Coffee Talk #42: Real-Time Strategy Games on Consoles

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Allen Iverson starting his second life as a Sixer, scooter luggage, or Danica Patrick driving for JR Motorsports, Coffee Talk is the place to do it.

Real-time strategy games on consoles took a huge step in 2009. Ensemble Studios’ excellent Halo Wars set a new standard for the genre, while Double Fine’s Brutal Legend deceptively mixed RTS gameplay with adventure. It’s still a niche genre on home systems, but it’s possible that these two games have paved the way for future RTS successes on the PlayStation 3, Wii, and Xbox 360.

Halo Wars

Remember, it wasn’t that long ago that purists scoffed at the notion of first-person shooters on consoles. Gamers swore that they’d never abandon the pinpoint control of a keyboard and a mouse for a gamepad. Titles like GoldenEye 007 and Halo changed all of that, making shooters arguably the most popular type of games today.

Today I wanted to see what you thought of RTS games on consoles. Do you think they’ll ever be a big deal? Do you think that Halo Wars and Brutal Legend opened the doors for future titles, similar to how GoldenEye and Halo paved the way for all the great shooters available today? Or is the genre simply too complex to be controlled with a gamepad?

Author: RPadTV