Coffee Talk #455: Are You Ready for $80 Games?

The other day, my colleague Kevin Dent asked about the prices of next-gen games. Due to escalating development costs, he believes that there will be $60 and $80 titles. Of course there are other revenue sources to consider, like monthly subscriptions, online passes, dolly avatar clothing…

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The other day, my colleague Kevin Dent asked about the prices of next-gen games. Due to escalating development costs, he believes that there will be $60 and $80 titles. Of course there are other revenue sources to consider, like monthly subscriptions, online passes, dolly avatar clothing, etc. All that aside, I was just floored by the idea of an $80 console game. That’s like…expensive and stuff.

To be honest, the reason why the $80 price was so jarring to me was that I really haven’t been thinking about the price points for next-gen games. I’ve been more curious to learn about how publishers are going to adjust their business models because the traditional way of publishing videogames isn’t long for this world. It just never occurred to me that a publisher would think, “I know! Let’s increase the price of games by $20! That will solve all our problems!!!” I’d like to (naively) think that even the stiffest suit is more creative than that.

How much do you think next-gen games will cost? Are you ready for a world where triple-A console games cost $80? How many $80 games can thrive considering you can get a solid iOS experience for $6 or less?

Author: RPadTV

http://www.RPad.TV