After having lunch with my friend (ex-EGM) Shane, I’ve been inspired to finish Final Fantasy XIII this weekend. Last time I played, I was pretty close to the end, but I’m probably going to jump back a few chapters so that I’m not completely lost in the story. All this L’Cie/fal’Cie stuff can get confusing. To prepare for my play sessions, I’m blasting Reona Rewis all day.
Here’s an excellent clip of WWE Champion The Miz on Late Night with Jimmy Fallon. In addition to talking about wrestling and The Real World, The Miz throws some videogame talk in the mix. Obviously he’s on the cover of WWE SmackDown vs. Raw 2011 (best writing ever!!!), but did you know that a young Mike Mizanin competed in the Nintendo World Championship regionals in Cleveland, Ohio?
And yes, one of the reasons I wanted to post this clip is because I know that some of you really hate The Miz. Ha!
Here’s a video and some box art for the upcoming MLB 11 The Show. In addition to some baseball awesomeness, Sony has revealed Minnesota Twins catcher Joe Mauer as its cover athlete, stereoscopic 3D support, and PlayStation Move compatibility. MLB The Show has been the best baseball game for the last few years and the 2011 version is particularly important since it will showcase two technologies Sony is pushing.
Any of you curious to play MLB 11 The Show using PlayStation Move and or 3D?
Here’s a director’s cut of the Resistance 3 trailer that originally aired during the Spike TV VGAs. It looks pretty excellent…but what else would you expect from Insomniac Games? Those guys are awesome. Anyway, check it out and share your feelings like a Care Bear (please)!
The latest batch of Dissidia 012 [duodecim] Final Fantasy screens adds some girl power with Lightning (Final Fantasy XIII) and Tifa (Final Fantasy VII). Laguna’s there too…but he’s not nearly as interesting (for boys). While I enjoyed the first Dissidia, the gameplay was a tiny bit lacking. The sequel should be a deeper experience. I’ll definitely play it just so I can mark out at different Final Fantasy characters sharing the screen.
Kindly check out the screens and let me know if you’re interested in Dissidia 012 [duodecim] and if you’ve been calling it Dissidia 012 Dewey Decimal System. What Final Fantasy character match-ups fill your dreams? I want to see Faris (Final Fantasy V) and Vivi (Final Fantasy IX)!
I’m convinced that the videogame enthusiast press is at a critical junction. When I first started writing about games, a magazine cover from the likes of EGM, Game Informer, and Compuer Gaming World was a PR flak’s ultimate prize. That changed to website takeovers, with the big fish being IGN and GameSpot. These days…
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I’m convinced that the videogame enthusiast press is at a critical junction. When I first started writing about games, a magazine cover from the likes of EGM, Game Informer, and Compuer Gaming World was a PR flak’s ultimate prize. That changed to website takeovers, with the big fish being IGN and GameSpot. These days games are making big splashes on Late Night with Jimmy Fallon, in Entertainment Weekly, and during the Spike TV VGAs. Traditional videogame enthusiast outlets can’t compete with NBC, EW, or Spike TV.
Last night Uncharted 3 made an appearance on Late Night with Jimmy Fallon. Naughty Dog’s Evan Wells and Christophe Balestra were on hand for the demo. Can you imagine Hironobu Sakaguchi and Yoshinori Kitase showing off Final Fantasy VII on Late Night with Conan O’Brien in 1997?!? Triple-A videogames debuting on mainstream television and in mainstream magazines is becoming the norm. Traditional videogame outlets have to change their approach or lose relevancy.
That’s what I think anyway. How about you? Do you think the Entertainment Weeklies and Jimmy Fallons of the world are making it harder for the IGNs and GameSpots? Will videogame outlets have to focus on follow-up articles on triple-A games instead of debuting them? Or are enthusiast magazines and websites fine the way they are?
I’ve known about this for several weeks but wasn’t able to share the info just yet: Tetris for PlayStation Network will have an exclusive multiplayer mode that its Xbox Live counterpart lacks. Here’s the scoop from senior producer Christophe Gomez:
We are launching Tetris on PlayStation Network and it’ll be available to download from the PSN store in very early next year. This version of Tetris boasts 5.1 Dolby Sound, 1080P HD graphics, plus six online and local multiplayer modes. Of course, you can play Marathon mode by yourself in the boldest and brightest graphics ever.
We’ve already pegged X-Men Arcade as a future game we’ll be playing together. How about multiplayer Tetris for PS3? Anyone down? It looks like it’ll be loads of fun!
Screw water. Sand is where it’s at…well, that appears to be the trend in 2011. Between Uncharted 3, Journey, and Spec Ops: The Line, there are already a handful of major 2011 releases featuring sand. Surely this list will spawn copycats and at least half of next year’s games will take place in deserts. Which game will have the best sand in 2011? Kindly take today’s poll and discuss the matter…unless you’re an idiot that thinks things like, “I don’t like sand. It’s coarse and irritating and it gets everywhere.”
Final Fantasy IV is one of my favorites in the series, so I’m incredibly psyched for FFIV: Complete Collection for PlayStation Portable. In addition to the main game, this compilation adds The After Years games that hit the Nintendo Wii. According to V Jump (via Andriasang):
This PSP title combines Final Fantasy IV with Final Fantasy IV The After Years. The latter is an episodic sequel to FFIV that was released on Wii Ware last year after originally appearing on cell phones. For the PSP, Square Enix is redoing the visuals and adding a new scenario that connects FFIV and The After Years.
Yay! This is my first early Christmas present of 2010. Anyone else psyched for Final Fantasy IV: Complete Collection?
In my continuing mission to get you to care about Square Enix’s The 3rd Birthday for PSP, here are some details on the game’s upgrade system. Andriasang did a fantastic job at translating the info from the official Japanese site, which added info on weapons, upgrades, and more. Here’s a snippet:
Aya herself can be customized by entering the OE Setup area of the customization menu. This gives you access to Aya’s DNA Board, where you can set OE Chips that you’ve acquired during your mission. Depending on how you place the OE Chips on the board, Aya will gain access to different skills, known as Over Energies. OE Chips can be set in such a way that you end up fusing them together, resulting in Over Energies with higher level or new Over Energies all together.
The weapons system seems fairly standard, but I’m really intrigued by the OE system. It potentially gives the game more depth than others in the survival-horror genre. Visually, the game is looking amazing and I have high hopes for it. Let me know what you think so far. And also, enjoy these excellent wallpapers!