Coffee Talk #88: What Do You Bring on Road Trips?

Before I get too D.I.C.E. happy, I should pack. Since I’m only gone Wednesday through Friday, I’m not bringing my Nintendo DS or Sony PSP. That said, I’m still packing a bunch of consumer electronics devices. In addition to my laptop and a three-pound microphone, I have my trusty BlackBerry, iPhone 3GS, and Kindle. It’s probably overkill, but you never know when a flight is going to be cancelled or delays.

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, what you’re giving up for Lent, MLB spring training kicking into full gear, or the ridiculously fruity costumes in men’s figure skating, Coffee Talk is the place to do it.

As some of you know, I’m headed off to Las Vegas today for the Academy of Interactive Arts and Sciences’ annual D.I.C.E. conference. D.I.C.E. is always one of my favorite events of the year. The ridiculous amount of development talent walking through its halls is just…stunning. It’s just crazy that you can walk from the press room to the conference room and bump into dozens of gaming’s top creators.

Before I get too D.I.C.E. happy, I should pack. Since I’m only gone Wednesday through Friday, I’m not bringing my Nintendo DS or Sony PSP. That said, I’m still packing a bunch of consumer electronics devices. In addition to my laptop and a three-pound microphone, I have my trusty BlackBerry, iPhone 3GS, and Kindle. It’s probably overkill, but you never know when a flight is going to be cancelled or delays.

I wanted to see what you guys and dolls bring with you on the road. Do you go heavy on portable gaming? Do you prefer music and video devices? Or is it all of the above?

Dragon Age: Origins Awakening–Four New Areas Revealed

BioWare has been sprucing up its web site for Dragon Age: Origins Awakening. You’ve already met two new NPCs (Anders and Velanna). Now it’s time to learn about four new areas in the game: Blackmarsh, Kal’Hirol, Vigil’s Keep, and Wending Woods. Here are screenshots, official descriptions, and my take on these new lands.

Blackmarsh

Official description: The Blackmarsh is a gloomy, desolate place. All who travel the one lonely path between the trees are beset by an oppressive feeling of dread. Nothing stirs in the marsh, for even birds and beasts sense the foulness in the air and dare not stray too close. The Blackmarsh was not always this way. Once, many years ago, there was a village, bustling with people. Boats and ships arrived daily at the small port. And then, one day, it all went away. The few brave souls who ventured into the marsh to discover the villagers’ fate found burned ruins and no sign of life. As the years passed, sightings of strange creatures and eerie lights in the marsh fueled belief that the Blackmarsh was haunted, and that all who valued their lives would do well to stay away.

Raymond’s take: The Blackmarsh is gloomy and desolate? Wow. I never would have guessed. I was thinking that it was a sunny beach resort where rich Orlesians went to relax and unwind. My vision has been crushed. *sniff* *sniff*

Kal’Hirol

Official description: The dwarven fortress of Kal’Hirol was long known as a center of learning for the smith caste. Its workshops are where Paragon Hirol conceived his famous improvements to golem resilience and power, and where Hirol’s favorite student developed a method for storing refined lyrium that is still used today. These breakthroughs brought Kal’Hirol great prosperity; its passageway are said to have glittered with gold and silver. But the fall of Kal’Hirol is shrouded in mystery. All that is known is that the fortress’s elite one day showed up at Orzammar’s great doors, exhausted and in despair over the loss of their home.

Raymond’s take: All dwarven cities look the same. There’s only so much you can do with rock. Dwarven cities that are dominated by the smith caste are boring and dirty. Smithies make marvelous weapons, but they suck at cleaning up after themselves. Welcome to soot city!

Vigil’s Keep

Official description: Amaranthine was the first of the Fereldan arlings to fall to the Orlesian occupation. As the port city burned, its ruling family, the Howes, fled to the countryside to wage a guerrilla war against the invaders that lasted for generations. No matter how enormous of a bounty the Orlesians promised, they could not rid themselves of the wily Howes and their ever-growing number of sympathizers. The Howes chose the ancient fortress of Vigil’s Keep as their primary base of operations, hiding the entire rebellion within the vast complex of storage rooms and caves beneath “The Vigil” — right underneath the noses of their oppressors. When the Orlesians were finally ousted, it was at Vigil’s Keep that the flag of Amaranthine was first raised again, amidst cheers of victory. Vigil’s Keep became the new home of the Howes. But after years of faithful service to the kingdom, Arl Rendon Howe’s ambition brought about his death and his family’s ruin. Now Vigil’s Keep and the arling of Amaranthine belong to the Grey Wardens. The walls of the Vigil have been manned since the time of the Avvar barbarians. The griffon banner is only the most recent in a long chain. How long will the Wardens’ colors fly?

Raymond’s take: Arl Rendon Howe was a dick. It’s awesome that the grey wardens were awarded his lands after dispatching the coward. I’m pretty sure they’re using Howe’s private chambers to store vials of darkspawn blood, deep mushrooms, elfroots, and other mundane crap. Ha ha.

Wending Woods

Official description: The Wending Wood is an area of forested slopes and lush greenery, divided by the trade route known as the Pilgrim’s Path — named for the faithful devotees of Andraste who walk that very road to reach Amaranthine, and who have left ancient relics scattered about the wood to honor Andraste and the Maker. For centuries, the wood was known as a place of breathtaking beauty and tranquility, but things have changed in recent months: a clan of Dalish elves has set up camp within the wood, and their proximity to human villages is making the locals uneasy. Even worse, roaming bands of darkspawn have been seen in the wood, undoubtedly gathering for some nefarious purpose. For now, the people of Amaranthine can only pray that whatever troubles the Wending Wood passes soon.

Raymond’s take: This is Ferelden’s equivalent of South Central Los Angeles. Clearly there’s a gang problem here and nobody is going away any time soon. Only fools and heroic adventurers (or foolish heroic adventurers) should go here.

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Windows Phone 7: More Evidence That AT&T Will Lose iPhone?

It’s looking more and more like AT&T will lose its vaunted iPhone exclusivity sooner rather than later. At CES 2010, the company threw its support behind Google Android and Palm WebOS. At Mobile World Congress, AT&T was anointed Microsoft’s “premier partner” for Windows Phone 7 Series devices. By the end of 2010, AT&T should have a wide variety of devices that will appeal to tech enthusiasts.

Like I said earlier in the year, AT&T is preparing for life without iPhone (exclusivity). I’m hoping all these signs are pointing to the obvious and that the wonderful iPhone will be free of the filthy shackles of AT&T’s network soon. Ah…the dream.

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DICE Questions Wanted: AIAS’ Joseph Olin

Naturally, I’m planning to meet up with Joseph Olin, the president of The Academy of Interactive Arts and Sciences, during DICE. It’s the Academy’s show, after all. Joseph is an excellent and sharp person with a job that gives him a broad perspective on the gaming industry. Please leave some excellent questions for Joseph here! In addition to talking about the AIAS and the Interactive Achievement Awards, it’s always fun to pick Joseph’s brain on broader topics. Take advantage of the opportunity!

DICE Questions Wanted: Double Fine’s Tim Schafer

It looks like I’ll be meeting up with Double Fine’s Tim Schafer at DICE tomorrow. Naturally, I want you guys to be a part of my meeting. Let me know if there’s anything you’d like me to ask Tim. Please note that in general, I’ll be staying away from game-specific questions. I want to talk to Tim about broader aspects of game creation and the gaming industry. So unless you have a really excellent question about Brutal Legend, I probably won’t use it.

Upcoming BlackBerry Browser is Fast and Accurate

RIM’s BlackBerry phones are wonderful for email and messaging, but the stock browser on all BlackBerries sucks. Third-party offerings like Bolt and Opera Mini are better, but still not as good as WebKit-based browsers found on Android, iPhone, and WebOS models. Today at Mobile World Congress RIM showed that it is working hard to replace its crappy browser with one that’s actually good. According to Engadget Mobile:

The early build shown off on-screen looks pretty solid, rendering Amazon.com quickly and scoring a full 100/100 on the Acid3 test.

The browser is WebKit based and a result of RIM’s acquisition of Torch Mobile. I’ve pretty much written off BlackBerry OS, but this browser is giving me second thoughts. Hopefully it arrives faster than RIM’s software updates.

Any BB users out there psyched for this browser?

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Coffee Talk #87: Do You Care About Video Game Awards?

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Fat Tuesday, Chris Taylor talking to farm animals, or Bode Miller blowing the gold, Coffee Talk is the place to do it.

With BAFTA announcing its British Academy Video Game Awards Nominees and the AIAS’ Interactive Achievement Awards taking place on Thursday, I’ve been thinking a lot about game awards. I love them. I love that developers get recognized for the awesome games they make. I particularly love the aforementioned Interactive Achievement Awards and the Game Developers Choice Awards that take place during GDC. They’re important for the business.

I’m guessing that some of you (perhaps many of you?) don’t care or don’t know about the different organizations that give out game awards every year. If you fall into that group, I urge you to learn about the different groups. It’s important to acknowledge the brilliant talent behind the games. Prestigious awards also go a long way towards mainstream acceptance.

I was wondering what you ladies and gents think of video game awards. Do you care? Do you think they’re necessary? Do you see them as the gaming industry’s Grammys or Oscars? Is there one particular award that you think is more prestigious than the others? Kindly share your thoughts on the matter.

BAFTA Videogame Award Nominees Announced

The British Academy of Film and Television Arts has announced its nominees for the GAME British Academy Video Game Awards. Many of the choices are games you’d expect, while others definitely favor European tastes. Check out the list and let me know what you think (please)!

And the nominees are….

Action
Assassin’s Creed II
Batman: Arkham Asylum
Call of Duty: Modern Warfare
Infamous
Left 4 Dead 2
Uncharted 2: Among Thieves

Artistic Achievement
Assassin’s Creed II
Batman: Arkham Asylum
Call of Duty: Modern Warfare 2
Flower
Street Fighter IV
Uncharted 2: Among Thieves

Best Game
Assassin’s Creed II
Batman: Arkham Asylum
Call of Duty: Modern Warfare 2
FIFA 10
Uncharted 2: among Thieves

Family & Social
The Beatles: Rock Band
Buzz! Quiz World
EyePet
Guitar Hero 5
New Super Mario Bros. Wii
Wii Sports Resort

Gameplay
Assassin’s Creed II
Batman: Arkham Asylum
Call of Duty: Modern Warfare 2
New Super Mario Bros. Wii
PixelJunk Shooter
Uncharted 2: Among Thieves

Handheld
Gran Turismo
LittleBigPlanet
LocoRoco Midnight Carnival
Mario and Luigi: Bowser’s Insider Story
Professor Layton and Pandora’s Box
Scribblenauts

Multiplayer
Battlefield 1943
The Beatles: Rock Band
Call of Duty: Modern Warfare 2
Halo 3 ODST
Left 4 Dead 2
Uncharted 2: Among Thieves

Original Score
Assassin’s Creed II
Batman: Arkham Asylum
Call of Duty: Modern Warfare 2
Harry Potter and the Half Blood Prince
PixelJunk Shooter
Uncharted 2: Among Thieves

Sports
Colin McRae: Dirt 2
FIFA 10
Football Manager 2010
Forza 3
Wii Fit Plus
Wii Sports Resort

Story
Assassin’s Creed II
Batman: Arkham Asylum
Broken Sword: Shadow of the Templars Director’s Cut
Brutal Legend
Dragon Age: Origins
Uncharted 2: Among Thieves

Strategy
Command and Conquer 3: Uprising
Empire: Total War
FIFA Manager 10
Football Manager 2010
Halo Wars
Plants vs. Zombies

Use of Audio
Batman: Arkham Asylum
Call of Duty: Modern Warfare 2
DJ Hero
Flower
Left 4 Dead 2
Uncharted 2: Among Thieves

Use of Online
Battlefield 1943
Call of Duty: Modern Warfare 2
FIFA 10
LittleBigPlanet
Singstar: Take That
Uncharted 2: Among Thieves

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Symbian^3 UI Preview Shown–Too Little, Too Late?

While Microsoft has been getting the lion’s share of attention at Mobile World Congress for Windows Phone 7 Series, The Symbian Foundation has been trying to garner buzz by previewing its upcoming Symbian^3 OS. The video above is a “design preview” of Symbian^3 from Nokia and the Foundation. Here’s a snippet from Nokia’s blog:

The Symbian Foundation today unveiled the first release of Symbian^3 which they expect to be code complete by the end of next month. This release features a wide range of enhancements including more advanced usability, faster networking and graphics acceleration in 2D and 3D for games and apps. The first devices running the new platform are expected to ship as early as Q3 this year.

Although Symbian is still the global smartphone OS leader, it is rapidly losing ground to modern operating systems like Apple’s iPhone OS and Google’s Android. Those two products along with Palm’s WebOS make Symbian S60 look extremely primative. While Symbian^3 (in preview mode) appears to be modern and promising, it also looks like an oh-crap-we-have-to-catch-up effort.

What do you think of Symbian^3? Will it help Nokia compete this decade and regain some of its dominance? Or is it too little, too late?

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TNA Impact Moving to Mondays Starting on March 8, 2010

Total Nonstop Action (TNA) Wrestling announced that it will move its TNA Impact program to Monday nights, competing head-to-head with WWE’s Monday Night Raw show. TNA Impact will air from 9PM to 11PM, but only every other episode will be live. In today’s press release, TNA personality and creative consultant Hulk Hogan said:

Monday nights are now officially the best night of the week to be a fan of professional wrestling. My mantra has been ‘change is coming’ since partnering with Dixie Carter and TNA Wrestling. This change is great for the business and all fans of professional wrestling will benefit because of it.

The Monday night wars are back! While TNA did a good job and snagged strong ratings when it went up against Monday Night Raw on January 4, 2010, it still got trounced by WWE. While the organization has a ton of talent, its writing and production seem minor league compared to its chief competitor’s. Will TNA improve its writing and spend more on production? (Perhaps TNA should hire some of the writing talent behind the excellent WWE SmackDown vs. Raw 2010.)

What do you think of the return of the Monday night wars? Do you think it will push both companies to improve? Is TNA biting off more than it can chew? Do you see yourself flipping between both shows similar to the WWF vs. WCW days?

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