Today’s Poll: Motion Controls vs. 3D Gaming

Today’s poll is designed to help you get all your hate out. For various reasons, many enthusiast gamers are down on the burgeoning trends of motion controls and 3D gaming. As a writer, they’re interesting topics to cover and new subjects to explore. I’m bummed that a lot of “hardcore” gamers aren’t digging them (yet). Which one do you dislike more? Put down the Haterade, take the poll, and explain your choice in the comments section if you have time.

[poll id=”31″]

Author: RPadTV

https://rpad.tv

15 thoughts on “Today’s Poll: Motion Controls vs. 3D Gaming”

  1. motion, w/o a doubt. 3D gaming is just an enhancement, not a sole way of interaction.

    my .02

    What is your verdict Ray? You left that out of the article! Be divisive!

  2. without a doubt, motion controls are better than 3d gaming.

    I have never really been a fan of 3d anything, it has just never impressed me.

    Now…if they can someday safely alter my eyes to be able to process 3d images from a tv, movie, video game, etc…then maybe I will be on board. But on top of 3d anything being a let down to me, the glasses are annoying.

    Motion controls can at least be fun sometimes when utilized properly, i.e. Zelda the Twilight Princess.

  3. @Smartguy Two weeks ago I would have said 3D, but I really liked what I saw at GDC. So my answer is that I love both. Ha! They’re great talking points that can lead to cool conversations.

  4. @Ray
    Or beer induced “arguments” that old school kicks arse and this new flimsy crap ain’t worth a damn! lol.

  5. To be fare, I think they are both steaming crap piles waiting to get smeared all over our games for quick cash. I’m sure there will be a few good games that come out of them, but they will either fail miserably or get used to milk the masses for their Caaaaaash. [sheep joke] 3D is lower on the list though because it won’t actually change anything except the price of our games.

  6. I would prefer 3D gaming if they could do it without the stupid glasses. Nintendo has kind of turned me off with the motion control. Maybe Sony can do better, but at this point, I don’t expect much. Lowered expectations I guess would be the appropriate phrase.

    -M

  7. I can say that I don't hate either of them. To me 3D gaming is less accessible for one reason, BLIND PEOPLE. My ex girlfriend has one working eye due to retinal detachment so 3D is out of the question for people like her, where as motion controls she can handle. Dating her made me open my eyes to gamers with disabilities. Without depth perception (which we all take for granted) there is no 3D but you can totally use your limbs for motion controls.

  8. i would have to say that I am not impressed with either of them yet. With all the talk of lag on Sony's Move and Microsoft's Natal, I just dont know what to think. As for 3D, avatar was a visually fantastic movie, but the tech just didnt seem right. Some of the scenes were blurry, I dont want to play a game that is blurry!!

  9. Currently I think both could have big potential, but if I had to 'hate' one of the it would be the motion control gaming. I have spent my entire life honing my skills on a game pad starting with the NES (got my atari much later as a collection piece). Now to change all that and have me use more true to life motions seems like a good idea until you get up and realize just how dumb the translation is of how to do those actions and get the sensors to pick it up properly. As of yet I only have the Wii to base any judgment on. So in every game where they make you do things you can generally just shake the controller and fake it more precisely than if you did the proper motion. (also i haven't used the MotionPlus).

    I love 3-D. I buy nearly every 3-D bluray i come across. I still haven't got out to see any of the new RealD3D movies in the theather yet though. But I do plan on catching the new Clash of the Titans in 3d.

  10. @Ray

    The Tom'shardware forums was blowing up yesterday with talk of Lag and no one there had any basis for their statements except 1 person asked if there was lag then every commenter afterward acted like they stated a fact that there was lag. The article was just explaining Move was precise enough to play StarCraft with.

  11. @blasphemous Where did you hear about lag with PlayStation Move? I haven’t heard anything like that. There wasn’t any lag in the games and demos I’ve played.

  12. @blasphemous I have not written an article about it yet. I played with Move, but not enough to come to any substantive conclusions. I was impressed with the tech and want to see more games at E3.

  13. rpad, here are a couple of links making refrence to the lag, one is a video but I think all of the articles are based on this video except for the IGN editorial
    http://uk.wii.ign.com/articles/107/1077008p1.html
    http://www.eurogamer.net/articles/playstation-move-controller-lag-analysis-blog-entry

    The IGN guy said both systems were borked, with the eurogamer article showing just “Move”. If you have played with it and it seems really responisve I would love to read an article by you on it, and if you already wrote one and I missed it, can you give me the link to it?

  14. but if you watch the devs diary on Move, it looks like it is without lag. Like I said, I just dont know what to think. Some true blue clarification would be nice from either company but, that aint going to happen any time soon!

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