Power Gig: Rise of the Six String Developer Diary 2

In Seven45 Studios’ second developer diary for Power Gig: Rise of the Six String, design director Jack Davis goes over the game’s clans. In addition to using real instruments, Power Gig differentiates itself from the competition by integrating a heavy storyline. Find out how the clans fit into the game’s world and story in this video. After you check it out, let me know what you think (please)!

Author: RPadTV

https://rpad.tv

One thought on “Power Gig: Rise of the Six String Developer Diary 2”

  1. I can see going heavy on the story either being a really good thing or something completely terrible. But the fact that they are using real instruments will still make me pick this up over another guitar hero.

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