The first ever IRL RPadTV Invitational was this past weekend. It featured copious amounts of Johnny Walker Blue, a thrilling victory by Manchester City,
medianachos medianoches, a silly amount of Pokemon Go, and so much more. It was one of the best weekends I’ve had in years and even better than I was expecting, all thanks to you RPadholics.
You’d think that seeing Man City live for the first time, watching my second-favorite player Bernardo Silva (the second-best Silva on the team!) score two goals, and experiencing a come-from-behind victory over the evil Bayern Munich would’ve been the highlights of the trip, but they weren’t. The game was phenomenal, don’t get me wrong, but my favorite part of the trip was spending time with RPadholics Iceman, Tokz, and BSUkenyan. As far as I know, this was the first time that more than two of us have met up…and it was frickin’ awesome!
Continue reading “RPadTV Invitational Miami 2018 (Man City, Medianoche)”
There’s a person in my local Pokemon Go community that complains — loudly and annoyingly — whenever people split into teams for raids. She doesn’t understand why people take the time to set up private raids based on teams. The reasons have been explained to her multiple times by multiple people. Hopefully, you don’t have to suffer similar idiocy in your Pokemon Go community…but just in case you do, here’s some explanation ammo.
It’s All About Bonus Balls
After a successful raid, bonus premiere balls are awarded (partially discussed here). There are three ways to acquire bonus balls. The team that controls the gym gets extra balls. Players that inflict the most damage on a raid boss gets extra balls. And the team that does the most damage gets extra balls. The bonus balls can be anywhere from one to three, depending on the percentage of damage dealt to the raid boss.
Continue reading “Pokemusings Pokemon Go Edition: Splitting Into Teams For Raids”
Pokemon Go recommends some truly questionable teams for battles and raids. The suggestions are especially problematic for the latter. The game seems to favor survivability over damage output, which…isn’t the best. Recently, I’ve done a few four-person raids against Latios and have seen fellow trainers achieve suboptimal results thanks to Pokemon Go’s team recommendations.
One trainer I bumped into was perfectly happy with his recommended team, which was full of steel pokemon. He was content to battle Latios with a team full of Aggrons and Steelix. Those pokemon are great for enduring a battle and saving some healing items, but they’re poor at damaging Latios. In fact, I wouldn’t even put them in the top 20 pokemon to use against Latios.
Continue reading “Pokemusings Pokemon Go Edition: Recommended Teams & Bonus Balls”
Avengers Infinity War is a brilliant movie…if you’ve been keeping up with the Marvel Cinematic Universe (MCU) for the last decade. If you’re one of those
nerds moviegoers then you’ll be enthralled by the film’s action, snappy dialogue, and complexity. If not then you’ll find it to be a strange and confusing mess. Since you’re reading this article then you probably fall into the former category. With your geekdom established, I humbly present you with 10 thoughts on Avengers Infinity War.
[If you don’t want spoilers then stop reading now.]
Continue reading “10 Thoughts on Avengers Infinity War”
Pokemon Go is a game full of numbers and stats. Many players overlook important numbers and place too much of an emphasis on certain stats. Two of the most common mistakes I’ve seen from dedicated players (that aren’t quite hardcore trainers) are ignoring energy person second (EPS) and overvaluing combat points (CP). The former is often ignored in favor of damage per second (DPS), while the latter can obscure the value of certain pokemon in some trainers’ eyes.
The Value of EPS
Ignoring EPS is a mistake many Pokemon Go trainers make when choosing a quick move for their pokemon. Some trainers look at the DPS number and assume that the move with the higher DPS is superior, simply because it does more damage. For many pokemon, the point of the fast move isn’t to inflict damage, but to generate energy.
Continue reading “Pokemusings Pokemon Go Edition: Ignoring EPS and Overvaluing CP”
When Pokemon Go players look for raid help on Discord or Facebook Messenger, two of the most common responses are variations of:
On my way with 4 accounts.
I can help. Level 35.
Neither response is terribly helpful. While it’s nice to know the number of players that can help out and what their levels are, there’s more useful information. The person with four accounts could have four level 25s, which isn’t the best help for raids. The level 35 players could be a trainer that doesn’t bother to level up his or her Pokemon. Maybe the players on the way don’t have the right counters or they always use Pokemon Go’s recommended raid counters (which are rarely optimal). You’d be better served raiding with four high-level players that understand the Pokemon Go metagame than nine casual players that simply follow in-game recommendations.
Continue reading “Pokemusings Pokemon Go Edition: Accounts and Levels”
The Fatburger Impossible Burger recently made its debut at all of the company’s US franchises. The new offering is the result of a partnership between Fatburger and Impossible Foods. If you’re not familiar with the Impossible Burger, it uses a plant-based patty that’s a healthier and far more environmentally-friendly alternative to beef. My friend and I recently tried the Fatburger Impossible Burger and were mostly impressed, save for one major shortcoming. Before I get to that, here are the TLDR bullet points for those of you with short attention spans.
Continue reading “Fatburger Impossible Burger Review (Plant-Based Hamburger)”
The Academy of Interactive Arts & Sciences has announced that Nintendo’s Genyo Takeda will receive its Lifetime Achievement Award at the 2018 DICE Awards. Currently a Special Corporate Advisor at Nintendo, Genyo Takeda has been with the company since the early ’70s. He’s considered Nintendo’s first game designer. A pioneer in both videogame software and hardware, his achievements include:
- Creating the first battery save system for console cartridges (The Legend of Zelda)
- Designing the first successful analog controller for consoles (Nintendo 64)
- Leading the hardware teams for the Nintendo 64, GameCube, and Wii consoles
- Creator of the Punch-Out!! games for arcade, NES, and SNES
- Director, designer, and writer for StarTropics
Continue reading “Nintendo’s Genyo Takeda to Receive Liftetime Achievement Award”
My first season as manager of Manchester City in FIFA 18 has come and gone. It was a resounding success. Silverware was won, older players were dumped, new blood was brought in, and some pleasant surprises happened along the way. Here’s a brief rundown of Kun RPadTV’s inaugural season.
Missions Accomplished: Man City won the Premiere League, UEFA Champions League, FA Cup, and Carabao Cup. The owners were happy. The players were glorious. It was great fun using FIFA 18 to terrorize the entire football world.
Continue reading “FIFA 18 Career Mode: Gaffer’s Log 2”
Did you ever wish that Netflix had more social features? It’s something that I think about often. In many ways, it seems like a great opportunity; adding a social layer to Netflix would give it stickiness, increase the amount of time people use the service, and help the company retain subscribers. In my head, social features on Netflix would be fun and useful for several reasons.
- You could get recommendations based on what your friends are watching.
- You could see when friends are done binge-watching new shows and see who you can have spoiler-free discussions with.
- You could see what your friends are watching and make fun of anyone that watches Maid in Manhattan.
Continue reading “Coffee Talk #674: Should Netflix Be More Social?”