At Google I/O 2011, the company announced an increase to the file size limit of Android apps. According to TechCrunch, the new limit is 4GB (50MB app package and two 2GB archives). This is a tremendous increase from the previous 50MB limit. Developers will be able to take advantage of the larger file sizes starting next month.
This should be tremendously helpful to game developers. The paltry 50MB limit was the second-biggest complaint I’ve heard from Android game developers. Take a game like Infinity Blade for iOS for example. That’s a 548MB file. Getting it to work on Android would have required some serious compromises that would make for an inferior experience.
While this new limit doesn’t address the difficulty of coding for different Android versions, different screen sizes, different resolutions, etc., it should give game creators much more freedom to dazzle on Android. It’s about frickin’ time Google!