Coffee Talk #463: Do You Miss Arcades?

News of the Chinatown Fair arcade on 8 Mott Street reopening made my heart soar. I love that place — so many awesome memories there. While I definitely love console and mobile gaming, I miss the days of arcades. Growing up, they seemed like wondrous — almost mystical — places where…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, St. Patrick’s Day boxing at MSG being sponsored by Corona, Andy Pettitte coming back to the Yankees, or wishing RPadholic Big Blak a belated happy birthday, Coffee Talk is the place to do it.

News of the Chinatown Fair arcade on 8 Mott Street reopening made my heart soar. I love that place — so many awesome memories there. While I definitely love console and mobile gaming, I miss the days of arcades. Growing up, they seemed like wondrous — almost mystical — places where friends and I could go hang out while being dazzled by digital creations. I loved when my Mom would go to the market near the arcade. She could take her sweet time shopping while I played arcade games, watched people play arcade games, and talked to other kids about arcade games. My favorite games of all time are mostly console games, but I miss the social element of arcades, as well as the difficult-to-define sense of magic they had for me.

Modern arcades like GameWorks or Dave & Buster’s are neat, but they’re not the same. Part of it is that they have no personality. If you’ve seen one Dave & Buster’s then you’ve pretty much seen them all. The arcade chains don’t have the character or charm of their old-school counterparts. Part of it is that the market changed. Back in the day, arcades trumped anything I could experience on my Atari 2600. These days, consoles trump pretty much everything you’ll see at GameWorks.

While I indulge in this lovely bit of nostalgia, I wanted to see if any of you miss arcades. Did you play a lot of arcade games growing up? What were some of your favorites? Describe the best arcade you’ve ever been to. For those of you that have kids, have you explained that people used to have to travel to play videogames? How did that go over? Dang. Now I feel like filming at California Extreme….

Today’s Poll: If Tiffany Spencer Married Raymond Padilla….

In the small and not terribly relevant world of videogame journalists and PR professionals, it’s no secret that I’ve fancied Tiffany Spencer for well over a decade. Her irresistible charm, overwhelming intellect, sparkly eyes, and alluring smile — any sane straight man would be attracted to her! At GDC 2012, we talked about getting married in that celebrity couple way, so that we could raise both of our profiles. If Kris Humphries and Kim Kardashian can do it, why can’t we?!?

The problem is choosing a celebrity-couple name. X-Play Blair Herter and Jessica Chobot are affectionately known as Blobot. That’s pretty tough to beat. Tiffany likes Tifadilla, but our dear friend Perrin Kaplan suggested Padcer. Which celebrity-couple name do you think is best? Kindly vote in today’s all-important poll and explain your answer in the comments section (please)!

Update 15-March 2021: The poll is now closed. The previous winner has been discarded in favor of a most excellent suggestion from bsukenyan that was seconded nine years later by Chris DonahueSpendilla! So in an alternate universe where Tiffany Spencer is crazy enough to marry a schlub like me, Spendilla’s love would shine brighter than any star.

Diablo III Coming on May 15, 2012

Blizzard has announced that Diablo III will be on store shelves starting May 15, 2012. A digital version sold directly from Blizzard will also be available on Battle.net. Every major Blizzard release is a huge deal and surely the release of Diablo III will be a major event for millions of gamers. While going with the digital version provides instant gratification, some of you might want to wait for the goodie-packed version detailed below.

A special alabaster-white Collector’s Edition, sold exclusively in retail stores at a suggested retail price of $99.99 USD, will include the full game on DVD-ROM, a behind-the-scenes Blu-ray/DVD two-disc set, the Diablo III soundtrack CD, a 208-page Art of Diablo III book, and a 4 GB USB soulstone (including full versions of Diablo II and Diablo II: Lord of Destruction®) and corresponding Diablo skull base, as well as exclusive in-game content for Diablo III, World of Warcraft®, and StarCraft® II: Wings of Liberty®.

I’m completely psyched for Diablo III, but I have to admit that seeing Infinity Blade: Dungeons on the iPad 2012 lowered my interest a bit. As many of you know, I love portable gaming and I love my iPad. Certainly Diablo III will be a deeper and richer experience…but I can’t play it on my sofa, in my bed, lying down during a trans-Pacific flight, etc.

I know at least one of you has soured on Diablo III a bit, but I still want to check if any of you are excited for this game. For you Mac guys and gals out there, don’t forget that it runs on OS X too! So who’s down with Diablo III?!?

Baldur’s Gate: Enhanced Edition Announced

Atari, Wizards of the Coast, and Overhaul Games have announced Baldur’s Gate: Enhanced Edition, which will be sold through Beamdog. Both Baldur’s Gate and Baldur’s Gate II (and presumably all the expansion content) will be getting enhanced with a modern version of the Infinity Engine. The term being bandied about is “re-forged”, which is a revelation to me since I was always under the impression that game engines were coded, not forged. Here are more details from the announcement page:

Overhaul Games has assembled a talented team of artists, programmers and designers to enhance this timeless classic. To remain true to the spirit of the game, the team includes original Baldur’s Gate developers.

Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition will feature a re-forged version of the Infinity Engine with a variety of modern improvements.

A few people I chatted with at GDC questioned how well the game will do with Beamdog. Some wondered if gamers would be willing to go with another digital-distribution service just to play these remakes. As for me, hell yeah I’ll use Beamdog to play an enhanced Baldur’s Gate!!! I’m sure hundreds of thousands of people will feel the same and maybe some newcomers will jump into the mix simply because they’ve heard people rave about the Baldur’s Gate games.

How about you? Any interested in Baldur’s Gate Enhanced Edition?

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Coffee Talk #462: What’s the Frequency, Pachter?

The other day an old colleague posted a very angry tweet about Wedbush Securities analyst Michael Pachter. I was actually surprised by his anger. My friend has worked in videogames for quite some time, with staff positions at G4 and IGN. It’s one thing for people that read videogame-enthusiast…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, Verve’s Costa Rica Don Mayo, which NBA team made the best deadline trade, or throwing rocks at people waiting in line for the new iPad, Coffee Talk is the place to do it.

The other day an old colleague posted a very angry tweet about Wedbush Securities analyst Michael Pachter. I was actually surprised by his anger. My friend has worked in videogames for quite some time, with staff positions at G4 and IGN. It’s one thing for people that read videogame-enthusiast publications to get upset about Pachter, but it surprises me when people inside the business give him heat about some of the things he says.

Before I explain all that, keep in mind that I like Michael a lot. He’s cool and fun and smart. He might be the highest-paid person I know that can talk to (a scrub like) me about videogames, WWE, and gaming United Airlines frequent flyer program. I completely admit my bias and will gladly defend Pachter’s honor.

Having said that, I totally understand why readers and viewers get mad at him. Some of his predictions are flat-out wrong. Some of the things he says are outlandish. He likes to talk to the press…a lot. Sometimes I get the impression that he enjoys stirring the pot just to see the reactions he’ll get. He’s the most quoted financial analyst that covers games. If you’re judging him based off of his quotes, then yeah, I can see why you’d have heat with him.

However, if you thought about his actual job was and what he actually gets paid to do then you wouldn’t take the Michael Pachter “persona” so seriously.  Just take a peak at the Wedbush corporate site. I don’t see a section that says, “We specialize in riling up fanboys by making bold and sometimes completely wrong predictions to the press.” He’s an analyst! He crunches numbers, sifts through data, writes investor advice, and makes decisions that affect a lot of money. (Yes, I totally simplified his job for the sake of brevity.)

Personally, I find it amusing that so many readers and viewers “hate” Pachter. I’m sure he finds it funny too. When someone with my colleague’s experience has an issue with him, it’s surprising. Perhaps I shouldn’t be surprised. Maybe a lot of people inside and outside of the business think that quoted Pachter and working Pachter are the same guy. *shrug*

I’m sure you’ve read a lot of Michael Pachter quotes over the years. I know that a few of you follow him on Twitter. Out of curiosity, what do you think of him and the things he says?

What Are You Playing This Weekend?

Gah! There’s so much that I want to play this weekend! I’ve been enjoying the hell out of Final Fantasy Tactics for iPad. It’s like falling in love all over again. However, I’m going to have to put it aside for a bit when my new iPad arrives today. I can’t wait to see the updated Infinity Blade II with its “Retina Display” (total marketing BS term, fyi) graphics. I also need to find time to play Asura’s Wrath (not that it’s very long); my friends are so split on this game that I need to see what’s up. Of course I’m hoping that those of you with a PlayStation 3 give Journey a shot. It’s such a beautiful experience.

What’s on your weekend playlist?

This Week’s Videogame Releases

I rarely include downloadable games in this recurring feature. I’m fairly certain that I’ve never featured one. All that’s out the window with Journey on PlayStation Network. I’m a total homer for ThatGameCompany and Flower. If Journey looks remotely interesting to you, then please buy it. I love when games like Journey do well and companies like TGC succeed. Show ’em some love, if you’re so inclined.

In other news, Silent Hill: Downpour blends precipitation and survival horror (rain is scary!). FIFA Street adds arcade-style gameplay to the most beloved sport in the world. Fans of Japanese RPGs will want to keep an eye on Tales of Graces F. Ridge Racer is now available for the Vita, which is fun because it allows you to think of Kaz Hirai saying, “Riiiiiiiidge Racer!” Since I missed out on this last week, I have to check if any of you picked up Mass Effect 3.

Any of you buying new games this week? Also, buy Journey (please)!!!

Coffee Talk #461: GDC 2012 Wrap Up

Game Developers Conference 2012 is in the bag and, for me, that bag was mixed. It was mostly an excellent show personally and professionally, but there were some mishaps and annoyances too. Here’s a breakdown of the RPad experience (which is about two percent as cool as the Jimi…

Welcome to Coffee Talk! Let’s start off the day by discussing whatever is on your (nerd chic) mind. Every morning I’ll kick off a discussion and I’m counting on you to participate in it. If you’re not feelin’ my topic, feel free to start a chat with your fellow readers and see where it takes you. Whether you’re talking about videogames, January Jones’ leaked mobile phone photos, nerd flu from private suite parties, or excellent drinks with excellent company presidents, Coffee Talk is the place to do it.

Game Developers Conference 2012 is in the bag and, for me, that bag was mixed. It was mostly an excellent show personally and professionally, but there were some mishaps and annoyances too. Here’s a breakdown of the RPad experience (which is about two percent as cool as the Jimi Hendrix Experience) at GDC 2012.

– Let’s get the bad stuff out of the way first. I’m sick from GDC, a cab driver from Arrow Taxi refused to return my mobile phone (leaving me phone-less for two days), and I didn’t get to attend any panels. The first two things are…whatever. People get sick and people lose phones. The last part still annoys me. The opportunity to hear incredible game creators talk about games and trends in gaming is rare. I can catch a game preview any week. Getting to learn from and report about the top creators in the business doesn’t happen nearly as often. It was a wasted opportunity for me and a lot of people that write about games. Speaking of which….

– Last year, I wrote that I was happy to see more GDC panel coverage. I didn’t notice any progress this year. It annoys me that so many publishers show product during GDC. It annoys me more that game journalists cover so many products during GDC. Last time I checked, the “D” in GDC stands for developers. Instead, the publishers are shaping the majority of GDC coverage. That sucks. Products are covered most of the year. Let’s take a few days to focus on the people behind the products, right?

One of my friends was complaining about journalists calling GDC boring. “They don’t know what they’re missing,” was the sentiment. He was totally right. Instead of covering fascinating panels, learning about how games are made, interviewing developers, and learning about trends in game development, a lot of reporters spent the vast majority of time writing game previews. It’s such a tremendous waste.

– Okay, let’s change the record to something positive. I got to see so many outstanding people. My favorite parts of the show were the nights. Going out to dinner or attending parties with some of my favorite game makers and/or old friends was brilliant. Food highlights include House of Prime Rib with some friends from Japan and a brilliant rib eye with a hot chick from 2K. The drink highlight was Bourbon & Branch with Zoe and the Capps family. Actually, that was probably my favorite night of the show (aside from the phone incident) — great conversation with fantastic people and exotic alcoholic concoctions.

– I really don’t like that Apple’s iPad press conference overlaps with the GDC keynote. That’s two years in a row. It was dickish last year and it was dickish this year. I know that Apple is one of the biggest and most successful companies in the world, but its iOS products benefit greatly from gaming. It would be nice if Apple acted like “a part” of the videogame business instead of “apart” from it.

– Speaking of the iPad, I was completely caught off guard by a joke from one of my favorite game creators. The delivery was soft spoken and the tone was serious. Thank Zeus I wasn’t drinking anything when the punchline was delivered because I would have spit whiskey on an outstanding game maker. Basically he said, “Well, you know when the iPhone 4S came out people said that the ‘S’ was for Steve. It was going to be called the iPad HD to stand for ‘He’s Dead.'” I laughed, felt guilty, and felt shocked all at the same time.

– It was cool seeing Blake Freeman promote Noobz. We hung out for a bit one night and I also caught him at the restaurant where I devoured that monster rib eye. I’m thrilled for him and I hope the movie does well. Gamers should support it for being “real” with gaming. On a side note, he saw me with Zoe one night and with Melissa the next night. I wonder if this gave him the false impression that I’m slick with the ladies. I’ll have to clear that up for him…and also confirm my role in Noobz 2.

– It’s funny that a lot of people I know in publishing and development are exponentially richer than when I first met them 10+ years ago. It’s sad that I’m poorer than I was 10+ years ago. At least I have my health. Oh wait….

– I’m really impressed by the progress of mobile gaming. Infinity Blade and Rage raised the bar for mobile games. Infinity Blade: Dungeons looks phenomenal on iOS; I can see myself playing more of it than Diablo III. Eden to GREEEEN looks sweet on Tegra 3 Android tablets. There’s a secret game that I saw on Tegra 3 that totally blew me away. Mobile is arguably the most exciting segment of the gaming market. It’s getting pretty awesome.

– There’s a lot of stuff I’m leaving out because it would be improper to share, but it was phenomenal talking to so many talented people at GDC 2012. Although I didn’t get to learn from any panels (still annoyed at that), I did learn quite a bit from talking to people from some of the most creative companies in gaming. Perhaps next GDC will be covered the way I want it to be (Gamasutra’s outstanding coverage aside — it’s their show, after all). Until then, I’m grateful for catching up with excellent people that I know and meeting a bunch of excellent new people too.

Valve Working on “Steam Box” Console?

Here’s the frontrunner for the hottest videogame rumor of 2012: Valve is working on a Steam-powered console and could reveal more details next week at GDC 2012. That’s the word from the excellent Joshua Topolsky from The Verge. It will be interesting to see if Valve can succeed as a console manufacturer. Certainly videogame publishers and developers would benefit from a more diverse, flexible, and open system. Valve is a phenomenal developer and Steam is a fantastic service, but selling, marketing, and supporting console hardware is a Herculean undertaking. It would be a huge risk, but it could also reap huge rewards.

Obviously I want this rumor to pan out. The ramifications are just tremendous. Imagine Valve suddenly becoming a major player in videogame development, publishing, and console manufacturing? It sounds crazy, but it would be fantastic to see Valve try to change the “Big Three” of console gaming (Microsoft, Nintendo, and Sony) to the “Fantastic Four”. A videogame system that’s a bit more open has the chance to help fix console gaming’s broken publishing model. For that reason alone, I’m thrilled by the potential of a Steam Box.

Are you geeked out by the potential of a Steam Box console from Valve? Do you see a Steam-based console changing the videogame business? Are you interested in buying a “less closed” console from Valve?

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What Are You Playing This Weekend? (And Beyond!)

I’m off to San Francisco for GDC on Sunday. I’ll be writing, filming, and editing for SlideToPlay/Padvance, so feel free to update any changes to what you’re playing throughout the week. As for me, I’ve been doubling my Final Fantasy pleasure and will continue to do so until I leave. Of course I’m still enjoying Final Fantasy XIII-2. I reached the last chapter 15 gameplay hours ago; now I’m just running around space and time, collecting items to develop my monsters.

Earlier in the week, I started Final Fantasy Tactics for iPad. The original PlayStation version is my favorite game of all time. It’s frickin’ brilliant that my all-time favorite game now lives on my iPad 2! So far, it doesn’t have the performance issues that plagued the iPhone version. That said, I haven’t had any huge battles with lots of summons yet. The controls definitely feel weird after playing hundreds of hours of the game on the PlayStation and PlayStation Portable. It took me about four hours to get accustomed to controlling FFT with a touchscreen and I don’t think I’ll ever get used to it completely. It’s not a big deal though. The gameplay, art style, and music completely rule!

How about you? What’s on your weekend playlist (and beyond!)?