A few days ago, Rpadholic bsukenyan made some interesting statements on the importance of story over graphics in videogames. He wrote:
A few days ago, Rpadholic bsukenyan made some interesting statements on the importance of story over graphics in videogames. He wrote:
Filed under Coffee Talk , PC Gaming , Today's Specials , Videogames
The other day we talked about games we loved because of their writing. Now it’s time to enter the bitter barn and drink some Haterade, because we’re going to talk about games we loathed because of their writing! A bad story can ruin an otherwise excellent interactive experience. In my opinion, game writing has been getting better and better. Even games that are essentially mindless exercises in action are using top-quality writers. Still, there are plenty of dark episodes of the past to discuss.
Filed under Coffee Talk , PC Gaming , Today's Specials , Videogames
Here are my photos of the Motorola Droid 2 for Verizon. The follow up to one of the most successful Android phones ever, the Droid 2 is a nice piece of hardware and one of the few high-end choices for an Android phone with a full keyboard. That said, it …
Filed under Mobile Tech , Today's Specials
Wired’s Chris Kohler is the latest RPad.tv PadCast guest and you’ll want to pay attention as he talks about his experience with the Japanese version of Final Fantasy XIII. Kohler talks about the game’s music, battle system, graphics, linearity, funky “gestalt” system, and more. While he’s a big fan of …
BioWare’s Dr. Greg Zeschuk completely rules. He truly is one of my favorite people in the business (as is his partner in crime, Dr. Ray Muzyka). After the diabolical Chris Taylor missed our interview session at DICE 2010, Dr. Greg was there to save the day. Naturally I asked him …
Catching up with EEDAR director of analyst services Jesse Divnich was completely cool. Naturally, I asked him about how the console wars will shake out in 2010, as well as Project Natal vs. PlayStation Arc/Gem and traditional handheld gaming vs. iPhone/iPod/iPad.
Things got really fun when I asked Divnich about his …
Last Friday I went to a Ring of Honor show in Los Angeles and caught up with world champion Austin Aries, fresh off his victory over Jushin “Thunder” Liger. Whether you call him the RoH champion, A-Double, the vascular vegetarian, or MV3, there’s no denying that Aries is one of …
Last week I chatted with Tarver Games president and co-founder Chris Cross for an RPad.tv PadCast. Cross gave me an update on what’s going on with his excellent iPhone game Ghosts Attack and his upcoming project Brickman. Naturally, I was interested to hear his thoughts on the Apple iPad as …
Today’s RPad.tv “PadCast” features SwitchGames founder Jason Crawford. In addition to getting an update on Crawford’s burgeoning peer-to-peer game-trading service and community, we…kind of go all over the place. Things start off with an update on SwitchGames and move on to your excellent questions, where Crawford reveals how digital distribution …
One of the leading companies in competitive PC gaming products, Razer recently announced that it was entering the console market with a pair of Xbox 360 peripherals. I recently chatted with Razer USA president Robert “Razerguy” Krakoff to discuss the Onza controller and Chimaera headset. In addition to detailed features …
From Total Annihilation to Dungeon Siege to Supreme Commander, Chris Taylor has a long and storied history with real-time strategy games. Gas Powered Games’ founder and lead designer on the upcoming Supreme Commander 2 is one of the most important creators in gaming, continually taking the RTS genre to new …
One of the most wonderfully imaginative developers in the business, Oddworld Inhabitants (Oddworld: Abe’s Oddysee, Oddworld: Stranger’s Wrath) has been a little quiet for the last few years. Its recent PSN releases indicate that the company is ready to make a move. Oddworld looks poised to shake things up in the …
Chris Cross achieved a great deal of notoriety in the gaming business from his work on the Medal of Honor series. You’d expect a game designer that had success on big-budget console-games would continue to work on big-budget console-games, but Cross has gone in a different direction — iPhone gaming. …