Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Floyd Mayweather’s annihilation of Shane Mosley, what the hell happened to Rasheed Wallace, or your best wishes for Bret Michaels, Coffee Talk is the place to do it.
Games get better all the time. Development techniques improve. Gameplay styles evolve. Consoles and PCs become more powerful, which allow them to be potentially more immersive. Despite all of these factors, there are things I miss about the good old days of gaming. Perhaps it’s the primitive charm of classic games or maybe I like how old games required me to imagine or maybe it’s simply nostalgia, but there are many things I miss about the classics.
The dying (perhaps dead?) gameplay convention I miss the most is turn-based combat in RPGs. I totally understand why RPGs have moved towards real-time combat — it’s more appealing to a broader audience. I get it…but I don’t like it. I loved the combat in Japanese RPGs like Final Fantasy IV/V/VI. The epic turn-based battles in titles like Final Fantasy Tactics, Ogre Battle, and Disgaea are some of my fondest gaming memories of all time. Sadly, that gameplay style is on the endangered species list.
Today I wanted to ask you about aspects of classic gaming you miss the most. What conventions and gameplay styles get you teary eyed? Perhaps there’s a storytelling technique you miss. Leave a comment and let me know (please)!