Here’s a sweet behind-the-scenes video of Beyond: Two Souls by Quantic Dream for PlayStation 3. In the video, the developers explain the features of the gameplay and the thought process behind it. Yes, it’s chockfull of quick-time events (as you’d expect in a Quantic Dream game), but the developers are trying to make things as transparent as possible. There are times when you’ll see the traditional cues for input (square, circle, etc.) but there are also times when you’ll see a simple white dot that indicates that an action has to be made. The goal is to make “the player forget that he has a controller in his hand.”
Also, the video explains why the Quantic Dream crew had to research “fishes swimming underwater.”
As a mark for the developer, I’m completely psyched for this game and really enjoyed this “making of” video. Check out the clip and let me know what you think (please!).