Coffee Talk #180: Your Favorite Videogame Intros

Earlier in the week we talked about some of our favorite videogame endings. Today let’s talk about our favorite intros! There are so many games that hook you in with brilliant opening sequences, leaving you with a feeling of, “Damn I want to play this game!” It’s an awesome thing. So many gamers point to the opening of Final Fantasy VII as one of the best ever. While I agree that it’s good (though overrated like most everything else in that game), this extremely underrated Final Fantasy III is better and needs some love. Check it out:

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Verizon selling out of the Motorola Droid X, John Daly getting his act together, or Green Lantern’s movie costume resembling salmon, Coffee Talk is the place to do it.

Earlier in the week we talked about some of our favorite videogame endings. Today let’s talk about our favorite intros! There are so many games that hook you in with brilliant opening sequences, leaving you with a feeling of, “Damn I want to play this game!” It’s an awesome thing. So many gamers point to the opening of Final Fantasy VII as one of the best ever. While I agree that it’s good (though overrated like most everything else in that game), this extremely underrated Final Fantasy III is better and needs some love. Check it out:

Anyway, what are some of you favorite game intros? How did they make you feel? Shout it out in the comments section (please)!

What Are You Playing This Weekend?

My copy of Dragon Quest IX arrived earlier in the week and I can’t wait to dive into the game this weekend! I’m probably going to be tired from super-secret project so plopping down on the couch or by the pool with my Nintendo DS sounds perfect. I’m still enjoying the hell out of Hot Shots Tennis: Get a Grip, so that will be my mindless-diversion game.

How about you? What’s on your weekend playlist?

Coffee Talk #178: Your Favorite Videogame Endings

One of the disadvantages of being Ted (as mentioned in Coffee Talk #173) is that he doesn’t get to see many game endings. While not all games have huge payoff endings, some are so good that they make all the annoyances of a game dissolve as you’re enveloped by a wave of climactic bliss. Look at the clip of Crisis Core: Final Fantasy VII, for example. The end is emotionally charged and cleverly uses a gameplay mechanic as a storytelling device. It’s just brilliant, brilliant stuff.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the chances of Snooki hooking up with John McCain, if Bud Selig should move the all-star game away from Arizona, or the ridiculous contracts going to above average NBA players, Coffee Talk is the place to do it.

One of the disadvantages of being Ted (as mentioned in Coffee Talk #173) is that he doesn’t get to see many game endings. While not all games have huge payoff endings, some are so good that they make all the annoyances of a game dissolve as you’re enveloped by a wave of climactic bliss. Look at the clip of Crisis Core: Final Fantasy VII, for example. The end is emotionally charged and cleverly uses a gameplay mechanic as a storytelling device. It’s just brilliant, brilliant stuff.

What are some of your favorite game endings? Why did they move you? The comments in today’s Coffee Talk could be a good way to encourage each other to beat games that we haven’t finished. Maybe we just need to see the light at the end of the tunnel, the pot of gold at the end of the rainbow, or the slinky girl wrapped in satin sheets on a water bed. Kindly share some of your favorite game endings today!

Videogame Used in Philippines to Teach Catholicism

My friend sent me an article by PhilStar to poke fun at my people’s love of the Roman Catholic Church. A Filipino priest has developed a game that doubles at a catechism tool. So yeah, my people are using videogames to teach people about Catholicism. Here’s the deal:

The three-dimensional game called “Paolo’s Journey,” developed by Fr. Maximo Villanueva Jr. of the Diocese of Balanga, Bataan, is based on Pope Benedict XVI’s “Compendium of the Catechism of the Catholic Church.”

Lingayen-Dagupan Archbishop Socrates Villegas, who chairs the CBCP-Episcopal Commission on Catechesis and Catholic Education, said the Church needs to conduct a “new evangelization,” not for faith propagation, but to remind the faithful of the social teachings of the Church. The target gamers are Grade 3 pupils to college students.

I’m sure this will be followed up by a platformer starring St. Christopher or a first-person shooter where Pope Benedict annihilates demons with holy water. The possibilities are tremendous! If you’re not afraid of going to hell, kindly share your ideas for a Roman Catholic videogame.

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Coffee Talk #177: Your Videogame Development “Big Three”

With LeBron James, Dwyane Wade, and Chris Bosh creating the “big three” with the Miami Heat, people are coming up with all sorts of killer combos. Whether you’re talking about triumvirates in sports, television, or adult films, it’s fun to dream up “big three” combinations. Let’s do the same for videogame development! Who would be your videogame dream team?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Intelligentsia’s Finca San Jose Nicaragua, Mel Gibson’s anger, or the RAW mystery GM, Coffee Talk is the place to do it.

With LeBron James, Dwyane Wade, and Chris Bosh creating the “big three” with the Miami Heat, people are coming up with all sorts of killer combos. Whether you’re talking about triumvirates in sports, television, or adult films, it’s fun to dream up “big three” combinations. Let’s do the same for videogame development! Who would be your videogame dream team?

Perhaps a combination of Square Enix’s art direction, BioWare’s storytelling, and Epic’s gameplay would work for you. Maybe you’d love Cliff Bleszinski, Hideo Kojima, and Tomonobu Itagaki to collaborate on a videogame. The possibilities are endless! So let’s play this game. Come up with a combination of three developers — companies or individual designers — that would make your dream team.

(Not a) Review of “Leliana’s Song” DLC for Dragon Age: Origins

The “Leliana’s Song” downloadable content for Dragon Age: Origins is the best post-launch DLC Bioware has released for its outstanding 2009 RPG. In addition to the things you’ve come to exepct from Dragon Age DLC — new items, new companions, new villains, etc. — “Leliana’s Song” stands out for its excellent voice acting and storytelling. If you’ve ever been tempted by any Dragon Age DLC, this is the one to download before any of the other post-launch content.

(Spoiler alert for anyone that hasn’t played the original!) “Leliana’s Song” is a prequel that examines the titular character’s past as an Orlesian spy. The DLC recounts the circumstances that lead her to chantry life in Ferelden, focusing on the betrayal by her mentor and lover Marjolaine. (And yes, fans of lesbian make-out scenes have something to look forward to.)

The storytelling is well done, thanks to a strong script and some excellent voice acting. Leliana and Marjolaine steal the show, while companions Sketch and Tug add some decent support. If you’re a Leliana fan — and lots of Dragon Age players are — then you’ll enjoy experiencing her past as a manipulative, cutthroat bitch bard. It’s such a great contrast to the seemingly dopey, bless-the-maker character you first encounter in Dragon Age.

The DLC adds some new music that’s completely appropriate for the adventures of the bard. Some of the exploration and battle tracks are lute driven, which is just cool. Along with cowbell, videogame music needs more lute.

In terms of gameplay, there’s nothing new. It’s the same action-RPG combat and exploration that made the original so enjoyable. Most players will be able to beat the DLC in less than two hours. It takes considerably less time if you skip through the dialog and cutscenes (in which case you’re kind of missing the point). Beating the DLC nets you some nifty armor (Battledress of the Provocateur) that can be used in Dragon Age: Origins and Dragon Age: Origins Awakening. Next to the Felon’s Coat, it’s the second-best light-armor in the game.

Most diehard Dragon Age fans have already purchased “Leliana’s Song.” If you’re on the fence about it due to disappointment in the other DLC then I recommend taking a chance on this one. It’s another dose of that lovely BioWare combination of fun gameplay and great storytelling. Out of all the Dragon Age DLC, “The Stone Prisoner” and “Leliana’s Song” are the best. This DLC is a nice prequel chapter in the Dragon Age saga that offers a few hours of fun and some nice armor that can be used in the full game.

What Are You Playing This Weekend?

I’m going to be spending more time with the “Leliana’s Song” DLC for Dragon Age: Origins. I’ve beaten it thrice already and want to play around with the dialog choices. This is my favorite post-launch DLC by far. The storytelling and voice acting are top notch. It’s just great stuff.

I’m also going to hop back into LEGO Harry Potter. I’ve enjoyed the game so far, but its lack of violence makes me wish for a T-rated Harry Potter game. It would be awesome to bust out an “avada kedavra” and being T-rated means Hermione could show some skin.

Anyway, let me know what’s on your weekend playlist when you have a moment.

BioWare Reveals Dragon Age II Details

BioWare has revealed the initial details on the hotly anticipated Dragon Age II, which is due out in Q1 2011. The sequel to one of my favorite games this generation, the game appears to be going in a different direction than the original Here’s a clip from the official site:

Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. You are one of the few who escaped the destruction of your home. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history. This is the story of how the world changed forever. The legend of your Rise to Power begins now.

BioWare claims that it will be using a different combat system and art style for DAII. While I thoroughly enjoyed the combat of the first game, some felt that it was limited and old fashioned. The graphics in the original weren’t bad, but were hardly cutting edge. The visuals in the sequel should be more modern. Here are the bullet points from the official site:

  • Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make.
  • Determine your rise to power from a destitute refugee to the revered champion of the land.
  • Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior.
  • Go deeper into the world of Dragon Age with an entirely new cinematic experience that grabs hold of you from the beginning and never lets go.
  • Discover a whole realm rendered in stunning detail with updated graphics and a new visual style.

The game’s story isn’t as transparent as the original’s. Instead of playing a point-of-view character with the name and origin of your choice, DAII uses a set protagonist. The game’s press release gave more details:

Dragon Age 2 thrusts players into the role of Hawke, a penniless refugee who rises to power to become the single most important character in the world of Dragon Age. Known to be a survivor of the Blight and the Champion of Kirkwall, the legend around Hawke’s rise to power is shrouded in myth and rumor. Featuring an all-new story spanning 10 years, players will help tell that tale by making tough moral choices, gathering the deadliest of allies, amassing fame and fortune, and sealing their place in history. The way you play will write the story of how the world is changed forever.

I’m super psyched for the game (duh), but a little disappointed that it isn’t a direct sequel. I put a lot of time into my DA characters and their relationships. I was under the impression that I would learn the fate of my character’s decision with Morrigan. While I’m sure the repercussions will be addressed, it would have been more meaningful to experience the direct consequences.

Having said that, I can’t wait to learn more about Dragon Age II! The first trailer hits on August 17, 2010. Now where’s my countdown clock???

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Blizzard Will Require You to Use Your Real Name: Do You Care?

Blizzard has caused quite the ruckus by requiring Real ID in its official forums. In practical terms, this means users will have to use their real names. Here’s a clip from the forum announcement:

The first and most significant change is that in the near future, anyone posting or replying to a post on official Blizzard forums will be doing so using their Real ID — that is, their real-life first and last name — with the option to also display the name of their primary in-game character alongside it. These changes will go into effect on all StarCraft II forums with the launch of the new community site prior to the July 27 release of the game, with the World of Warcraft site and forums following suit near the launch of Cataclysm. The classic Battle.net forums, including those for Diablo II and Warcraft III, will be moving to a new legacy forum section with the release of the StarCraft II community site and at that time will also transition to using Real ID for posting.

Some users are applauding the move since troublemakers and flamers will no longer be able to hide behind anonymous handles. Some hate it, preferring the anonymity and/or role-playing that’s common in forums. Others think the move is shocking and claim that it brings all Blizzard fans one step closer to identity theft.

How do you feel about Blizzard’s use of Real ID? Is it a non-issue? Are you concerned about identity theft? Do you think other publishers will follow Blizzard’s move and require you to use your real name to talk about their games?

Coffee Talk #173: Do You Finish Your Games?

My friend Ted pretty much plays anything he gets his hands on. Sure, he loves his “gamer” games, but he’s my only friend that has played Dora the Explorer, those crap Burger King titles for Xbox 360, and dozens of casual iPhone/iPad games. I’m positive that he’s started more games than anyone else I know.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Lindsey Lohan heading to the slammer, Vinnie Del Negro coaching the Clippers (or really, someone actually wanting to go there), or your final LeBron James prediction, Coffee Talk is the place to do it.

My friend Ted pretty much plays anything he gets his hands on. Sure, he loves his “gamer” games, but he’s my only friend that has played Dora the Explorer, those crap Burger King titles for Xbox 360, and dozens of casual iPhone/iPad games. I’m positive that he’s started more games than anyone else I know.

That said, he doesn’t finish most games he plays. I would be genuinely shocked if he finished more than a dozen games in the last decade. Keep in mind that he’s worked as a videogame journalist, a game evaluator, and a designer since I’ve known him, so he’s had access to a ton of stuff (which makes his love of those Burger King games even more perplexing).

What are you gaming habits like? Do you finish most of the games you play? Or are you a chronic dabbler like Ted? Estimate your “batting average” when it comes to beating the games you buy/rent and leave it in the comments section (please).