of fun playing Dungeon Siege III for the last week, but some of its old-school RPG conventions are…comical. For example, I smashed hundreds of barrels and pots looking for…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the congressional bill that looks to battle bogus 4G claims, Mark Cuban buying a baseball team, or the 2011 NBA draft, Coffee Talk is the place to do it.

I’ve been having lots of fun playing Dungeon Siege III for the last week, but some of its old-school RPG conventions are…comical. For example, I smashed hundreds of barrels and pots looking for treasure. Why do people leave weapons and coins in barrels? Why do heroes think it’s okay to smash every barrel they see? Are you given a license to smash every barrel you choose when you’re issued a sword and shield? Hell, at several points in the game I was thinking, “You know, if I lived in the kingdom of Ehb, I’d make barrels and pots. With all these a-hole heroes smashing them, there would always be a demand. I’d be frickin’ loaded!!!”

Then there’s the matter of monsters dropping coins. Whether it’s poisonous slug creatures or a giant spiders, all the monsters in Dungeon Siege III drop coins (and sometimes weapons). This was understandable in 1996. In 2011, it seems silly. Why are monsters carrying around loose change? Where do they put the coins? Do they hide them in their rectum or silk glands? Do monsters think they can walk up to local merchants and buy things with their gold?

In 2004, InXile made fun of several RPG conventions with the awesomely tongue-in-cheek The Bard’s Tale. Seven years later, developers are still using these design techniques. I wonder what year it will be when RPGs are free or barrel smashing and hidden coins in monsters? Will I live to see the day?

Are there any old game design techniques that irk you because they should have stopped being used a long time ago? Or are you content to smash barrels and pots in games for the rest of your life?

Scarlett Johansson, Jennifer Aniston Get Hollywood Stars

The Hollywood Walk of Fame has announced the latest entertainers to get their very own stars on the world famous Hollywood sidewalk. The list is lead by hotties Scarlett Johansson and Jennifer Aniston (in my head anyway). Naturally I saw this announcement as an opportunity to post sexy photos! Other honorees include the late, great Richard Burton, D&D fan Vin Diesel, Matt Groening, and Adam West. Here’s the full list from E!:

Movies

  • Jennifer Aniston
  • Vin Diesel
  • Scarlett Johansson
  • John Lasseter
  • Malcolm McDowell
  • Sumner Redstone
  • Kate Winslet
  • Richard Burton (posthumous)

TV

  • Valerie Bertinelli
  • Matt Groening
  • Mariska Hargitay
  • Patricia Heaton
  • Marg Helgenberger
  • Walter Koenig
  • Adam West

Music

  • Pepe Aguilar
  • AMERICA
  • Boyz II Men
  • Hal David
  • David Foster
  • Vince Gill
  • Jennifer Lopez
  • Ann and Nancy Wilson (Heart)
  • Barry White (posthumous)

Radio

  • Ellen K.

Now onto the photos!

Source

Coffee Talk #366: Your First Mobile Phone

Today’s Coffee Talk is a request from RPadholic N8R. He would like to know about your very first cell phone. Do you remember the make and model of your first mobile phone? Did any of you rock the…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, your Wimbledon 2011 pick, the MLB McCourt drama, or George Clooney being single…again, Coffee Talk is the place to do it.

Today’s Coffee Talk is a request from RPadholic N8R. He would like to know about your very first cell phone. Do you remember the make and model of your first mobile phone? Did any of you rock the Zach Morris? Or did you have one of those classic Nokia candybars? Did any of you start out with the Motorola RAZR?

As for me, I borrowed my Dad’s Motorola StarTac a few times while I was in college (mostly to look cool), but the first mobile phone that was all mine was an Ericcson CF688. Hell, I don’t even remember what carrier it was on, but I remember being enamored by its slickness and form factor…which seems hilarious when looking through the retroscope.

Now it’s your turn! What was your first mobile phone?

Coffee Talk #365: The Angle of the Dangle

I’m reexamining my position on viewing angles and I’d love to have your input. I was talking to a few friends that review phones and they were dinging the HTC Sensation for its viewing angles. I just don’t…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the emergence of Rory McIlroy, Floyd Mayweather not showing up to court, or RIM’s declining fortunes, Coffee Talk is the place to do it.

I’m reexamining my position on viewing angles and I’d love to have your input. I was talking to a few friends that review phones and they were dinging the HTC Sensation for its viewing angles. I just don’t understand why they’re a big deal on phones. Mobile phones are generally used by one person looking at the device head-on. Certainly I can’t think of a case where my mobile phone experience was lessened by poor viewing angles.

My friends said that I was being contradictory for criticizing the Nintendo 3DS for its viewing angles. If you haven’t tried one, the 3D aspect of the handheld system is very sensitive to viewing angles. The 3D effect breaks if you view it from slightly off-center angles. In this case, one of the 3DS’ primary functions — 3D gaming — can be ruined due to the device’s viewing angles. I don’t think it’s the same deal as on a phone.

My reviewer friends weren’t able to change my mind, but perhaps you will. Please let me know how you feel about viewing angles on phones, portable consoles, televisions, etc.

Tomb Raider Dives Into Lara Croft’s Past, Shows Bright Future

Although Lara Croft is the first lady of modern gaming, Naughty Dog’s Uncharted games have supplanted Tomb Raider as the best action-adventure videogame series. Square Enix has Lara set for a huge comeback by delving into her past. The upcoming Tomb Raider game stars a young Lara Croft as she embarks on her first adventure. From what I saw at E3 2011, it looks like Lara will be taken to new heights by going in a very different direction.

From the gameplay I was shown, as well as the beautiful intro movies, it’s clear that Lara has been trained but hasn’t been battle tested. She’s capable, but not yet confident. I liked seeing the vulnerable side of her character…though she did a bit too much moaning and whining when she was attacked. There were times I wasn’t sure if she was under duress or on the verge of an orgasm.

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The gameplay had plenty of exploration and puzzle solving — two hallmarks of the Tomb Raider series. Exploring the caverns and outdoor areas was lots of fun. The graphics I saw were beautiful and it was a pleasure watching someone else play the game. The early puzzles I saw played up fire and water. Lara would have to manage her torch (stop thinking about her managing your torch) and relight as necessary. The caverns were full of streams and pools, making torch management an interesting gameplay facet.

While I didn’t get to see any of Lara’s famous gunplay, I saw her engage in a number fights using her limbs, a dagger, and a bow (with arrows…duh!). The back-to-basics fighting was appropriate for the early portion of the game as she was freshly shipwrecked, but I imagine she’ll be dual-wielding pistols towards the end of her adventure.

A lot of the fight scenes implemented quick time events. The amount of them surprised me. The developers are trying to give the combat a cinematic feel while also appealing to casual gamers that are familiar with the Tomb Raider brand. It’s an interesting gambit that potentially gives the game a broader appeal and also differentiates it from a more traditional title like Uncharted.

My demo session of Tomb Raider left me wanting more. The graphics were impressive, the story was interesting, young Lara is hot, the puzzle gameplay looked like fun, and the combat was different. My chief concern at this time is the combat. It was definitely atypical, but it wasn’t as fun to watch as the other facets of gameplay. Will the fighting be fun to play? That’s what I want to know…and I’m willing to watch Lara Croft for hours in order to find out.

Random Thoughts on the Green Lantern Movie (Hint: It Sucked)

Hi, I’m Raymond, Grey Lantern of sector 2814. I harness the formidable power of disappointment. I received my vast powers from watching the Green Lantern movie. As a huge fan of the comic books, I was tremendously excited to see Hal Jordan on the big screen. I left the movie theater a disappointed wreck. While Green Lantern had a few bright spots, they weren’t enough to overcome the movie’s bad writing, bad casting, bad acting, and bad directing. On the plus side, my Grey Lantern power ring is filled with enough disappointment energy to last 4.7 years.

Here are some random thoughts (not a review!) on Green Lantern. There be spoilers ahead, matey!

Van Wilder is a Bad Hal Jordan — I never liked Ryan Reynolds as Hal Jordan. He’s too goofy and funny. In my head he made more sense as Green Lantern Guy Gardner. There were a handful of scenes where Reynolds did a good job portraying Hal’s boldness and fearlessness, but for the majority movie he was…Van Wilder. He was too cute and goofy for Hal Jordan.

Movie Parallax Sucks — I hated the movie version of Parallax. His origin was changed for…hell, I can’t think of a good reason for changing his origin. Instead of being the living embodiment of fear, he was a renegade Guardian that attempted to harness the yellow energy of fear. Instead of the intimidating insect-like creature in the comics, he was a floating head with ashen tentacles. Perhaps the director was watching too much Japanese tentacle pr0n. This alteration will hurt comic-book fans more than anyone else.

Hector Hammond Wasn’t That Bad — I’ve never liked Hector Hammond in the comics. He looks like a dork and he’s not terribly interesting. The biggest surprise of Green Lantern was that the movie version of this wretched character wasn’t so bad. All the credit goes to the talented Peter Sarsgaard. He managed to make a horrible character mildly interesting. He was still a relatively lame villain, but Sarsgaard’s Hector Hammond was the best version of the character ever.

The Aliens Were Cool — The alien Green Lanterns were the best parts of the movie. I marked out during the scenes with Abin Sur, Tomar Re, Kilowog, and Sinestro. It’s cool that they were played by Jango Fett, Captain Barbosa, Kingpin, and…uh [insert memorable Mark Strong role here], respectively. The aliens were pretty spot on, but they weren’t given enough to do. Mark Strong was fantastic as Sinestro (although his origin was also altered for no apparent reason) and his post-credit scene was visually awesome.

On the downside, I didn’t like that Kilowog gave himself props for training Hal. The line was ripped from the comics, where it made sense. The comics showed panels of arduous training that took place over an extended period of time. In the movie, Kilowog trained Hal for three minutes. The Guardians, already a bit ridiculous in the comics, looked even sillier in the movie…but there’s only so much you can do with little blue beings with immense power.

The Special Effects Weren’t Very Special — I’ve been waiting for a Green Lantern movie for decades. Early on, the limits of technology made a Green Lantern movie impossible. Vast improvements in computer-generated effects made Hal Jordan’s big-screen adventures a reality. The only problem is that the effects weren’t all that special. There were some cool flying scenes and some nifty ring constructs, but a lot of the effects looked unfinished. My friend Paul joked that he can’t wait for the Blu-ray so that the special effects can be finished.

Blake Lively? — I don’t get her. She’s attractive, but I don’t see the amazing hottie that most of the world sees. I also think that DiCaprio could do better. In the context of the movie, she was mediocre as Carol Ferris. She’s supposed to be a powerful and domineering woman that’s as hard-headed as Hal. In this movie she fell short. It was cool that she was shown as a great pilot and a strong businesswoman, but she quickly dropped all of that to become a generic damsel-in-distress. Lively didn’t bring the ferocity required to adequately portray Carol Ferris.

Bottom Line — The lead character was miscast and way off the mark. One villain was horribly rewritten from the comics. The other villain was a lifelong lamer that was made mildly interesting by a superb actor. The aliens were, by far, the best parts of the movie and they didn’t have enough scenes.

*sigh* I really wanted this movie to be great…but it was pretty awful. Thor kicked its ass. I wouldn’t have expected a Thor movie to be much better than a Green Lantern movie, yet that’s precisely what happened in 2011. Now please excuse me as I must read Sinestro Corps War, vol 1 to erase this crap movie from my head.

My Personal Top 5 Games of E3 2011

Here’s a video with my top five games of E3 2011. Please check it out! Also, please keep in mind that my list was restricted to games that I officially saw. Some developer friends snuck me into demos that I wasn’t scheduled to see and I don’t want to get anyone in trouble. Having said that, there’s only one game I “unofficially” saw that would’ve cracked my personal top five.

Now that you know my top five games of E3 2011, kindly let me know your top five of the show!

Coffee Talk #364: Quick Time Events and You

I don’t know that gamers are clamoring for more quick time events, but developers are implementing them into more and more games. One explanation I heard is that developers…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Intelligentsia’s Honduras La Tortuga, Heat bashing taking away from Dallas’ victory, or Jeter’s interrupted march to 3,000 hits, Coffee Talk is the place to do it.

I was talking about the proliferation of quick time events with some industry friends. The trend is curious. I don’t know that gamers are clamoring for more quick time events, but developers are implementing them into more and more games. One explanation I heard is that developers like quick time events because they keep players engaged. During cinematic sequences, gamers interact with the scene instead of just watching it.

This doesn’t work for me for two reasons. Firstly, I’ve been conditioned to enjoy cutscenes as a reward. Cinematic sequences are a nice treat for finishing a level or a chunk of a game. Secondly, during quick time events I get so focused on the area of the screen with the button commands that I block out the rest of the graphics. For me it’s more enjoyable to sit back and watch a beautiful scene instead of pressing simple button commands to interact with it…

…but that’s just me. What about you? How do you feel about quick time events? Do you love ’em? Do you hate ’em? Or are they just kind of…there? What do you think of them being implemented into more games and more genres?