Seven45 Studios has released a developer diary on its upcoming game, Power Gig: Rise of the SixString. This music game uses a real guitar as its controller. Design director Jack Davis goes over the story and world in this dev diary.
With its unique controls and story mode, will Power Gig be able to take a slice of the pie that’s dominated by Guitar Hero and Rock Band? I’d love hear your thoughts on the matter.
The concept of the world setting sounds ridiculously stupid.
Setting and story are unimportant in a music game — especially your first entry in a very crowded genre. When you're playing Rock Band, you rarely have a chance to actually look at the graphics. That leaves cutscenes for showing off the setting and story. While I love cutscenes, it's a big cost for a new game like this, and that money/resources would be better served on cool songs or mechanics.
This dude look like he's going to fall asleep at any moment. He's really not selling it.
As for the game as a whole, using a real guitar is a good idea, but again this is a very crowded genre. I don't know that some n00b group can come in and make any impact. It's gotta be one hell of a game, and even then nothing is guaranteed.
it does sound lame but thank the heavens for giving us a real guitar game worth investing some time in. i have been waiting for this since like 2005 as far as i can remember. this dev diary entry really sucked but at least the "storyline" portion of it is over and done with. i really want to see some six string action with the guitar and how difficult of a learning curve this game will put out to be on its hardest settings. is anyone else looking forward to this game as eagerly as i am?!
@ Justin and Cornflake
For the most part, I agree with you guys.But I have some other concerns.
Is tuning a concern? Are they going to have like Drop D mode vs a standard mode? If the game has a built in tuner, that in itself is pretty cool… but how many kids are gonna want to go through that before they can pick up and play? As much as I encourage the idea, I doubt it will sell. The musicians will pick it up for the sheer fact of what it is, but ultimately I smell a bomb.
I think if the game was straight guitar lessons and not some cheesy "alternate dimension of rock", it would sell better.
N8R: Good questions. I remember seeing it came with extra strings but that was about it.
It's funny to see things that bombed in the 1980s come back strong 25 years later. Remember Miracle Piano Teacher, a niche and expensive "game" for NES? Now we're set to have something similar. Of course, then there's the Power Pad, the precursor to the Wii Balance Board. You could even compare the Power Glove to motion-sensing hardware like Wii remotes and PlayStation Move.