Coffee Talk #464: Aziz Ansari, Kickstarter, Creativity, and You

Publishing content is getting awesomely cool. I’m sure that all of you have heard about the millions of dollars Double Fine and InXile Entertainment have raised to develop their games. Recently, Aziz Ansari has followed the steps of Louis CK and Jim Gaffigan by releasing a direct-to-Internet…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, The Situation’s prescription-drug problem, T-T-T-Tebow and the Jets, or wishing RPadholic Thundercracker a belated happy birthday, Coffee Talk is the place to do it.

Publishing content is getting awesomely cool. I’m sure that all of you have heard about the millions of dollars Double Fine and InXile Entertainment have raised to develop their games. Recently, Aziz Ansari has followed the steps of Louis CK and Jim Gaffigan by releasing a direct-to-Internet comedy special for $5. I love that creatives are using modern methods to find new ways to release content. This has been tried in the past (remember Public Enemy and Sellaband.com?), but new Internet services have made it more feasible.

Giving content creators more freedom is fantastic. Don’t get me wrong; I’m not saying that publishers are evil. In many cases, publishers can help creators succeed by reigning them in and marketing them well. However, in some cases, publishers can get in the way and stifle creativity. I love that services like Kickstarter and the ease of selling video content on the Internet  are giving creators more freedom and consumers new ways to enjoy their favorite artists. As someone that generally has problems with authority, I love that it takes power away from “The Man” (bonus!). This is, quite possibly, the start of a massive change in how content is created and consumed; it’s exciting and new (like Love Boat).

Are you as excited by modern methods of self-publishing as I am? Do you think that services like Kickstarter will lead to more self-published games and developer empowerment? Are you digging the crazy possibilities that can be had by giving creatives more freedom? Or do not care how your content as published, so long as you can get it? Kindly discuss in the comments section and let me know!

Nvidia GeForce GTX 680 Video Interview

Nvidia director of GeForce gaming Jason Paul joins talks about the GeForce GTX 680 in this video interview. Not only is Nvidia’s latest graphics card its most powerful gaming card to date, it’s also the most efficient. In addition to killer performance, the GTX 680 consumes less power and runs quieter than its forerunners. Paul talks about the GTX 680’s numerous features, including FXAA, adaptive vsync, GPU boost, and quad-display support.

For a full review of the Nvidia GeForce GTX 680, I highly recommend checking out this excellent AnandTech article. The chart below comes from the site’s review.

Any of you planning to upgrade to the Nvidia GeForce GTX 680?

Coffee Talk #463: Do You Miss Arcades?

News of the Chinatown Fair arcade on 8 Mott Street reopening made my heart soar. I love that place — so many awesome memories there. While I definitely love console and mobile gaming, I miss the days of arcades. Growing up, they seemed like wondrous — almost mystical — places where…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, St. Patrick’s Day boxing at MSG being sponsored by Corona, Andy Pettitte coming back to the Yankees, or wishing RPadholic Big Blak a belated happy birthday, Coffee Talk is the place to do it.

News of the Chinatown Fair arcade on 8 Mott Street reopening made my heart soar. I love that place — so many awesome memories there. While I definitely love console and mobile gaming, I miss the days of arcades. Growing up, they seemed like wondrous — almost mystical — places where friends and I could go hang out while being dazzled by digital creations. I loved when my Mom would go to the market near the arcade. She could take her sweet time shopping while I played arcade games, watched people play arcade games, and talked to other kids about arcade games. My favorite games of all time are mostly console games, but I miss the social element of arcades, as well as the difficult-to-define sense of magic they had for me.

Modern arcades like GameWorks or Dave & Buster’s are neat, but they’re not the same. Part of it is that they have no personality. If you’ve seen one Dave & Buster’s then you’ve pretty much seen them all. The arcade chains don’t have the character or charm of their old-school counterparts. Part of it is that the market changed. Back in the day, arcades trumped anything I could experience on my Atari 2600. These days, consoles trump pretty much everything you’ll see at GameWorks.

While I indulge in this lovely bit of nostalgia, I wanted to see if any of you miss arcades. Did you play a lot of arcade games growing up? What were some of your favorites? Describe the best arcade you’ve ever been to. For those of you that have kids, have you explained that people used to have to travel to play videogames? How did that go over? Dang. Now I feel like filming at California Extreme….

Baldur’s Gate: Enhanced Edition Announced

Atari, Wizards of the Coast, and Overhaul Games have announced Baldur’s Gate: Enhanced Edition, which will be sold through Beamdog. Both Baldur’s Gate and Baldur’s Gate II (and presumably all the expansion content) will be getting enhanced with a modern version of the Infinity Engine. The term being bandied about is “re-forged”, which is a revelation to me since I was always under the impression that game engines were coded, not forged. Here are more details from the announcement page:

Overhaul Games has assembled a talented team of artists, programmers and designers to enhance this timeless classic. To remain true to the spirit of the game, the team includes original Baldur’s Gate developers.

Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition will feature a re-forged version of the Infinity Engine with a variety of modern improvements.

A few people I chatted with at GDC questioned how well the game will do with Beamdog. Some wondered if gamers would be willing to go with another digital-distribution service just to play these remakes. As for me, hell yeah I’ll use Beamdog to play an enhanced Baldur’s Gate!!! I’m sure hundreds of thousands of people will feel the same and maybe some newcomers will jump into the mix simply because they’ve heard people rave about the Baldur’s Gate games.

How about you? Any interested in Baldur’s Gate Enhanced Edition?

Source

Coffee Talk #462: What’s the Frequency, Pachter?

The other day an old colleague posted a very angry tweet about Wedbush Securities analyst Michael Pachter. I was actually surprised by his anger. My friend has worked in videogames for quite some time, with staff positions at G4 and IGN. It’s one thing for people that read videogame-enthusiast…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Verve’s Costa Rica Don Mayo, which NBA team made the best deadline trade, or throwing rocks at people waiting in line for the new iPad, Coffee Talk is the place to do it.

The other day an old colleague posted a very angry tweet about Wedbush Securities analyst Michael Pachter. I was actually surprised by his anger. My friend has worked in videogames for quite some time, with staff positions at G4 and IGN. It’s one thing for people that read videogame-enthusiast publications to get upset about Pachter, but it surprises me when people inside the business give him heat about some of the things he says.

Before I explain all that, keep in mind that I like Michael a lot. He’s cool and fun and smart. He might be the highest-paid person I know that can talk to (a scrub like) me about videogames, WWE, and gaming United Airlines frequent flyer program. I completely admit my bias and will gladly defend Pachter’s honor.

Having said that, I totally understand why readers and viewers get mad at him. Some of his predictions are flat-out wrong. Some of the things he says are outlandish. He likes to talk to the press…a lot. Sometimes I get the impression that he enjoys stirring the pot just to see the reactions he’ll get. He’s the most quoted financial analyst that covers games. If you’re judging him based off of his quotes, then yeah, I can see why you’d have heat with him.

However, if you thought about his actual job was and what he actually gets paid to do then you wouldn’t take the Michael Pachter “persona” so seriously.  Just take a peak at the Wedbush corporate site. I don’t see a section that says, “We specialize in riling up fanboys by making bold and sometimes completely wrong predictions to the press.” He’s an analyst! He crunches numbers, sifts through data, writes investor advice, and makes decisions that affect a lot of money. (Yes, I totally simplified his job for the sake of brevity.)

Personally, I find it amusing that so many readers and viewers “hate” Pachter. I’m sure he finds it funny too. When someone with my colleague’s experience has an issue with him, it’s surprising. Perhaps I shouldn’t be surprised. Maybe a lot of people inside and outside of the business think that quoted Pachter and working Pachter are the same guy. *shrug*

I’m sure you’ve read a lot of Michael Pachter quotes over the years. I know that a few of you follow him on Twitter. Out of curiosity, what do you think of him and the things he says?

Coffee Talk #461: GDC 2012 Wrap Up

Game Developers Conference 2012 is in the bag and, for me, that bag was mixed. It was mostly an excellent show personally and professionally, but there were some mishaps and annoyances too. Here’s a breakdown of the RPad experience (which is about two percent as cool as the Jimi…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, January Jones’ leaked mobile phone photos, nerd flu from private suite parties, or excellent drinks with excellent company presidents, Coffee Talk is the place to do it.

Game Developers Conference 2012 is in the bag and, for me, that bag was mixed. It was mostly an excellent show personally and professionally, but there were some mishaps and annoyances too. Here’s a breakdown of the RPad experience (which is about two percent as cool as the Jimi Hendrix Experience) at GDC 2012.

– Let’s get the bad stuff out of the way first. I’m sick from GDC, a cab driver from Arrow Taxi refused to return my mobile phone (leaving me phone-less for two days), and I didn’t get to attend any panels. The first two things are…whatever. People get sick and people lose phones. The last part still annoys me. The opportunity to hear incredible game creators talk about games and trends in gaming is rare. I can catch a game preview any week. Getting to learn from and report about the top creators in the business doesn’t happen nearly as often. It was a wasted opportunity for me and a lot of people that write about games. Speaking of which….

– Last year, I wrote that I was happy to see more GDC panel coverage. I didn’t notice any progress this year. It annoys me that so many publishers show product during GDC. It annoys me more that game journalists cover so many products during GDC. Last time I checked, the “D” in GDC stands for developers. Instead, the publishers are shaping the majority of GDC coverage. That sucks. Products are covered most of the year. Let’s take a few days to focus on the people behind the products, right?

One of my friends was complaining about journalists calling GDC boring. “They don’t know what they’re missing,” was the sentiment. He was totally right. Instead of covering fascinating panels, learning about how games are made, interviewing developers, and learning about trends in game development, a lot of reporters spent the vast majority of time writing game previews. It’s such a tremendous waste.

– Okay, let’s change the record to something positive. I got to see so many outstanding people. My favorite parts of the show were the nights. Going out to dinner or attending parties with some of my favorite game makers and/or old friends was brilliant. Food highlights include House of Prime Rib with some friends from Japan and a brilliant rib eye with a hot chick from 2K. The drink highlight was Bourbon & Branch with Zoe and the Capps family. Actually, that was probably my favorite night of the show (aside from the phone incident) — great conversation with fantastic people and exotic alcoholic concoctions.

– I really don’t like that Apple’s iPad press conference overlaps with the GDC keynote. That’s two years in a row. It was dickish last year and it was dickish this year. I know that Apple is one of the biggest and most successful companies in the world, but its iOS products benefit greatly from gaming. It would be nice if Apple acted like “a part” of the videogame business instead of “apart” from it.

– Speaking of the iPad, I was completely caught off guard by a joke from one of my favorite game creators. The delivery was soft spoken and the tone was serious. Thank Zeus I wasn’t drinking anything when the punchline was delivered because I would have spit whiskey on an outstanding game maker. Basically he said, “Well, you know when the iPhone 4S came out people said that the ‘S’ was for Steve. It was going to be called the iPad HD to stand for ‘He’s Dead.'” I laughed, felt guilty, and felt shocked all at the same time.

– It was cool seeing Blake Freeman promote Noobz. We hung out for a bit one night and I also caught him at the restaurant where I devoured that monster rib eye. I’m thrilled for him and I hope the movie does well. Gamers should support it for being “real” with gaming. On a side note, he saw me with Zoe one night and with Melissa the next night. I wonder if this gave him the false impression that I’m slick with the ladies. I’ll have to clear that up for him…and also confirm my role in Noobz 2.

– It’s funny that a lot of people I know in publishing and development are exponentially richer than when I first met them 10+ years ago. It’s sad that I’m poorer than I was 10+ years ago. At least I have my health. Oh wait….

– I’m really impressed by the progress of mobile gaming. Infinity Blade and Rage raised the bar for mobile games. Infinity Blade: Dungeons looks phenomenal on iOS; I can see myself playing more of it than Diablo III. Eden to GREEEEN looks sweet on Tegra 3 Android tablets. There’s a secret game that I saw on Tegra 3 that totally blew me away. Mobile is arguably the most exciting segment of the gaming market. It’s getting pretty awesome.

– There’s a lot of stuff I’m leaving out because it would be improper to share, but it was phenomenal talking to so many talented people at GDC 2012. Although I didn’t get to learn from any panels (still annoyed at that), I did learn quite a bit from talking to people from some of the most creative companies in gaming. Perhaps next GDC will be covered the way I want it to be (Gamasutra’s outstanding coverage aside — it’s their show, after all). Until then, I’m grateful for catching up with excellent people that I know and meeting a bunch of excellent new people too.

Coffee Talk #460: You Down With NFC? (Yeah, You Know Me!)

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, remembering Davy Jones, iNiS getting into mobile gaming, or AT&T’s new throttling policy for “unlimited” data users, Coffee Talk is the place to do it.

Before I get started, it’s very important that you play the YouTube video above. The column will be 57 percent more entertaining with the song playing. Ready? Let’s go! Back in May 2011, we had a little chat about Google Wallet. The broader and better discussion is about near-field communication or NFC, as it’s more commonly known. NFC is popping up in more and more phones every day. Soon, it will become a standard feature for the majority of smartphones sold in first-world countries. There are several NFC services similar to Google Wallet being developed; a lot of big business want you to use your phone to pay for things. There are also some simpler applications like being able to exchange contact info by simply waving your NFC-equipped phone. Do you care about any of this stuff?!?

Every week, I get bombarded by press releases touting NFC and NFC applications. A lot of companies are betting big on this technology, but so far, I couldn’t care less about it. I have absolutely no interest in using my phone to pay for things. A few friends and relatives have had their credit cards scanned and are now shielding their cards with metal wallets. Storing payment information on my phone would just give me one more thing to worry about. Beyond that, it simply doesn’t add any convenience for me; before I leave my apartment, I always make sure that I have my ID, which is stored in my wallet — you know, that receptacle where my bank cards live too.

Exchanging contacts through NFC? *yawn*

The one area where I could see myself getting excited about NFC is gaming. Imagine a Pokemon-like game on your phone that lets your trade and battle over NFC? How about NFC being used to scan “smart posters” that allow you to import new items or characters into a game? Screw mobile payments! This is what I want NFC to be used for.

Are you down with NFC? (Yeah, you know me!) What kind of NFC applications interest you?

Coffee Talk #459: Measuring the Value of DLC

I’ve been reading a lot of complaints about the “Sazh: Heads or Tails” DLC for Final Fantasy XIII-2. I totally understand people not liking the story elements or not digging Sazh, but I don’t see how people can criticize it for being a poor value. For $4.99 you get some cute touchscenes…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Verve’s El Salvador Izote, the Windows 8 consumer preview, or rooting for Heejun Han, Coffee Talk is the place to do it.

I’ve been reading a lot of complaints about the “Sazh: Heads or Tails” DLC for Final Fantasy XIII-2. I totally understand people not liking the story elements or not digging Sazh, but I don’t see how people can criticize it for being a poor value. For $4.99 you get some cute touchscenes, two casino games, and a character crystal that can be used for the whole game. While I enjoyed the story (not enough single-father-as-the-hero angles in gaming), being able to get Sazh as a support character was more than worth the $4.99. He’s one of the best synergists in the game!

Seeing all the whiners complain about the DLC made me think about how DLC value is measured. Obviously it’s very subjective, but the medium is so new that publishers are still learning how much digital add-ons are worth to gamers. For story-driven add-ons, how many hours of gameplay do you expect from DLC? What’s the right price for in-game outfits? What factors do you use in determining whether or not a certain batch of DLC is worth your money?

Coffee Talk #458: Green Cars and You

As some of you know, I’ve recently acquired a learner’s permit. I don’t really want to drive, but I might have to in the near future. If possible, I’d like to get a green or greener car. I’ve been following the market as a fan for years, but in the last week I’ve done heavy research on green automobiles and…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Kobe Bryant’s all-star broken nose, phone news from Mobile World Congress, or the Oscar winners, Coffee Talk is the place to do it.

As some of you know, I’ve recently acquired a learner’s permit. I don’t really want to drive, but I might have to in the near future. If possible, I’d like to get a green or greener car. I’ve been following the market as a fan for years, but in the last week I’ve done heavy research on green automobiles…and I’m totally bummed with what I’ve learned. Of course I expected there to be compromises, but it seems like things kind of suck no matter which way you go. To help me think this though (input please!), here are some thoughts on my green-automobile study.

Hybrid Cars: These are easily the most convenient green cars. You drive and fuel them as you would a regular automobile. You just enjoy more miles per gallon (around 40 to 50, depending on the model). The plus side is that you use less gas. However, you’re still pumping out the same types of pollutants into the air and using fuel that’s mostly derived from imported crude oil. It’s slightly greener than a standard car, but not by much.

Natural Gas Cars: The Obama administration is high on natural gas. The emissions are much cleaner than those from gasoline — up to 97 percent less carbon monoxide, 25 percent less carbon dioxide, and 60 percent less nitrogen oxide. America and Canada are rich with natural gas deposits, so the fuel wasted and potential hazards of importing crude oil are out of the equation. The cars aren’t too inconvenient either, with plenty of natural gas pumps in California and a range of 240 miles (Civic Natural Gas).

The problem is fracking, which (in addition to being fun to say) is the process of extracting natural gas. The EPA has done numerous studies on the environmental impact of fracking and numerous details have vanished. Some studies show that fracking causes damage to the local air and drinking water. Some are even going as far to say that fracking has a harsher impact on the environment than drilling for oil. While the emissions from natural gas cars are much cleaner, the fracking process might negate the greenness.

Electric Cars: The awesome news is that electric cars do not emit greenhouse gasses. The bad news is…actually, there’s a lot of bad news. First of all, the cars are frickin’ expensive. The cheapest one I found was the Mitsubishi i, which starts at $29,125 (you do get a $7,500 federal tax credit though). On the plus side, EV charging stations are plentiful in California; as an apartment dweller, I’d have to rely on them. The bad news is that electric cars have limited range — around 60 to 80 miles per charge. While it’s common to hear of Hondas lasting 20 years, electric cars usually require an expensive battery replacement in ten years or less. Similar to natural gas cars, the fuel source is questionable; while electric vehicles don’t emit pollutants, a lot of electricity is derived from dirty coal burning.

Certainly electric cars are cleaner than hybrids and most would argue that they’re cleaner than natural gas cars, but they come with far more compromises and cost much more.

Hydrogen Cars: I’d love one, but no way I can afford one.

Anyway, those are some of my (frustrating) thoughts on green cars. What do you make of all of this? Have you ever considered a green automobile? Would you put up with some inconveniences and/or higher prices to treat the planet a bit better? Leave a comment and let me know (please!).

Coffee Talk #457: Ancillary Aspects of Games > Actual Game

I’m loving Final Fantasy XIII-2. I’m going to end up playing it way longer than I expected. Part of it is because I’m anxiously awaiting next week’s DLC (Sazh is cool and Serah in a bikini is cooler), but the bigger part is that I love how monsters are handled. In many ways, it’s similar to Pokemon…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Ryan Braun being guilty or innocent, the American Idol top 25, or Powerfox & Ponymane, Coffee Talk is the place to do it.

I’m loving Final Fantasy XIII-2. I’m going to end up playing it way longer than I expected. Part of it is because I’m anxiously awaiting next week’s DLC (Sazh is cool and Serah in a bikini is cooler), but the bigger part is that I love how monsters are handled. In many ways, it’s similar to Pokemon. I’ve played over 1,000 hours of Pokemon, so this facet of the XIII-2 is immensely appealing. I’ve spent hours catching monsters, looking for components to level up monsters, infusing monsters to increase their powers, and more. Hunting  and training monsters in XIII-2 gives me the same type of enjoyment as hunting, breeding, and EV training monsters in Pokemon.

In fact, I’ve spent roughly 65 percent of my game time focusing on monsters and only 35 percent on progressing the story. The monster system is so good that I’d be perfectly content just catching, training, and fighting monsters. (And yes, I want the DLC because the game will be 37 percent more fun playing as Serah in a bikini). While I’m definitely enjoying the game as a whole, I’m enjoying this aspect of the game more than the entire game.

Has this ever happened to you? I remember a few of you being hooked on gambling minigames. Have you enjoyed a sub-game, minigame, or ancillary aspect of a game more than the entire game?