Coffee Talk #464: Aziz Ansari, Kickstarter, Creativity, and You

Publishing content is getting awesomely cool. I’m sure that all of you have heard about the millions of dollars Double Fine and InXile Entertainment have raised to develop their games. Recently, Aziz Ansari has followed the steps of Louis CK and Jim Gaffigan by releasing a direct-to-Internet…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, The Situation’s prescription-drug problem, T-T-T-Tebow and the Jets, or wishing RPadholic Thundercracker a belated happy birthday, Coffee Talk is the place to do it.

Publishing content is getting awesomely cool. I’m sure that all of you have heard about the millions of dollars Double Fine and InXile Entertainment have raised to develop their games. Recently, Aziz Ansari has followed the steps of Louis CK and Jim Gaffigan by releasing a direct-to-Internet comedy special for $5. I love that creatives are using modern methods to find new ways to release content. This has been tried in the past (remember Public Enemy and Sellaband.com?), but new Internet services have made it more feasible.

Giving content creators more freedom is fantastic. Don’t get me wrong; I’m not saying that publishers are evil. In many cases, publishers can help creators succeed by reigning them in and marketing them well. However, in some cases, publishers can get in the way and stifle creativity. I love that services like Kickstarter and the ease of selling video content on the Internet  are giving creators more freedom and consumers new ways to enjoy their favorite artists. As someone that generally has problems with authority, I love that it takes power away from “The Man” (bonus!). This is, quite possibly, the start of a massive change in how content is created and consumed; it’s exciting and new (like Love Boat).

Are you as excited by modern methods of self-publishing as I am? Do you think that services like Kickstarter will lead to more self-published games and developer empowerment? Are you digging the crazy possibilities that can be had by giving creatives more freedom? Or do not care how your content as published, so long as you can get it? Kindly discuss in the comments section and let me know!

Author: RPadTV

http://www.RPad.TV