Two Weeks With the Razer Tiamat Elite 7.1

I have high expectations of Razer products. The company makes some of the best keyboards and mice I’ve ever used. Its audio products are generally impressive. Every now and then, a Razer product disappoints me (see the Razer Onza controller for Xbox 360), but that’s largely because the vast majority of my experiences with the company’s products have been superior. With all of that in mind, I was quite pleased with my experience with the Razer Tiamat Elite 7.1. Here’s a rundown of my two weeks with this fine product.

Build Quality: Like most Razer products, the build quality of the Tiamat is top notch. You can feel the product’s quality the second you pull it out of the box (great packaging, btw). It feels substantive and the heft of the drivers is immediately evident. The audio cable is of the braided cloth variety, which guards against tangles and interference; it has a more luxurious feel than standard plastic cords. The ear cups are heavily padded for long gaming sessions.

The retractable microphone is great in that it’s easy to stow when you don’t need it. That said, the mic was my only quibble as far as build quality and construction go. I prefer flexible mics to hard, plastic ones. The retractable microphone on the SteelSeries 7H is one of my favorites, for example. Aside from my minor issue with the mic (totally personal preference), the hardware quality is outstanding.

Comfort: You would think that a relatively heavy headset would be uncomfortable, but that’s not the case with the Tiamat. I already mentioned the heavily padded ear cups, but the winner here is the suspension strap that goes between your head and the headset’s plastic frame. It distributes the weight of the headset so that it doesn’t feel heavy. I wore the Tiamat for several multi-hour gaming sessions. Once I had it on for three hours just to see if it would get uncomfortable (and also because it made me feel like Lobot). It didn’t. It’s a safe bet that some of you will be shocked by how light the Tiamat feels on your head.

Sound Quality: For the most part, the sound quality of the Tiamat is great. Obviously it’s targeted towards gamers, but it’s fantastic for mainstream movies too. By default, I found the the bass to be hopped up, which is ideal for action games and action movies. Explosions, gunfire, Michael Clarke Duncan’s voice, etc. sounded magnificent. Any game with an emphasis on sound design gets a boost from this headset.

For music, I had to tweak some EQ settings to get a flatter response. Again, this is a personal preference. Mainstream consumers generally favor exaggerated bass (see Beats by Dre), but I prefer an even response (see Etymotic) for music. For non-action movies, you’ll probably want to tweak the audio too…but this headset wasn’t really made with viewings of Sense and Sensibility in mind.

As for the 7.1 surround sound effect, it’s very good, but no match for a true 7.1 speaker setup. Of course most gamers don’t have enough room for a full 7.1 surround sound speaker setup, so headsets like the Tiamat are the only way to get that kind of experience. For action games or stealth games where pinpoint audio helps determine your success, the Tiamat is a winner.

Volume Box: The Tiamat’s volume box is worth mentioning. This breakout box lets you control a multitude of features. For convenience, it allows you to switch between the headset and your PC’s speakers, switch between 7.1 and stereo sound, mute sound entirely, control the master volume, and more. It also allows you to tweak the individual speakers in the headset for an insane amount of control. It’s just a really, really impressive and powerful unit that rounds out the Tiamat’s overall offering nicely.

Conclusion: Yes, the Tiamat is on the expensive side of gaming headsets, but you’re getting top-of-the-line features. The sound quality is very good. The comfort is outstanding. The 7.1 sound is as good as it gets in terms of headsets. As far as gaming audio goes, it doesn’t get much better than the Razer Tiamat Elite 7.1.

Gambitious: A Gaming-Specific, Kickstarter Alternative

Kickstarter-funded games are all the rage these days. Independent developers are thrilled with the creative freedom crowd-funding offers, but there are some that are skeptical of the model. One interesting alternative is Gambitious…

Kickstarter-funded games are all the rage these days. Independent developers are thrilled with the creative freedom crowd-funding offers, but there are some that are skeptical of the model. One interesting alternative is Gambitious, which is set to launch at E3 2012 according to Gameindustry.biz. Instead of finding donors for companies, backers buy equity in games. Here’s more from CEO Korstiaan Zandvliet:

The main difference between Gambitious and the currently popular Kickstarter is that the former does not rely on donations. Instead, a developer decides what percentage of the required funding people can buy. Someone who invests money in a project, becomes a shareholder and is entitled to dividends.

The model is compelling for both the developer and the backer. Developers have more flexibility with how their games are funded, while backers stand to earn some money back. While it doesn’t have the romantic feel of donating to “dream” projects, I imagine that there are many people that would be more comfortable with Gambitious’ model than Kickstarter’s system.

How do you feel about Gambitious? Would you rather buy equity in a game than donate to a developer? Or does the difference not matter to you?

Source

Diablo III Open Beta Weekend!

Blizzard has announced that it will be holding an open beta for Diablo III this weekend! All you need to participate is a Battle.net account. Log in and you should be good to go. The beta will be available “From Friday, April 20 at 12:01 p.m. PDT (noon), until Monday, April 23 at 10:00 a.m. PDT” according to the press release. The open beta serves as a final stress test for this hugely-anticipated game. It’s also a helluva tease for its May 15, 2012 release.

Any of you going to try the Diablo III beta this weekend?

What Are You Playing This Weekend?

I feel like playing something quirky and Japanese this weekend. Thankfully, I have a review copy of Atelier Meruru: The Apprentice of Arland. This is the 13th game in the Atelier series and the third game in the series focused on Arland. For some reason, Rorona is a little girl in the game. She should be older. That mystery must be solved! Aside from that, I’m down to play some Quarrel on Xbox Live. Let me know!

How about you? What’s on your weekend playlist?

Coffee Talk #471: Videogames Starring Musicians

Over the weekend, I played two iOS games starring legendary musicians: Frederic: Resurrection of Music HD and Jazz: Trump’s Journey. They feature Frederic Chopin and Louis Armstrong, respectively. Both were pleasant surprises that reminded of other great videogames featuring musicians. Some of you will recall that…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Game of Thrones seasons two starting to get excellent, MLB’s classy celebration of Jackie Robinson, or Tim Tebow getting booed at Yankee Stadium, Coffee Talk is the place to do it.

Over the weekend, I played two iOS games starring legendary musicians: Frederic: Resurrection of Music HD and Jazz: Trump’s Journey. They feature Frederic Chopin and Louis Armstrong, respectively. Both were pleasant surprises that reminded of other great videogames featuring musicians. Some of you will recall that I’m a total mark for Britney’s Dance Beat and Journey (the awesome arcade game, not the crap Atari 2600 game).

Those pleasant memories gave way to nightmares about musician games that weren’t so good. 50 Cent: Bulletproof (ironic name considering the man’s numerous bullet holes), Power Factory Featuring C + C Music Factory, Revolution X, and Wu-Tang: Shaolin Style are just some of the crap games I’ve played that star musicians. It seems like there are three flops like Michael Jackson’s Moonwalker for every chart-topper (figuratively speaking) like Britney’s Dance Beat.

Naturally, I started dreaming up my own musician videogames. A platformer starring the original members of Kiss would be cool. A bloody beat-’em-up (Super Smash Bros. style) featuring pop divas like Tiffany, Debbie Gibson, The Spice Girls, etc. sounds awesome. The ultimate would be an HD remake of Journey. That game was so ahead of its time! Music, platforming, shooting, and more in a 1983 arcade cabinet?!? Unheard of!

I’d love to hear more about your experiences with videogames starring musicians. What were some of your favorites? What were the ones you hated? What’s the videogame/musician combo of your dreams?

Coffee Talk #470: Contributing to Kickstarter-Funded Games

Thanks to Double Fine’s wild success on Kickstarter, several developers are looking to use the service to fund and self-publish their games. A few weeks ago, we had a fun conversation about alternative publishing models and how they can boost creativity. Today I’d like to talk to you about Kickstarter-funded games. A few of you…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, watching Coachella on YouTube, Kanye & Kim, or Mariano Rivera possibly retiring after this season, Coffee Talk is the place to do it.

Thanks to Double Fine’s wild success on Kickstarter, several developers are looking to use the service to fund and self-publish their games. A few weeks ago, we had a fun conversation about alternative publishing models and how they can boost creativity. Today I’d like to talk to you about Kickstarter-funded games. I know that a few of you contributed to Double Fine’s project. What would it take for you to contribute to another Kickstarter game?

Most developers that seek Kickstarter funds don’t have the reputation and sheer lovability of Double Fine (Tim Schafer is awesome and Anna Kipnis is awesome + hot). How do smaller or lesser-known developers catch your eye and open your wallet? As for me, there are several ways developers can get my money. The Banner Saga features my favorite videogame genre and talent from one of my favorite developers of all time. A lot of people are interested in Republique because they’ve heard of Ryan Payton from his days at Kojima Productions and 343 Studios; having Metal Gear Solid and Halo 4 on your resume helps, but I’m going to contribute because Ryan is cool (a technical term).

How about you? What factors would make you contribute to a Kickstarter-funded game? And when will one of you business geniuses start a modest Kickstarter pitch for my site?!? I totally suck at money stuff.

What Are You Playing This Weekend?

Top secret Mac game is still getting heavy play time. That’s all I should say about that, unless I want a quick beheading by vorpal blade. Aside from that, I’m hoping to play more Quarrel  on Xbox 360 with you guys and dolls. I had fun playing with a bunch of you last night and it looks like several of you are digging the game. It’s a fun mix of wordplay, light strategy, funny sounds, and cute characters. Let’s play!

So what’s on your weekend playlist?

Coffee Talk #469: Are You Paying Attention to Gaikai?

Even though many of you aren’t sold on streaming, I recommend keeping an eye on Gaikai. The company has been making all sorts of interesting moves that make the service appealing to hardcore on casual gamers. On the enthusiast side, Gaikai keeps adding great content; recently the company announced that it’s the only…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, the surging Boston Celtics, specialty beer bars, or waiting for the new Powerfox & Ponymane video, Coffee Talk is the place to do it.

Even though many of you aren’t sold on streaming, I recommend keeping an eye on Gaikai. The company has been making all sorts of interesting moves that make the service appealing to hardcore and casual gamers. On the enthusiast side, Gaikai keeps adding great content; recently the company announced that it’s the only streaming service to offer Mass Effect 3. On the casual side, the company just announced that its games will be available on Facebook. A fantastic videogame library, broad reach, and (from what I’ve seen so far) sound technology — Gaikai seems to have it all. So why aren’t you paying attention?

Part of it has to do with the newness of it all. Streaming is a new way to play games. After decades of playing games on cartridges and discs, it seems foreign. As the X-Men have shown over the years, many people fear and hate what they don’t understand (yes, I’m overstating things). Part of it has to do with some gamers (still) being (way too) attached to physical media. Collectors love hoarding boxes; streaming totally goes against that. I’m sure there are some reasons that I’m not thinking of, so I’d love to use today’s column to get your take on Gaikai.

Have you been paying attention to Gaikai? If not, check out the company site to learn more about the service and its sweet game library. What do you think? Say Gaikai was playable on one of your favorite sites (like this one!) would you use it? Scream and shout in the comments section (please)!

Pre-Order Walking Dead For a Chance to Star in the Game

Knowing that several of you are Walking Dead fans, I thought you’d be interested in this clever promotion from Telltale Games. Players that pre-order the game have a chance to star in it! Five lucky winners will get to be zombies in the game. The grand prize is the role of a human that gets killed, returns as a zombie, and gets killed again! As someone that has experience being a zombie, I assure you that this is a cool experience. Check out additional details in the video above.

Any of you going to pre-order Walking Dead for a chance to be an in-game zombie?

Coffee Talk #468: The Videogame Weapon of Your Dreams

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, American Idol being 46 percent less entertaining since Heejun Han’s elimination, missing your friends at PAX East, or this very nice web site, Coffee Talk is the place to do it.

One of the many things I dig about Final Fantasy XIII-2 is Mog. He’s pretty much the best videogame weapon I’ve encountered in the last decade. His versatility is astounding! Mog can transform into a sword. He can serve as a bow. He can find inter-dimensional treasure. You can chuck him so that he can find inter-dimensional treasure in hard-to-reach places. Although he overuses the word “kupo” to a staggering degree, he’s not a bad conversationalist. I’m certain he’d be an awesome chick magnet too. Mog is a formidable weapon that’s part metal detector and part friend. How do you beat that?!?

So yeah, if I could have any videogame weapon that ever existed, it would be Mog from Final Fantasy XIII-2. How about you? What’s the videogame weapon of your dreams? Do you have visions of slicing up baddies or opening cans of soup with Master Chief’s energy sword? Would you use the Gears of War Lancer as a letter opener? How cool would it be to have the Master Sword from The Legend of Zelda? The possibilities are awesome!

If you could have one videogame weapon in the world, what would it be and why? Leave your answer in the comments section (please!).