New File Size Limit Should Greatly Help Android Gaming

At Google I/O 2011, the company announced an increase to the file size limit of Android apps. According to TechCrunch, the new limit is 4GB (50MB app package and two 2GB archives). This is a tremendous increase from the previous 50MB limit. Developers will be able to take advantage of the larger file sizes starting next month.

This should be tremendously helpful to game developers. The paltry 50MB limit was the second-biggest complaint I’ve heard from Android game developers. Take a game like Infinity Blade for iOS for example. That’s a 548MB file. Getting it to work on Android would have required some serious compromises that would make for an inferior experience.

While this new limit doesn’t address the difficulty of coding for different Android versions, different screen sizes, different resolutions, etc., it should give game creators much more freedom to dazzle on Android. It’s about frickin’ time Google!

Author: RPadTV

https://rpad.tv

10 thoughts on “New File Size Limit Should Greatly Help Android Gaming”

  1. This makes me happy.

    But Gun Bros. was a huge file, I assume they circumvented the limit by redirecting you???

    1. Yea that was at least 1 1/2gb I think. I was pissed because I waited all that time to dl it over Wi-Fi and didn't even like the game.

      1. I liked it. I installed 15 times one day because AT&T stopped my tethering for a bit. So I was trying to max out my data usage. I was downloading it over 3G. I hit a new high of 22Gb that month.

    1. I used Dolphin Browser on my Incredible for a bit. It was pretty nice. It would default to loading desktop webpages.

  2. I just purchased Riptide GP off the marketplace and I know the size limit increase will happen next month, but if this game is any indication of where Android games are heading I'm sold on mobile gaming!

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