My review of L.A. Noire for Machinima went up last week. Kindly check it out if you have a moment. If you have two moments, please leave a comment over there. Here’s a clip from the review:
Team Bondi did a wonderful job of creating an enjoyable game that takes interactive storytelling to a new level. The production values and graphics are up there with Heavy Rain, but the gameplay is more appealing to longtime gamers. Rockstar fans that were expecting another Grand Theft Auto need to understand that L.A. Noire is a very different type of game. It’s subtle, deliberate, and atmospheric. It’s also just a well-crafted game that offers an atypical type of fun.
L.A. Noire was a big surprise for me. I haven’t enjoyed a Rockstar game this much in a long, long time. The company releases great stuff, but most of it doesn’t click with my personal preferences. I understand that its previous games are great and certainly understand why they’re great, but they’re usually not my kind of thing. L.A. Noire was totally my thing…and I wasn’t expecting it to be. Very cool.
commented
Ditto.
Thanks for taking the time to address the PS3 vs. 360 version question that I had swirling around in my head for a while.
-M
No problem. Now your head has more room for German power forwards.
Any spoilers?
@All
Does anyone have LA Noire on the 360 and if so about how long is the first disk?
No spoilers in the review.
Nice I'm going to get reading.
I have the 360 version. You finish the Patrol and Traffic desk on the first disc, and I think do 1 or 2 Homicide cases.
Ok thanks man
I’ve only heard good things about this game. It’s too bad I don’t have the required systems for the game, though.
I commented too.
I hope my sarcasm in the comment I left doesn’t go unnoticed.