DICE 2010: Richard Lemarchand Talks Uncharted 2

Before Uncharted 2 kicked everyone’s asses at the Interactive Achievement Awards, Naughty Dog co-lead game designer Richard Lemarchand gave a presentation on Uncharted 2. It was called “Uncharted 2: Among Thieves — How To Fly By The Seat Of Your Pants Without Crapping Them” It was a cool presentation and I’m pretty sure you’ll want to work at Naughty Dog after you see it. Check it out!

Dragon Age: Origins Awakening–Four New Areas Revealed

BioWare has been sprucing up its web site for Dragon Age: Origins Awakening. You’ve already met two new NPCs (Anders and Velanna). Now it’s time to learn about four new areas in the game: Blackmarsh, Kal’Hirol, Vigil’s Keep, and Wending Woods. Here are screenshots, official descriptions, and my take on these new lands.

Blackmarsh

Official description: The Blackmarsh is a gloomy, desolate place. All who travel the one lonely path between the trees are beset by an oppressive feeling of dread. Nothing stirs in the marsh, for even birds and beasts sense the foulness in the air and dare not stray too close. The Blackmarsh was not always this way. Once, many years ago, there was a village, bustling with people. Boats and ships arrived daily at the small port. And then, one day, it all went away. The few brave souls who ventured into the marsh to discover the villagers’ fate found burned ruins and no sign of life. As the years passed, sightings of strange creatures and eerie lights in the marsh fueled belief that the Blackmarsh was haunted, and that all who valued their lives would do well to stay away.

Raymond’s take: The Blackmarsh is gloomy and desolate? Wow. I never would have guessed. I was thinking that it was a sunny beach resort where rich Orlesians went to relax and unwind. My vision has been crushed. *sniff* *sniff*

Kal’Hirol

Official description: The dwarven fortress of Kal’Hirol was long known as a center of learning for the smith caste. Its workshops are where Paragon Hirol conceived his famous improvements to golem resilience and power, and where Hirol’s favorite student developed a method for storing refined lyrium that is still used today. These breakthroughs brought Kal’Hirol great prosperity; its passageway are said to have glittered with gold and silver. But the fall of Kal’Hirol is shrouded in mystery. All that is known is that the fortress’s elite one day showed up at Orzammar’s great doors, exhausted and in despair over the loss of their home.

Raymond’s take: All dwarven cities look the same. There’s only so much you can do with rock. Dwarven cities that are dominated by the smith caste are boring and dirty. Smithies make marvelous weapons, but they suck at cleaning up after themselves. Welcome to soot city!

Vigil’s Keep

Official description: Amaranthine was the first of the Fereldan arlings to fall to the Orlesian occupation. As the port city burned, its ruling family, the Howes, fled to the countryside to wage a guerrilla war against the invaders that lasted for generations. No matter how enormous of a bounty the Orlesians promised, they could not rid themselves of the wily Howes and their ever-growing number of sympathizers. The Howes chose the ancient fortress of Vigil’s Keep as their primary base of operations, hiding the entire rebellion within the vast complex of storage rooms and caves beneath “The Vigil” — right underneath the noses of their oppressors. When the Orlesians were finally ousted, it was at Vigil’s Keep that the flag of Amaranthine was first raised again, amidst cheers of victory. Vigil’s Keep became the new home of the Howes. But after years of faithful service to the kingdom, Arl Rendon Howe’s ambition brought about his death and his family’s ruin. Now Vigil’s Keep and the arling of Amaranthine belong to the Grey Wardens. The walls of the Vigil have been manned since the time of the Avvar barbarians. The griffon banner is only the most recent in a long chain. How long will the Wardens’ colors fly?

Raymond’s take: Arl Rendon Howe was a dick. It’s awesome that the grey wardens were awarded his lands after dispatching the coward. I’m pretty sure they’re using Howe’s private chambers to store vials of darkspawn blood, deep mushrooms, elfroots, and other mundane crap. Ha ha.

Wending Woods

Official description: The Wending Wood is an area of forested slopes and lush greenery, divided by the trade route known as the Pilgrim’s Path — named for the faithful devotees of Andraste who walk that very road to reach Amaranthine, and who have left ancient relics scattered about the wood to honor Andraste and the Maker. For centuries, the wood was known as a place of breathtaking beauty and tranquility, but things have changed in recent months: a clan of Dalish elves has set up camp within the wood, and their proximity to human villages is making the locals uneasy. Even worse, roaming bands of darkspawn have been seen in the wood, undoubtedly gathering for some nefarious purpose. For now, the people of Amaranthine can only pray that whatever troubles the Wending Wood passes soon.

Raymond’s take: This is Ferelden’s equivalent of South Central Los Angeles. Clearly there’s a gang problem here and nobody is going away any time soon. Only fools and heroic adventurers (or foolish heroic adventurers) should go here.

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Gas Powered Games’ Chris Taylor Wants Your Help in Developing Kings and Castles

Gas Powered Games creative director Chris Taylor is taking a unique approach to developing Kings and Castles for PC, PlayStation 3, and Xbox 360. He wants as much fan input as possible, using Facebook, Twitter, and silly YouTube videos like the one above to make development decisions. In a recent press release Taylor said:

We’re doing something different this time around. We want to take our fans on a great adventure with us. They’ll get to go behind-the-scenes and watch the game come to life from start to finish.

Synergy will be leveraged, and paradigms will be established. More importantly, buzzwords will be utilized.

Gamers are encouraged to follow Taylor on Twitter, email crackedout@gaspowered.com, join the game’s official Facebook page, and watch more silly videos on the official site to participate in the game’s creation. If you’re not up for that, watching Taylor with farm animals is always fun.

Chris is awesome and I can’t wait to see what he comes up with Kings and Castles!

Super Street Fighter IV Animated Video: Chun-Li and Cammy vs. Juri

To promote its upcoming game Super Street Fighter IV, Capcom has released this awesome animated feature that pits SF veterans Chun-Li and Cammy against newcomer Juri. New to the series, Juri is a Korean powerhouse that works as a spy for S.I.N. Her left eye has been replaced with technologically advanced prosthetic that contains a “Feng Shui engine” that boosts her formidable tae kwon do powers.

My Hands: Leona Lewis Plays and Talks Final Fantasy XIII

British songstress Leona Lewis plays and talks Final Fantasy XIII in this video that promotes Square Enix’s recently announced FFXIII contest. The singer of “My Hands” — the international FFXIII single — is best known for winning The X Factor, as well as her singles “Better in Time”, “Footprints in the Sand”, and “Happy”.

I don’t mean to be linguistically racist, but I totally cracked up when my friend from Sony pointed out that Square Enix selected an artist with a name that many Japanese people can’t pronounce. He joked that she’s referred to, “Reona Rewis,” at Square Enix HQ. I felt enormously guilty for laughing at that joke.

Win Tickets to Two Final Fantasy XIII Events

Square Enix has announced a members-only contest for two Final Fantasy XIII events taking place on March 8, 2010 in San Francisco. Here are the official particulars:

At the Final Fantasy XIII Experience — a fan-focused, daytime event which will take place across two sessions of two hours each — attendees will enjoy the game first hand, browse a gallery of stunning artwork, view trailers and meet the development staff. Some lucky fans will also win fantastic raffle prizes at the event.

A select group of guests will also be invited to the Final Fantasy XIII Launch Party to take place later in the evening. Industry luminaries such as Gas Powered Games’ Chris Taylor (Supreme Commander), Microsoft Game Studios’ Corrinne Yu (Halo), and Final Fantasy XIII director Motomu Toriyama will celebrate the Final Fantasy series and its latest iteration.

I am going to try to break into the launch party. If you win, I’ll see you there or ask you to sneak me in. Also, if you haven’t partied with Chris Taylor…well, you definitely want to…just make sure he stays away from farm animals. Head on over to Square Enix’s members site to enter!

Did You Play the Heavy Rain Demo? What Did You Think?!?

Sony dropped a short Heavy Rain demo on PlayStation Network yesterday. You’ve had sufficient time to download it and play it. Now I want to know what you think! This is one of the most divisive games I’ve come across in a while. Some people are totally into Quantic Dream’s style of storytelling. Some are dismissing it as a non-game or barely a game. Now that you’ve had a taste of it, kindly share your thoughts.

On a related note, the game was listed as #1 on Amazon when I went to grab the link. That surprised me.